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path: root/world/map/npc/026-1
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2014-04-19Fixed mapflag for resavewushin1-1/+1
011-4,023-1,023-2,023-3,026-1,031-3,044-3,068-1,068-2,069-1,069-2,056-2,botcheck.gat
2014-04-11Adding new Mapswushin3-12/+12
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up main scriptsBen Longbons1-2/+5
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-12-03Fix the other Munro checkBen Longbons1-2/+2
2013-11-30Fix Munro unequip, debug=2, and Spanish typoBen Longbons1-1/+2
2013-11-24Fix style and logic of UnequipCBBen Longbons1-1/+2
2013-10-30remove unequipbyid until unequipcb is merged and don't make quest logic ↵v2013.10.30Ben Longbons1-5/+4
dependent on debug
2013-10-30Fix issues with the way the halloween quest was committedBen Longbons1-2/+1
2013-10-30Fixed Munro NPC. I thought gettime() was based at 0, duhMadCamel1-4/+4
2013-10-30Fixup on halloween scriptMadCamel1-0/+6
2013-10-29Simple annual Halloween eventMadCamel2-0/+85
2013-07-05Move starting brace to new lineBen Longbons2-2/+4
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-2/+2
They now match the names from mob_db.
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas1-1/+1
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-10/+10
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-07removed tabs from 026-1 down to 024-2Frost1-4/+4
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-36/+36
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons4-0/+74