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2011-09-05Clear temporary variables after you close npc window. Npcs from maps 005-1 ↵coffee3-39/+75
and 006-1.
2011-09-04Fixes a typo in a variable name.coffee1-1/+1
2011-09-04Clear Temporary variables after you close npc window. Npcs from maps 001-2, ↵coffee5-51/+101
002-1 and 003-1.
2011-09-04Clear temporary variables after you close npc window. Npcs from 001-1.coffee17-129/+222
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke151-150/+150
Converter ran. Submodule pointer updated.
2011-09-04Replacing spawns from monsters.txt with spawn objects in maps.Jessica Tölke34-284/+163
Converter ran. Submodule pointer updated.
2011-09-04Removed tabs from cindyHouse.txt and labyrinth.txt NPCsFrost2-37/+37
2011-09-04Replaced tab formatting in cindyCave.txtFrost1-181/+181
2011-09-04Replaced tabs with spaces in miriam.txtFrost1-222/+222
2011-09-04Barbarians: adjusting formula for monster spawningJessica Tölke1-2/+5
The chance for harder monsters depends now also on the amount of living and newly spawned fluffies.
2011-09-04Client-data: some warps and collisions fixed, updated submodule pointerJessica Tölke7-9/+9
2011-09-04Reenable disabled NPCs.Jessica Tölke3-10/+3
2011-09-04Tutorial: Hasan, fix behaviour during scorpion fightJessica Tölke1-13/+2
Player talking to him while doing the scorpion fight got wrong dialogue part. Player who doesn't do the scorpion fight get usual behaviour now.
2011-09-04move the warp NPC a bit to avoid buggy warp into the caveJessica Tölke1-1/+1
2011-09-03Changing the logic of the checks on the scorpion fight.coffee1-31/+30
2011-09-03warps between 033-1 and 034-1 added, updated submodule pointerJessica Tölke3-0/+2
2011-09-03Small fix in hasan and spawn the caretaker's wife in oninit label.coffee2-1/+5
2011-09-03Small fix in tanisha scrip and change the way the timer is used in ↵coffee2-94/+93
caretaker's script, so it won't run forever.
2011-09-03Deletes unused label.coffee1-13/+0
2011-09-03Reviews the way the script checks for a rid attached.coffee2-146/+104
2011-09-03Tab converting and reformating scripts related to the battlecaves in rossy ↵coffee2-314/+569
quest.
2011-09-03add check of return value from attachrid in several scriptsJessica Tölke3-19/+110
2011-09-03Merge remote-tracking branch 'mainline/master'Jessica Tölke6-11/+26
2011-09-02Disable or fix NPCs with attachrid problemsv2011.09.03Ben Longbons6-11/+26
2011-09-02Client-data changes: Converter updated some wlk files, submodule pointer updatedJessica Tölke3-0/+0
2011-09-02barbarians: fix some error in debug npc and minor spelling error in kimarrJessica Tölke2-2/+2
2011-09-02barbarians: some dialogue cleanup in kimarr and fixed something in the debug npcJessica Tölke2-5/+3
2011-09-02barbarians: adding more ambushs to 034-1Jessica Tölke1-6/+634
2011-09-02barbarians: some work on the wolvern questJessica Tölke5-53/+151
removed the sweets part from birrod and added dialogue for the wolvern quest added start of wolvern ambushs on 034-1
2011-09-02Adding 024-3 and 024-4.Jessica Tölke10-0/+37
Ran Converter and updated submodule pointer.
2011-09-02011-3: Some fringe items removedJessica Tölke1-0/+0
new wlk and updated submodule pointer
2011-09-01Tab conversion project. Maps 003-1 through 006-1 complete.The Kandiman7-1076/+1033
2011-09-01Second batch of tab conversion. Maps 001-2 through 002-4 complete.The Kandiman23-1105/+1032
2011-08-31Yeti stats changed to bring it back to previous difficulty.v2011.08.31Jessica Tölke1-1/+1
adelay: 1200, dmotion: 900
2011-08-31Tutorial: get the starting money with some storywise explanationJessica Tölke3-8/+23
2011-08-31give starting gold via script instead of start_zenyBen Longbons2-4/+5
2011-08-30Convert tabs in tutorialBen Longbons7-833/+833
2011-08-30Map fixes: 033-1.wlk changed and submodule pointer updatedJessica Tölke1-0/+0
2011-08-30Diryn: Cost for teleport halved for players below level 45,Jessica Tölke1-62/+90
use of variables instead of hard coded numbers, adapted to new scripting guidelines
2011-08-29add pink hair color and rewrite the scriptBen Longbons6-75/+150
2011-08-29Adding NPC function: DebugJessica Tölke2-0/+399
This function gives the possibility to adjust level, skills and magic for debugging purposes.
2011-08-28Changes mob id from fluffy to Hungry fluffycoffee1-4/+4
2011-08-28Adding Hungry Fluffy to mob_db.Jessica Tölke1-0/+1
Very similar to Fluffy, but aggressive and drops no apples. Submodule pointer updated, XML for Hungry Fluffy.
2011-08-28Barbarians: Birrod and Yerrnk changed to new scripting guidelinesJessica Tölke2-271/+280
and some dialogue about the Raging Skill added.
2011-08-28Punish the players that interfere in the fight from outside.coffee1-9/+46
2011-08-27Fix talk of interfering fluffy huntersBen Longbons1-2/+2
2011-08-27Implement countdown timer for fluffy huntersBen Longbons1-12/+23
2011-08-27Checks for more than 1 player at the area of the fight and warps everyone, ↵coffee1-1/+14
except the fighter, outside.
2011-08-27Fix multiple entries in highscore list, spelling of throw, reduce time to 3 ↵Ben Longbons1-8/+12
minutes
2011-08-27First set of conversions to using 4 spaces in place of tabs. Also replaced ↵The Kandiman23-1871/+1794
tabs with pipes in headers. Map 001-1 complete.