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2010-08-05Re-run the retab tool on the item_db.txtChuck Miller1-516/+516
2010-08-04Add a exotic trader to sell raresChuck Miller1-2/+2
Reviewed-By: Jared Adams
2010-07-27Fix some indentation in mob_dbJared Adams1-1/+1
2010-07-22Add the basics for candorChuck Miller1-0/+1
Reviewed-by: Turmfalke
2010-07-07Changed the weight for a lot of itemsMaximilian Philipps1-240/+240
10g steaks still don't make much sense, but at least some powder from a wisp isn't longer 3 times as heavy as the weapon you used to kill it.
2010-07-07Reduced the sell price of bat dropsMaximilian Philipps1-2/+2
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-06Designate towns by map flag and prevent Bee self-destruction thereinremoitnane1-1/+1
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-06-18Add a drop to the butterflyJared Adams1-1/+1
2010-06-17Initial revision of bee and butterfly statsFreeyorp1-1/+2
2010-05-24Modify the manner in which needles are given out to a more sane methodFreeyorp2-1/+5
2010-05-24Some more minor fixesFreeyorp1-15/+15
2010-05-24Fixes to Easter 2010Freeyorp1-0/+2
2010-05-24Easter 2010v2010.04.08Freeyorp2-16/+126
2010-05-02Add naming prefix "Pink" to flower mob & petal itemJarrett Thomas-Huxley3-3/+3
2010-04-29Add Bee mob entry, add Bee mob skills, add Flower mob skills, add Honey, add ↵Jarrett Thomas-Huxley3-0/+44
additional mob and item placeholders.
2010-01-25Change drop rate of Iron Ore from Yellow Slimes to 4.5%...Chuck Miller1-1/+1
Freeyorp had a issue with it so high, so even though I disagree I will trust his judgement... Open source is about trust.
2010-01-24Increase Iron Ore Drop Rate from Yellow Slimes to 23.5%... up from 1.5%Chuck Miller1-1/+1
2009-12-31Database entries for generic & dyed Party hatsMark1-1/+12
2009-12-29Prevent special purpose items from being equippedFreeyorp1-3/+3
2009-12-29Prevent unreleased items from being equipped.Freeyorp1-23/+23
2009-12-29Add a function which prevents unreleased items from being equipped.Freeyorp1-0/+3
The intended use is that unreleased items call this in EquipScript, so that leaked items do not have a serious impact on gameplay.
2009-12-23Readd blank line between holiday and recolor itemsJared Adams1-0/+1
2009-12-23Added item# 1242 Snow Goggles to item_db.textMark1-1/+1
2009-12-19Add some Christmas stiffJared Adams1-0/+8
2009-11-22Modify some weights to improve consistency.Stefan Dombrowski1-83/+83
2009-11-16Fix Santa Slime abilities and poisonJared Adams1-13/+13
2009-11-08Updated Monster Points rewards, added stats to Green Apple, added Green ↵fother1-1/+1
Apple as sell item for Oscar.
2009-11-04Remove Halloween dropsJared Adams1-15/+15
2009-11-04Halloween 2009Freeyorp2-17/+22
2009-10-27Sync new item names between server and clientKess Vargavind1-4/+4
2009-10-27Add Valentine Dress for PlatynaJared Adams1-1/+4
2009-10-26Item drops for graveyard.Freeyorp2-7/+16
2009-10-09Add/fix some placeholdersKess Vargavind2-1/+2
Notes: * Bertram, as far as I am aware, item 719 was planned for use by fate. * fate, if you have Silk Thread in any unreleased scripts, please update the id.
2009-10-07Add MiniskirtKess Vargavind1-0/+11
Thanks to MadCamel for the old patch, I had to update it though and I do not know how to leave you as the author, sorry.
2009-10-07Add Graveyard mob statsFreeyorp1-10/+10
Experience values for Fallen and Spectre have been entered manually. The formula as it is currently gives a lot of emphasis to dodge and def, which magic bypasses easily. Hence, the Spectre, which was designed to have a vulnerability to magic, was given a great deal higher exp reward than it should have. The Fallen suffered the reverse, and was somewhat underrated. Exp calculation in general still needs modification with the addition of magic, but it still works fairly well with the other additions.
2009-09-29Add Poltergeist to mob databaseJared Adams1-0/+1
2009-09-26Merge branch 'skill'Fate1-1/+7
2009-09-26Disabled Luca's initial skill supportFate1-1/+7
2009-09-26Merge branch 'skill'Fate2-27/+41
2009-09-26Updated skill_db file to latest version required by updated serverFate1-7/+13
skills code
2009-09-23Initial skill NPC supportFate1-0/+3
2009-09-23Add placeholders to item_db.txtKess Vargavind1-15/+54
In a way which, incidentally, works with the retab tool. ^.~
2009-09-22Add a basic ferry systemJared Adams1-0/+3
2009-09-21Add license info and usage note for retab.smlKess Vargavind1-3/+3
Executable ignored and test run commited as well.
2009-09-19Merge branch 'master' of gitorious.org:tmw-eathena-data/mainlineFate1-1/+8
Conflicts: db/mob_db.txt
2009-09-19Added Kage's snake lord monster statsFate1-0/+1
2009-09-19Updated skills db to new format expected with skill poolsFate1-27/+32
2009-09-19Add snake lord place holderChuck Miller1-0/+1
2009-09-19Add token entries for graveyard monstersJared Adams1-1/+8
2009-09-18Add some NPCs to give out the new skilsJared Adams1-18/+20