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2014-11-05NPCS on 002-* fixedwushin2-2/+2
2014-11-05Fix Monster entrieswushin1-20/+20
2014-05-05Dialogue changes to NPCsVreality1-4/+4
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons3-5/+6
2013-06-21Run 'make maps' for map changes and additions in and around Tulimshar.Jessica Tölke3-0/+61
Updated submodule pointer.
2013-06-21Change id used by the supply chest npc, based on the merge in client-data.Jessica Tölke1-1/+1
2013-06-21New server content to support new caveswushin2-0/+129
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier