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009-2.gat,121,26,0	script	Wyara#_M	103,{

	set @MAUVE, 680;
	set @BOTTLE_WATER, 541;
	set @MANAPOTION, 705;

	set @has_magic, getskilllv(SKILL_MAGIC);

	mes "[Wyara the Witch]";
        next;

        set MAGIC_FLAGS, MAGIC_FLAGS | MFLAG_KNOWS_WYARA;
L_Main:
        menu "Q: generic", L_Question,
             "Q: buy", L_Shop,
             "Bye", -;
        close;

L_Shop:
	mes "[Wyara the Witch]";
        mes "cf. Potion Shelf behind me";
        next;
        goto L_Main;

L_Question:
        set @QQ_ELANORE, 1;
        set @QQ_MANASEED, 2;
        set @QQ_MANAPOTION, 3;
        set @QQ_SAGATHA, 4;
        set @QQ_AULDSBEL, 5;

        setarray @choice$, "", "", "", "", "", "";
        set @choices_nr, 0;
        setarray @choice_idx, 0, 0, 0, 0, 0, 0;

        set @choice$[@choices_nr], "...Elanore the Healer?";
        set @choice_idx[@choices_nr], @QQ_ELANORE;
        set @choices_nr, @choices_nr + 1;

        if (!(MAGIC_FLAGS & (MFLAG_KNOWS_MANASEED | MFLAG_MANASEED_RUMOUR)))
        	goto L_Q_post_manaseed;
        set @choice$[@choices_nr], "...the Mana Seed?";
        set @choice_idx[@choices_nr], @QQ_MANASEED;
        set @choices_nr, @choices_nr + 1;
L_Q_post_manaseed:

        if (!(MAGIC_FLAGS & MFLAG_KNOWS_MANAPOTION))
        	goto L_Q_post_manapotion;
        set @choice$[@choices_nr], "...Mana Potions?";
        set @choice_idx[@choices_nr], @QQ_MANAPOTION;
        set @choices_nr, @choices_nr + 1;
L_Q_post_manapotion:

        if (!(MAGIC_FLAGS & MFLAG_KNOWS_SAGATHA))
        	goto L_Q_post_sagatha;
        set @choice$[@choices_nr], "...Sagatha the Witch?";
        set @choice_idx[@choices_nr], @QQ_SAGATHA;
        set @choices_nr, @choices_nr + 1;
L_Q_post_sagatha:

        if (!(MAGIC_FLAGS & MFLAG_KNOWS_AULDSBEL))
        	goto L_Q_post_auldsbel;
        set @choice$[@choices_nr], "...Auldsbel the Wizard?";
        set @choice_idx[@choices_nr], @QQ_AULDSBEL;
        set @choices_nr, @choices_nr + 1;
L_Q_post_auldsbel:

        set @choice$[@choices_nr], "...never mind.";
        set @choice_idx[@choices_nr], 0;
        set @choices_nr, @choices_nr + 1;

        menu @choice$[0], -,
             @choice$[1], -,
             @choice$[2], -,
             @choice$[3], -,
             @choice$[4], -;

        set @menu, @menu - 1;

        if (@menu >= @choices_nr)
		set @menu, 0;
	
        set @c, @choice_idx[@menu];

        if (@c == 0)		goto L_Main;
        if (@c == @QQ_ELANORE)	goto L_Q_elanore;
        if (@c == @QQ_MANASEED)	goto L_Q_manaseed;
        if (@c == @QQ_MANAPOTION)	goto L_Q_manapotion;
        if (@c == @QQ_SAGATHA)	goto L_Q_sagatha;
        if (@c == @QQ_AULDSBEL)	goto L_Q_auldsbel;
        close;

L_Q_elanore:
        mes "[Wyara the Witch]";
        mes "\"FIXME\"";
        next;
        goto L_Main;

L_Q_manaseed:
        if (!@has_magic && (MAGIC_FLAGS & MFLAG_TOUCHED_MANASEED))
        	goto L_Q_manaseed_unabsorbed;
        mes "[Wyara the Witch]";
        mes "\"FIXME: No idea\"";
        next;
        goto L_Main;

L_Q_manaseed_unabsorbed:
        mes "[Wyara the Witch]";
        mes "\"FIXME: Perhaps a mana potion would help\"";
        set MAGIC_FLAGS, MAGIC_FLAGS | MFLAG_KNOWS_MANAPOTION;
        next;
        goto L_Main;

L_Q_manapotion:
        mes "[Wyara the Witch]";
        mes "\"FIXME:  Can make one for you:  40 mauve, bottle of water\"";
        next;
        menu "OK", L_make_manapotion,
             "No", L_Main;
        goto L_Main;

L_make_manapotion:
	if(countitem(@MAUVE) < 40) goto L_make_manapotion_lack;
	if(countitem(@WATER) < 1) goto L_make_manapotion_lack;

        delitem @MAUVE, 40;
        delitem @WATER, 1;
        getitem @MANAPOTION, 1;

        mes "[Wyara the Witch]";
        mes "\"FIXME:  Here.\"";

        goto L_Main;

L_make_manapotion_lack:
        mes "[Wyara the Witch]";
        mes "\"FIXME:  Need:  40 mauve, bottle of water\"";
        goto L_Main;

L_Q_sagatha:
        mes "[Wyara the Witch]";
        mes "\"FIXME\"";
        next;
        goto L_Main;

L_Q_auldsbel:
        mes "[Wyara the Witch]";
        mes "\"FIXME\"";
        next;
        goto L_Main;


}