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2010-12-18Changes to xmas 2010.toni4-185/+541
2010-12-18Updating some wlk-files for snowlandStefan Dombrowski3-0/+0
2010-12-18edit out NPCs that need fixing and added some fixesWombat5-12/+12
edited out krickkrackrock, rockscissor, baktar golbenez and santa language clean up and small fixes.
2010-12-17removed a line in golbanez, which tells you the worth of your presentJessica Tölke1-1/+1
we don't want to ruin the surprise, do we?
2010-12-17fixed a line in reward calculationJessica Tölke1-1/+1
2010-12-16Warp Changes to get between Hurnscald and Nivalis, Orum Quest on stand-byWombat7-23/+62
Diryn offers warp to Nivalis, Frozenbeard to Hurnscald, Taro edited out Warp changes also to prevent players from interacting with Orum Quest until the quest is finished.
2010-12-16minor fix to orum.txtWombat1-1/+1
close instead of next on orum.txt to fix a bug
2010-12-16golbanez fixStefan Beller1-2/+4
2010-12-16nivalisStefan Beller4-86/+13
2010-12-16nivalisStefan Beller9-559/+570
2010-12-16nivalisStefan Beller6-9/+24
2010-12-15minor npc fixes nivalisStefan Beller3-6/+12
2010-12-11added candle helmet to item_db and orum rewardWombat2-6/+6
added the candle helmet as a reward for the orum quest and to the item.db.txt
2010-12-09mobs added to winter land and winter monsters to mob_db.txtWombat8-12/+107
mobs added to new Kaizei maps. Yeti and Ice Element added to mob_db.txt
2010-12-07Merge remote branch 'master/master'Wombat3-3/+26
2010-12-05new npc in nivalisStefan Beller8-91/+260
removed mapflags tested baktar KrickKrackKrock Criker Miler and the well shop does not sell forest bow but a desertbow
2010-12-04Fix grammar on the new daily, non-critical updateChuck Miller1-2/+2
2010-12-04Errr... wrong settings in the last patchChuck Miller1-3/+3
2010-12-04Add a new daily aimed for people around level 40Chuck Miller2-0/+23
2010-12-02fixups in nivalisStefan Beller4-4/+7
2010-12-02adding KrickKrackKrock a gambling manStefan Beller2-0/+138
2010-12-02adding nivalis packrat: baktarStefan Beller8-56/+427
a strange person additionally: remove taro and startrek from nivalis
2010-11-21nivalis and christmas2010Stefan Beller33-3/+790
2010-11-08adding constants to const.txt for byte maskingStefan Beller1-0/+12
adding the constants to have the avalability to mask and shift bytes within a script variable
2010-11-07Fixing return in banker scriptStefan Dombrowski1-3/+3
Also renaming menu option to "Nevermind" if it results to goto L_Nev. Reviewed-by: PjotrOrial
2010-11-07corrected the mob_dbStefan Beller1-7/+4
2010-11-07Voltain a dark mageStefan Beller2-0/+364
an evil mage trying to poison mouboos in 007-1 (south of Hurnscald) This is not a player attached quest-row, but an npc attached quest-row
2010-11-07 db/mob_db.txt~meways1-3/+7
2010-11-07m.def removed from terranite equipmentWombat1-3/+3
magic defense removed from terranite helmet, chest and leg armor
2010-11-07warningsigns at pvp entrance 012-4Stefan Beller3-0/+19
2010-11-07added warics bed in collision layer in 009-4Stefan Beller1-0/+0
2010-11-07better bounds checking + comments in orumStefan Beller5-50/+53
2010-11-07fixed minor bugs in orum/waricStefan Beller4-68/+116
* instead of "Intensity out of range" you die now. * spelling, only typos, no grammar corrected, since their grammar is weird. * header added to orum file. Not done: The bound checking is not corrected yet: Instead of : if (@offsetOne > 12) set @offsetOne, 1; if (@offsetOne < 1) set @offsetOne, 12; you should do: if (@offsetOne > 12) set @offsetOne, @offsetOne - 12; if (@offsetOne < 1) set @offsetOne, @offsetOne + 12; This can handle with steps bigger than 1. Collision layer of the bed in the empty cave must be fixed. Should there be hints how to setup the torches anyway?
2010-11-07Added Orum quest and some files created via automappingWombat12-0/+1370
Orum quest on 009-4 and files created from converting 012-4.tmx
2010-11-07Bandit Quest and fixes to peter, mikhailWombat12-6/+208
Bandit quest changes, fixes to peter and mikhail, 011-6 mobs
2010-11-07adding two useful scriptsStefan Beller2-0/+93
1. shows monsterdrops sorted by npc-selling prize 2. shows all magic spells in the magic_template.conf in conf folder.
2010-11-07a script for average monster drop valuesStefan Beller1-0/+61
in the folder tools there is now a script which calulates the average npc selling prize of all dropss by a specific monster. This tool can be used for balancing purposes.
2010-11-07forest armor/fairy hat stats...mdef to terranite equipmentWombat1-5/+5
forest Armor and fairy Hat stats added magic defense to terranite helmet, leggings and chest armor
2010-11-07added bandit, bandit lord and bandit hood to dbWombat2-1/+5
bandit and bandit lord in mob_db.txt and bandit hood in item_db.txt
2010-11-07Data for new 11-6 mapWombat9-0/+48
New 11-6 map, its warps and related changes
2010-11-01Make Candor a *bit* harder...Chuck Miller1-3/+3
I think I might look into redesigning the basic way it works in the future
2010-11-01Reduce the amount spawned on Candor fight cave some moreChuck Miller1-5/+5
2010-11-01Fix mob XP on new monsters to be auto calulatedChuck Miller1-4/+4
2010-11-01Make the Fight Cave a bit easier and add Boss Points rewardsChuck Miller1-8/+18
2010-11-01small fixWombat1-2/+2
terranite decrease in coal moggun increase to 10% missed my target, fix is good now
2010-11-0110% moggun drops mob_db alignment fixWombat1-5/+5
increased coal drops for moggun to 10% again alignment fix for new monsters (tabs)
2010-10-31db changes related to the reaperWombat2-1/+15
changes to mob_db and mob_skill_db related to reaper and related monsters
2010-10-31fix in L_Update_Var in nicholasStefan Beller1-1/+1
adding a missing @
2010-10-21Fixing Nicholas script and increasing odds of coal drops from MoggunsStefan Dombrowski2-19/+8
Nicholas now tell his customers that he charges coal. The odds of coal drops from Mogguns are increased from 6% to 10%.
2010-10-21Removing the coal requirement for the steel shield in Nicholas' skriptStefan Dombrowski1-6/+17
Nicholas did offer the steel shield only if you had 12 coals, but he did not charge any coal.