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2014-11-19One More Try at the shopsv2014.11.18.3wushin1-1/+1
2014-11-19Fix all shops using the *-[0-9] denotationv2014.11.18.1wushin1-1/+1
2014-11-05NPCs on 011-* fixedwushin3-5/+5
2014-11-05Fix Shops for ASTwushin1-1/+1
2014-11-05Fix Monster entrieswushin1-13/+13
2014-05-05Dialogue changes to NPCsVreality2-128/+128
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-15Npcs remaining script fixeswushin1-4/+0
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Clear (most) new warningsBen Longbons1-3/+0
2014-04-02Fix style (split for more readable diff)Ben Longbons3-54/+50
2014-04-02Clean up main scriptsBen Longbons3-114/+166
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-07-05Canonicalize event label capitalizationBen Longbons2-14/+14
2013-07-05Make fourth word of functions non-empty, to appease the current serverBen Longbons1-1/+1
2013-07-05Move starting brace to new lineBen Longbons4-7/+10
2013-06-27Typo fixPlaque_fcc1-1/+1
Signed-off-by: Plaque_fcc <Plaque_fcc@github>
2013-04-22Merge pull request #16 from bigcrunch/masterjtoelke1-8/+8
minor fixes to grammar and spelling on auldsbel.txt
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-6/+6
They now match the names from mob_db.
2013-04-22Minor spelling and grammatical fixesPatrick O'Neal1-7/+7
2013-04-22Changed 'are' to 'is'Patrick O'Neal1-1/+1
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas1-1/+1
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-03-24Boss points:Jessica Tölke1-1/+1
Add boss points to Yeti that you have to defeat during Yerrnk's quest. Add missing punctuation to all boss point messages.
2013-03-22Add boss point reward to boss fights.Jessica Tölke1-1/+6
Auldsbel's snakes: 5 per snake Giant Cave Maggot: 10 Bandit Lord: 20 Rossy and Julia battle caves: each 10, final boss 50 Cindy: 70 Illia: depending on the current difficulty between 120 and 200
2013-03-20Merge branch 'easter'Jessica Tölke1-0/+2
Conflicts: world/map/db/item_db.txt
2013-02-15Adding an annual Easter event.Stefan Beller1-0/+2
2013-02-15Halloween quest: reset the player's quest progress on the current year when ↵Vincent Petithory1-0/+1
the quest was unfinished the previous year.
2012-11-25After-Halloween bug fixes and adjustments:Vincent Petithory1-4/+18
* Fix bug where a player choosing to fill empty bottles, would be asked to kaflosh if logging off during the infestation phase * Do not allow to gather pumpkin seeds in 055-1 outside of the event time frame, even if the quest has been started * Adjust the monster spawned during infestation: more often Archants for low-levels, more often Spiders for higher levels * Oscar suggests to bring friends to help stopping the infestation
2012-11-15Extend After-Halloween Event to 30th November.v2012.11.18Vincent Petithory1-1/+1
2012-11-09Re-add Oscar's previously removed shopVincent Petithory1-0/+3
2012-11-09Add seasonal after-halloween quest:Vincent Petithory1-1/+474
* Oscar (011-1) is not a shop anymore. * special pumpkins added in 055-1 * add a special handler for the #kaflosh spell (requires running ./build-magic.sh) * add a player variable for use with seasonal quests (each quest using one byte)
2012-11-01Auldsbel: Set the variables needed for the SkillUp function directly before ↵Jessica Tölke1-5/+5
calling it. Since there's also the possibility to get the Astral Soul skill in the script, it's possible to overwrite the variables @SUP_id and @SUP_name$. If the player gets the Astral Soul and Transmution magic without ending the NPC dialogue in between, getting Transmution Magic doesn't work.
2011-11-16Made Constants case-sensitiveErik Schilling2-29/+29
2011-11-07Adjusted buy price for small mushrooms and amount needed for crafting iron ↵v2011.11.08Jessica Tölke1-1/+1
potion at the alchemist buy prize changed from 100 to 125 amount changed from 4 back to 2 This prevents exploit but makes using the crafting system as attractive as possible. Also updated submodule pointer.
2011-11-06Fix an exploit involving buying small mushrooms and selling iron potions.Ben Longbons1-2/+2
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-12/+12
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-07Tab conversion and formatting. Maps 011-1 to 013-3 done.The Kandiman4-1916/+1929
2011-09-04Client-data: some warps and collisions fixed, updated submodule pointerJessica Tölke1-1/+1
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-53/+53
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-28Changes: Price in item_db.txt, merchants Item ID changed to Name...Wombat2-2/+2
price changes to reflect Lora Tay's crafting and the price of cotton cloth drops increased for cotton cloth casino coins removed from merchants several merchants changed to simple information scripts price changes based on merchant sell value
2011-06-19Move to a subdirectoryBen Longbons7-0/+2386