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path: root/world/map/npc/020-1
AgeCommit message (Collapse)AuthorFilesLines
2022-01-29Remove Krick Krack Krock (unused, probably no longer works, etc.)Jesusaves2-125/+0
2016-04-25further ferry improvementsmekolat2-7/+0
2016-04-07slowly getting things donemekolat3-12/+6
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
2015-11-21Merge pull request #431 from mekolat/formatmekolat1-3/+3
add format to makefile
2015-11-13remove names from warpsmekolat1-10/+10
2015-11-08run formattermekolat1-3/+3
2015-08-22fix bug with the well questmeko1-1/+1
2015-07-21Fixed missing L_CloseDaniel Foerster1-0/+3
2015-06-25Rewrote Well QuestDaniel Foerster1-58/+60
2015-05-13convert well questmekolat1-27/+5
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-04-30make generic npcs use strnpcinfomekolat1-1/+1
2015-04-26remove other instances of ClearVariablesmekolat1-1/+0
2015-02-28Fix make maps adding commit spamwushin1-10/+10
2015-02-19Make Warp Names Uniquewushin1-10/+10
2015-02-01make maps with the updated convertermekolat3-16/+16
2015-02-01remove .gat from npcsmekolat7-10/+10
2015-01-07Attach Kaizei to Argeas and Shuffle Kaizeiwushin1-0/+1
2014-11-05NPCs on 020-* fixedwushin6-8/+8
2014-11-05Fix Monster entrieswushin1-2/+2
2014-04-15New Core Functionwushin1-0/+7
Travelers to warp about Checks being moved into functions Warp Towel Behavior changed
2014-04-11Time Based Free Travel via Shipwushin1-0/+6
2014-04-11Adding new Mapswushin2-0/+3
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Towns really don't need the "no drop" flagBen Longbons1-1/+0
2014-04-02Clean up main scriptsBen Longbons1-12/+18
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-11-24Add missing newlines at end of fileBen Longbons1-1/+1
2013-08-19Give every NPC a unique nameBen Longbons1-1/+1
2013-07-23Use canonical separator for mapflagsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons5-8/+12
2013-06-07Fix Nivalis menhir to behave like the others.Jared Adams1-4/+4
2013-06-07Really fix the random spawn points bugBen Longbons1-2/+2
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-1/+1
They now match the names from mob_db.
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas1-1/+1
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2012-01-26New Soul Menhirs. Submodule pointer updated.Jessica Tölke1-1/+1
2012-01-17Adding new monster 'White Bell' to snow mapsJessica Tölke1-0/+6
Converter ran, submodule pointer updated.
2011-12-30Fix the random spawn points bug.Ben Longbons1-0/+5
2011-11-16Made Constants case-sensitiveErik Schilling3-7/+7
2011-11-16Removed direct occurrences of itemidsErik Schilling1-1/+1
2011-09-12Adding new maps/map parts in snow area.Jessica Tölke1-0/+1
In 020 new building with indoor. In 031 indoor of seamans house added. Also collision removed for small chairs. Submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke1-9/+8
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-10Tab replacement and formatting project: Maps 014-1 to 021-2 complete.The Kandiman4-89/+100
2011-08-25Converter: new scripting guideline applied, tabs in headlines replaced by pipesJessica Tölke2-11/+11
2011-08-03Completely comment out disabled scripts instead of just the first linev2011.08.03Ben Longbons2-204/+209
This meant that every line would be parsed as a toplevel script, and could crash the server under some conditions.
2011-06-19Move to a subdirectoryBen Longbons8-0/+380