summaryrefslogtreecommitdiff
path: root/world/map
AgeCommit message (Collapse)AuthorFilesLines
2012-09-24Run 'make maps' for several map changes.Jessica Tölke13-5/+5
2012-09-09Expand Peter's crafting skills to create warlord boots.Vincent Petithory1-0/+26
2012-09-09Rewrite Peter's crafting logic:Vincent Petithory1-46/+68
* Generic crafting function using coal, iron ingot and money. * Fixes a bug where Coal was not deleted when crafting the Chainmail Shirt.
2012-09-09Add Warlord Boots to item DBVincent Petithory1-0/+1
2012-09-07Run 'make maps' for pentagram maps.Jessica Tölke21-0/+203
2012-09-06News entry for the next release, containing the Fine Dress quest and the PvP ↵v2012.09.06Jessica Tölke1-9/+11
Cave.
2012-09-06Agostine and Lora Tay quest fixes:Vincent Petithory4-28/+35
* add missing money check when buying the dress * lora tay gives a better hint on what to do when she works on the dress. * the condition to have the dress finished is now a 30 seconds wait. * spelling errors and some dialogs improvements by Qwerty Dragon
2012-09-06from now on dead players are going to be warped from the cave out of the ↵tux9th1-3/+7
cave to 009-3 instead of beeing warped to 009-6. This will prevent corpses being warped around in circles.
2012-09-06Do not allow players to teleport from botcheck using the easter 2010 ↵Vincent Petithory1-1/+3
teleport spell.
2012-08-28PvPEvent: Replace 'price' with 'prize' in dialogue.Jessica Tölke1-8/+8
2012-08-28Some minor dialogue fixes on Lora Tay and Agostine.Jessica Tölke2-75/+79
2012-08-28Add an extension to the Agostine / Lora Tay quest.Vincent Petithory4-2/+447
2012-08-28Add the Fine Dress:Vincent Petithory3-0/+23
* Add the Fine Dress and its dyed variants, * Add the Fine Dress to the npc dyer and to the npc bleacher.
2012-08-28Run 'make maps' for addition to 021-2.Jessica Tölke3-0/+2
2012-08-28PvPEvent: Add a minimum for the price.Jessica Tölke1-1/+8
2012-08-28PvPEvent: Make it possible to sponsor items as price.Jessica Tölke1-1/+64
2012-08-28PvPEvent: Make it possible to choose the amount of money.Jessica Tölke1-12/+20
2012-08-28Rename global variables to contain the NPC name to ensure uniqueness.Jessica Tölke1-30/+40
2012-08-22Changed the times on the script from 5, 15, 30 to 5, 10, 15 Changed the ↵Yubaba1-11/+11
script timing.
2012-08-22Added PvP-Last Man Standing Event NPCstux9th6-0/+171
2012-08-21Give a small experience reward for solving the barrier puzzle.Jessica Tölke1-2/+1
2012-08-21Set all temporary player variables to 0 before closing the NPC dialogues of ↵Jessica Tölke2-40/+67
Orum and Waric.
2012-08-21Revise dialogue of Orum and Waric.Jessica Tölke5-164/+132
- Replace ".." with either "." or "..." in many places. - No "next;" before "menu". - Remove NPC name on some places where it was superfluous.
2012-08-20Fix spelling error in waric.txtJessica Tölke1-1/+1
2012-08-15Graveyard Inn crying child: set minimum level from 80 to 85 and remove ↵Jessica Tölke1-5/+5
'*sniffle*' from dialogue.
2012-08-11Ran 'make maps' due to a collision fix on 029-1.Jessica Tölke1-0/+0
2012-08-08Run 'make maps' for collision changes.v2012.08.08Jessica Tölke13-0/+0
2012-08-07Run 'make maps' for collision fix on 001-3Jessica Tölke1-0/+0
2012-08-05Add debug NPCs that disable themselves in production.Ben Longbons1-0/+40
2012-08-03Run 'make maps' for collision fix on 047-1.Jessica Tölke1-0/+0
2012-08-02Run 'make maps' for new maps 009-5 and 009-6.Jessica Tölke11-0/+38
2012-07-21Running 'make maps' for some map fixes including collision changes, updated ↵Jessica Tölke1-0/+0
submodule pointer.
2012-07-20Fixed the NPC locations and barriers for 041-1 and 042-1Dweems7-19/+19
-Fixed all the NPC locations to match the new coordinates -Fixed the barriers to warp you to the correct locations -Fixed the warps on 041-1 aswell
2012-07-20Running 'make maps' for the changes on tutorial map and surroundings.Jessica Tölke9-21/+40
2012-07-20Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4.Jessica Tölke14-28/+55
2012-07-19Add a tmx-to-wlk converter that handles CSV (in Python), and run it.Ben Longbons10-45/+45
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version.
2012-07-19Some fixes in Orum script.v2012.07.19Jessica Tölke1-2/+9
Set variable right after giving the reward. Check for weight and inventory before giving the reward.
2012-07-06Change mob splash to 1, stacks *do* spread a little.Ben Longbons1-1/+1
2012-07-06Add config to enable mob splash, radius 0.Ben Longbons1-0/+5
2012-06-26Fix a misspelled label in the debug function.Jessica Tölke1-1/+1
2012-06-21fixed typo "famos" to "famous"David Gay1-1/+1
2012-06-20Some changes in tutorial to make it easier:Jessica Tölke3-3/+18
- Hint in Hasan's dialogue to talk to Kaan. - Hint in Kaan's dialogue to talk to Sorfina or Tanisha. - Sorfina offers free heal as long as the player didn't complete the tutorial.
2012-06-03Adding new item Antlers to item_db and as drop to the Reinboo. 'make indent' ↵Jessica Tölke2-705/+706
ran and submodule pointer updated.
2012-05-23Towel Event: ask for the amount of "pints of beer" instead of "beers" to ↵v2012.05.25Jessica Tölke1-1/+1
avoid confusion. Suggested by GonzoDark.
2012-05-23Entertainer: also allow the new smileys to be randomly displayed.Jessica Tölke1-1/+1
2012-05-23Use newly defined constants for SKILL_EMOTE, SKILL_TRADE and SKILL_PARTY ↵Jessica Tölke3-16/+10
instead of local variables.
2012-05-23Cosmetical changes in const.txt: added comments and replaced all tabs by ↵alige Ali-G1-245/+290
whitespaces.
2012-05-23Added new emotes to const.txt.alige Ali-G1-14/+70
2012-05-23Changed all SKILL_WARRIOR_RAGING entries to SKILL_RAGING.alige Ali-G3-3/+3
2012-05-23Expanded the debug NPC script and added new variables in const.txt.alige Ali-G2-252/+684