Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-11-05 | Fix Monster entries | wushin | 1 | -5/+5 | |
2014-04-02 | Clean up generated scripts | Ben Longbons | 1 | -2/+2 | |
2013-07-05 | Move starting brace to new line | Ben Longbons | 1 | -1/+2 | |
2013-04-22 | Run 'make maps' to update the monster spawn names. | Jessica Tölke | 1 | -2/+2 | |
They now match the names from mob_db. | |||||
2012-07-19 | Add a tmx-to-wlk converter that handles CSV (in Python), and run it. | Ben Longbons | 1 | -1/+1 | |
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version. | |||||
2011-09-12 | Client-data: Review of all maps by Ali-G, Converter ran. | Jessica Tölke | 1 | -2/+2 | |
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map. | |||||
2011-08-25 | Converter: new scripting guideline applied, tabs in headlines replaced by pipes | Jessica Tölke | 1 | -19/+19 | |
2011-06-30 | Made a lot of fixes including layer issues, collision issues. In addition, ↵ | Ali-G | 1 | -1/+1 | |
the map 001-4 was an interior map so it was put into 001-2 such as the npcs that were located in 004-1. | |||||
2011-06-19 | Move to a subdirectory | Ben Longbons | 1 | -0/+32 | |