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path: root/world/map/npc/011-4
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2014-11-05NPCs on 011-* fixedwushin1-1/+1
2014-11-05Fix Monster entrieswushin1-5/+5
2014-10-28Add Crastur to Bandit Caves and Script Crastur Silkpants Quest PartCandyCurt1-0/+6
2014-04-19Fixed mapflag for resavewushin1-1/+1
011-4,023-1,023-2,023-3,026-1,031-3,044-3,068-1,068-2,069-1,069-2,056-2,botcheck.gat
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons2-3/+4
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-4/+4
They now match the names from mob_db.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bandit quest NPCs to ↵Jessica Tölke1-2/+9
new variables.
2012-02-03Making doors and docks unclickableStefan Dombrowski1-2/+2
2011-09-20Client-data update: some warps and some minor fixes.Jessica Tölke1-1/+1
Converter ran to fix some warps. Submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-15/+15
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-07Tab conversion and formatting. Maps 011-1 to 013-3 done.The Kandiman1-11/+8
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-09-04Replacing spawns from monsters.txt with spawn objects in maps.Jessica Tölke3-22/+3
Converter ran. Submodule pointer updated.
2011-09-04Client-data: some warps and collisions fixed, updated submodule pointerJessica Tölke1-1/+1
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-21/+21
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons5-0/+77