Age | Commit message (Collapse) | Author | Files | Lines |
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Minor fixes
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* maps 099-1 099-6 updated wlk
* 099-2 wlk and warp nodes txts
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(the warp was annoying and caused trouble to many players i think some died because of its bad placement.)
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Change Mage Ring chance from 67% to 75%. Replace Blue Rose with Savior Armor.
Thanks Poppet for the report, I keep forgetting TMWA is crazy...
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Keshlam Swamps
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* Welcom to Keshlam, YOUR WORST NIGHTMARE
Act 5, Part 1: Interlude (Keshlam Maze)
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I can flesh this out better. Add Experience gain everywhere.
* Reaching the swamps: 100k, every time.
* Cleaning all monsters and talking to Tree: 1M, every time.
* Opening the chest: 20M first time, 10M second time.
* Killing any monster: 50k~100k, every monster.
The experience for the off-tasks may look nice, but they're a drop in the
bucket compared to actually killing monsters.
(Tree can double the experience you got, but will not give you items)
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* Mountain and Grass Snake experience +100% (per topic 20799)
* Prepare the act 5 button so it have a non-null action
* There's now 10% chance per clue of Tormenta showing up at 09:00 assault.
Usual spot. Currently 2 clues were found, so 20% spawn chances.
* Cerhan reactions for Sand Cutter (thanks for pointing this out, Ledmitz)
* Alacrius Riddle (needs 300 boss points to start)
* Keshlam Swamps map
* News file ID 85
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