summaryrefslogtreecommitdiff
path: root/npc/tulimshar/casino.txt
blob: 98b23ce768db626beb95a70b8c53000ee3e71c76 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
// Warps room 1
new_8-1.gat,45,24	warp	upstairs	0,2,new_8-1.gat,65,25
new_8-1.gat,25,35	warp	outside	0,2,new_3-1.gat,33,73
// Warps room 2
new_8-1.gat,64,25	warp	downstairs	0,1,new_8-1.gat,42,25
new_8-1.gat,68,22	warp	tocasino	2,0,new_8-1.gat,32,72
new_8-1.gat,67,31	warp	tobedroom1	1,1,new_8-1.gat,102,23
new_8-1.gat,76,31	warp	tobedroom2	1,1,new_8-1.gat,130,23
// Warps room 3
new_8-1.gat,102,22	warp	bedroom1tohall	2,0,new_8-1.gat,67,29
// Warps room 4
new_8-1.gat,130,22	warp	bedroom2tohall	2,0,new_8-1.gat,76,29
// Warps room 5
new_8-1.gat,32,74	warp	tohall	1,0,new_8-1.gat,68,23

new_8-1.gat,26,26,0	shop	InnKeeper	112,539:175,513:20,519

new_8-1.gat,103,26,0	script	Waitress	118,{
	mes "[Rebecca]";
	mes "Would you like to rest? It's only 100 gp.";
	next;
	
	menu "Yes",L_Yes,"No",L_No;
L_Yes:
	mes "Sleep well!";
	next;
	if (zeny < 100) goto L_NoMoney;
	set zeny,zeny-100;
	heal 10000,10000;
	close;
	
L_No:
	mes "See you.";
	close;
	
L_NoMoney:
	mes "Hey! You don't have enough money!";
	close;
}

new_8-1.gat,134,23,0	script	Worker	117,{
	mes "[Valdo]";
	mes "Please let me work, I'm really in a hurry!";
	close;
}

new_8-1.gat,37,65,0	script	Slot1	127,{
	mes "Pull the lever...";
	next;
	if(countitem(503) < 1) goto L_NoCoin;
	delitem 503,1;
	set @Temp1,rand(7);
	set @Temp2,rand(7);
	set @Temp3,rand(7);
	mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
	next;
	if(@Temp1 != @Temp2) goto L_Lost;
	if(@Temp2 != @Temp3) goto L_Lost;
	if(@Temp1 != @Temp3) goto L_Lost;
	mes "Congratulations! You won!";
	mes "You get 10 casino coins";
	getitem 503,10;
	close;
	
L_Lost:
	mes "You lost!";
	close;
	
L_NoCoin:
	mes "Insert coin";
	close;
}

new_8-1.gat,39,65,0	script	Slot2	127,{
	mes "Pull the lever...";
	next;
	if(countitem(503) < 1) goto L_NoCoin;
	delitem 503,1;
	set @Temp1,rand(7);
	set @Temp2,rand(7);
	set @Temp3,rand(7);
	mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
	next;
	if(@Temp1 != @Temp2) goto L_Lost;
	if(@Temp2 != @Temp3) goto L_Lost;
	if(@Temp1 != @Temp3) goto L_Lost;
	mes "Congratulations! You won!";
	mes "You get 10 casino coins";
	getitem 503,10;
	close;
	
L_Lost:
	mes "You lost!";
	close;
	
L_NoCoin:
	mes "Insert coin";
	close;
}

new_8-1.gat,41,65,0	script	Slot3	127,{
	mes "Pull the lever...";
	next;
	if(countitem(503) < 1) goto L_NoCoin;
	delitem 503,1;
	set @Temp1,rand(7);
	set @Temp2,rand(7);
	set @Temp3,rand(7);
	mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
	next;
	if(@Temp1 != @Temp2) goto L_Lost;
	if(@Temp2 != @Temp3) goto L_Lost;
	if(@Temp1 != @Temp3) goto L_Lost;
	mes "Congratulations! You won!";
	mes "You get 10 casino coins";
	getitem 503,10;
	close;
	
L_Lost:
	mes "You lost!";
	close;
	
L_NoCoin:
	mes "Insert coin";
	close;
}

new_8-1.gat,32,67,0	shop	MoneyChanger	124,503:10

new_8-1.gat,28,63,0	script	BlackJack	107,{
	mes "[Croupier]";
	mes "Would you like to play Black Jack?";
	mes "You will need 5 casino coins";
	next;
	
	menu "Yes",L_Yes,"No",L_No;
L_Yes:
	if(countitem(503) < 5) goto L_NoCoin;
	delitem 503,5;
	set @croupier,rand(4);
	set @croupier, croupier + 17;
	
	set @player,rand(20);
	set @player,@player+1;
	
	mes "You got " + @player + " with your cards.";
	mes "Do you want another card?";
	next;
	
	menu "Yes",L_Another,"No",L_End;
L_Another:
	set @card,rand(10);
	set @card,@card+1;
	set @player,@player+@card;
	
	mes "You got " + @player + " with your cards.";
	if (@player > 21) goto L_Lost;
	mes "Do you want another card?";
	next;
	
	menu "Yes",L_Another,"No",L_End;
	
L_End:
	if (@player < @croupier) goto L_Lost;
	mes "Congratulations, you won!";
	mes "You get 50 casino coins";
	getitem 503,50;
	
L_No:
	mes "As you wish";
	close;
	
L_NoCoin:
	mes "You need at least 5 coins";
	close;
	
L_Lost:
	mes "I'm sorry but you lost";
	close;
}