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path: root/world/map/npc/012-1
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2015-04-23getitemname => getitemlinkmekolat1-2/+2
2015-03-26deprecate npc 127mekolat1-1/+1
2015-03-05fix Turtleneckmekolat1-1/+1
2015-02-28Fix make maps adding commit spamwushin1-11/+11
2015-02-19Make Warp Names Uniquewushin1-11/+11
2015-02-01make maps with the updated convertermekolat3-27/+27
2015-02-01remove .gat from npcsmekolat5-15/+15
2015-01-23Fix Shops to reflect prices properly for shop fixmekolat1-1/+1
2014-11-19One More Try at the shopsv2014.11.18.3wushin1-1/+1
2014-11-19Fix all shops using the *-[0-9] denotationv2014.11.18.1wushin1-1/+1
2014-11-05NPCs on 012-* fixedwushin3-4/+4
2014-11-05Fix Shops for ASTwushin1-2/+2
2014-11-05Fix Monster entrieswushin1-12/+12
2014-05-05Dialogue changes to NPCsVreality1-3/+3
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-15Npcs remaining script fixeswushin1-0/+1
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up main scriptsBen Longbons3-30/+42
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-11-24Add missing newlines at end of fileBen Longbons2-2/+2
2013-07-15Orum and Waric quest proofreading and editingDino Paskvan2-18/+18
All the NPCs involved in the quest have been edited, with help from Dyna.
2013-07-07Move starting brace of npc scripts to new line.Jessica Tölke2-4/+4
2013-07-07Merge remote-tracking branch 'origin/master' into waricJessica Tölke3-4/+8
Conflicts: world/map/db/mob_db.txt
2013-07-05Make fourth word of functions non-empty, to appease the current serverBen Longbons1-1/+1
2013-07-05Move starting brace to new lineBen Longbons3-4/+8
2013-06-12Blossom: Set local variables to 0 before closing.Jessica Tölke1-0/+2
2013-06-11Remove some slipped debug lines in Blossom and flowerpentagram5.Jessica Tölke1-2/+0
2013-06-09Add mob limit logic to the 5 pentagram spawns too.Jessica Tölke1-0/+17
2013-06-09Add logic to Blossom to trade Rose Hats against Rose Hats in different colors.Jessica Tölke1-1/+70
2013-05-27Amend Orum's script and the flowerpentagrams to use the actual items.Jessica Tölke1-3/+3
2013-05-27Add flowerpentagram npcs to do the summoning.Jessica Tölke2-0/+80
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-7/+7
They now match the names from mob_db.
2011-09-23Client-data: some warp fixes on several maps.Jessica Tölke1-1/+1
Converter ran. Submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-19/+19
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-07Tab conversion and formatting. Maps 011-1 to 013-3 done.The Kandiman3-196/+183
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-57/+57
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-07-12Fix: replacing whitespaces in 012-1/shops.txt with tabs as needed, so the ↵Jessica Tölke1-1/+1
npc show again
2011-06-28Changes: Price in item_db.txt, merchants Item ID changed to Name...Wombat1-1/+1
price changes to reflect Lora Tay's crafting and the price of cotton cloth drops increased for cotton cloth casino coins removed from merchants several merchants changed to simple information scripts price changes based on merchant sell value
2011-06-19Move to a subdirectoryBen Longbons6-0/+340