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2009-07-20removes next; when followed by a close;Maximilian Philipps1-6/+0
2009-06-17Move some woodland spawns to TMX formatJared Adams3-60/+54
2009-06-06Make herbs easier to get and place squirrelsJared Adams1-4/+11
2009-06-03Update some map stuffJared Adams1-1/+1
2009-06-01More fixes for item labelsKess Vargavind1-1/+1
I am sorry about forgetting to check the scripts, I learnt that mistake too late. This is the situation a few grep's later. (I also updated the ignore list.)
2009-03-21Merge commit 'mainline/master'Jared Adams1-0/+6
2009-03-21Add clover patches to woodland mapsJared Adams1-0/+6
Also add flowers to hurnscald and adjust the old woman to talk about them.
2009-01-25Fix bugs in the injured mouboo's scriptJared Adams1-22/+20
2009-01-24Move amrak to the woodland and give him new textJared Adams2-0/+11
2009-01-24Finish conversion to "ItemName"Jared Adams1-10/+10
Some of the more complicated scripts (bleach/dye, for example) can't be converted so easily.
2009-01-10Numerous fixes. Magic level 0 should be fully operational now.Fate1-16/+18
2008-12-31Pre-planned level 0 spells all available (except for 'make sulphur' and ↵Fate1-7/+10
'detect magic')
2008-12-27Magic quests 0, 2, 4Fate2-0/+229
2008-11-23Re-built with updated Converter toolFate1-0/+1
2008-11-23Add demon mask quest, remove some old files, etcJared Adams1-1/+0
2008-11-22Added some missing warpsFate2-2/+3
2008-11-22Fixed broken warp in mountain snake cave, improved snake pit warp, added ↵Fate1-1/+1
missing south beach to north beach warp
2008-11-22Update various script-related files and add wlksJared Adams1-1/+1
2008-11-22Map name/warp/monster location fixesFate2-10/+10
2008-11-21Re-built imports to exclude obsolete onesFate1-1/+1
2008-11-19Change all script foldersJared Adams5-0/+79
Script files fixes are comming