Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-05-10 | Orum and Waric follow-up: dialogue and logic for fourth flower. | Jessica Tölke | 1 | -0/+189 | |
2013-05-10 | Orum and Waric follow-up: dialogue and logic for third flower. | Jessica Tölke | 1 | -0/+150 | |
That involves a minigame to prepare the third flower. | |||||
2013-05-10 | Orum and Waric follow-up: dialogue and logic in Orum for second magical flower. | Jessica Tölke | 1 | -2/+91 | |
2013-05-10 | Orum and Waric follow-up: Add NPCs Orum and Waric. | Jessica Tölke | 3 | -0/+189 | |
Initial talk in Waric's script. Logic for the first flower in Orum's script. | |||||
2013-05-10 | Orum and Waric follow-up: Add Guarding Spirit | Jessica Tölke | 2 | -0/+90 | |
The Guarding Spirit prevents people who didn't do the first part of the quest from entering. Players that helped to free Waric can persuade the spirit to let them in. Once the player entered, the spirit warps into the cave on touch. | |||||
2012-07-20 | Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4. | Jessica Tölke | 3 | -0/+23 | |