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-rw-r--r--world/map/npc/007-1/witch.txt60
1 files changed, 52 insertions, 8 deletions
diff --git a/world/map/npc/007-1/witch.txt b/world/map/npc/007-1/witch.txt
index 0d16c0cc..bb7b6fdf 100644
--- a/world/map/npc/007-1/witch.txt
+++ b/world/map/npc/007-1/witch.txt
@@ -193,11 +193,6 @@ L_CheckTeleportSpellItems:
set $@ILLIA_STATUS, 1;
initnpctimer;
set @illia_go_find_items, 0;
- delitem "SapphirePowder", @illia_sapphire_powder;
- delitem "AmethystPowder", @illia_amethyst_powder;
- delitem "IronPowder", @illia_iron_powder;
- delitem "FrozenYetiTear", @illia_yeti_tear;
- delitem "IcedWater", @illia_iced_water;
mes "[Valia]";
mes "\"Very well! I can prepare the spell now!\"";
@@ -264,12 +259,14 @@ L_HelperTooWeak1:
goto L_Exit;
mes "[Team Selector]";
mes "The player " + $@ILLIA_HELPER1$ + " is too weak to help you.";
+ set $@ILLIA_HELPER1$, "";
next;
goto L_ChooseHelperConfirm1;
L_HelperDoesNotExist1:
mes "[Team Selector]";
mes "This player " + $@ILLIA_HELPER1$ + " seems offline or does not exist.";
+ set $@ILLIA_HELPER1$, "";
next;
goto L_ChooseHelperConfirm1;
@@ -313,12 +310,14 @@ L_HelperTooWeak2:
goto_Exit;
mes "[Team Selector]";
mes "The player " + $@ILLIA_HELPER2$ + " is too weak to help you.";
+ set $@ILLIA_HELPER2$, "";
next;
goto L_ChooseHelperConfirm2;
L_HelperDoesNotExist2:
mes "[Team Selector]";
mes "This player " + $@ILLIA_HELPER2$ + " seems offline or does not exist.";
+ set $@ILLIA_HELPER2$, "";
next;
goto L_ChooseHelperConfirm2;
@@ -364,6 +363,7 @@ L_HelperTooWeak3:
goto_Exit;
mes "[Team Selector]";
mes "The player " + $@ILLIA_HELPER3$ + " is too weak to help you.";
+ set $@ILLIA_HELPER3$, "";
next;
goto L_ChooseHelperConfirm3;
@@ -371,6 +371,7 @@ L_HelperTooWeak3:
L_HelperDoesNotExist3:
mes "[Team Selector]";
mes "This player " + $@ILLIA_HELPER3$ + " seems offline or does not exist.";
+ set $@ILLIA_HELPER3$, "";
next;
goto L_ChooseHelperConfirm3;
@@ -386,6 +387,8 @@ L_PreparingSpell:
close;
L_ReadyToTeleport:
+ if ($@ILLIA_HELPER1$ == "" || $@ILLIA_HELPER2$ == "" || $@ILLIA_HELPER3$ == "")
+ goto L_PlayerGaveUp;
if (strcharinfo(0) == $@ILLIA_HERO$)
goto L_AskToTeleport;
if (strcharinfo(0) == $@ILLIA_HELPER1$ || strcharinfo(0) == $@ILLIA_HELPER2$ || strcharinfo(0) == $@ILLIA_HELPER3$)
@@ -395,9 +398,37 @@ L_ReadyToTeleport:
close;
L_AskToTeleport:
- // Check area users just to give a hint if there are players around,
- // but do not actually check if the real helpers are here
- if (getareausers("007-1.gat", 66, 73, 92, 88) < 4)
+ // Check area users just to give a hint if there are players around
+ // $@ILLIA_HERO$ $@ILLIA_HELPER1$ $@ILLIA_HELPER2$ $@ILLIA_HELPER3$
+ if (attachrid($@ILLIA_HELPER1$))
+ goto L_CheckHelper1;
+ goto L_NotEveryoneHere;
+
+L_CheckHelper1:
+ if (isin("007-1.gat", 66, 73, 92, 88))
+ goto L_CheckNext;
+ goto L_NotEveryoneHere;
+
+L_CheckNext:
+ detachrid;
+ if (attachrid($@ILLIA_HELPER2$))
+ goto L_CheckHelper2;
+ goto L_NotEveryoneHere;
+
+L_CheckHelper2:
+ if (isin("007-1.gat", 66, 73, 92, 88))
+ goto L_CheckNext2;
+ goto L_NotEveryoneHere;
+
+L_CheckNext2:
+ detachrid;
+ if (attachrid($@ILLIA_HELPER3$))
+ goto L_TeleportFinal;
+ goto L_NotEveryoneHere;
+
+L_TeleportFinal:
+ detachrid;
+ if (!attachrid($@ILLIA_HERO$))
goto L_NotEveryoneHere;
mes "[Valia]";
mes "\"Everyone seems to be here. Make sure to stay close to me.\"";
@@ -406,6 +437,19 @@ L_AskToTeleport:
"Wait a minute.", L_Exit;
L_Next5:
+ if (
+ (countitem ("SapphirePowder") < @illia_sapphire_powder) ||
+ (countitem ("AmethystPowder") < @illia_amethyst_powder) ||
+ (countitem ("IronPowder") < @illia_iron_powder) ||
+ (countitem ("FrozenYetiTear") < @illia_yeti_tear) ||
+ (countitem ("IcedWater") < @illia_iced_water)
+ ) goto L_MissingTeleportSpellItems;
+ delitem "SapphirePowder", @illia_sapphire_powder;
+ delitem "AmethystPowder", @illia_amethyst_powder;
+ delitem "IronPowder", @illia_iron_powder;
+ delitem "FrozenYetiTear", @illia_yeti_tear;
+ delitem "IcedWater", @illia_iced_water;
+
// Stop the 5mins timer and start it again.
set $@ILLIA_STATUS, 3;
initnpctimer;