diff options
Diffstat (limited to 'world/map/npc/033-1/kimarr.txt')
-rw-r--r-- | world/map/npc/033-1/kimarr.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt index abe8a843..6e4a12ba 100644 --- a/world/map/npc/033-1/kimarr.txt +++ b/world/map/npc/033-1/kimarr.txt @@ -48,7 +48,7 @@ next; mes "\"I am Kimarr, hunter and warrior of the Mangarr.\""; next; - mes "\"You are very small, better be careful in this snowy mountains. It is cold and dangerous monsters are here.\""; + mes "\"You are very small and must be careful in these snowy mountains. It is cold, and dangerous monsters are here.\""; menu "Hello, my name is " + strcharinfo(0) + " and I'm not small. I'm a great warrior!",-, "I'm " + strcharinfo(0) + ", don't underestimate me. I'm an experienced adventurer!",-, @@ -72,7 +72,7 @@ L_Explain_Game: mes "[Kimarr]"; mes "\"In that cave there are living Fluffies. They like to eat apples.\""; next; - mes "\"I also saw one of them getting excited about one of that sweet things you call 'cake'.\""; + mes "\"I also saw one of them getting excited about one of those sweet things you call 'cake'.\""; next; mes "\"Go to the cave entrance and throw food on the floor to make them come out.\""; next; @@ -95,7 +95,7 @@ L_Ask: L_AlreadyGotReward: npctalk strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and has once again proven to be a good hunter."; - message strcharinfo(0), "Kimarr: Once again you prove you are worth as a hunter! You killed " + $@Fluffy_Kills + " Fluffies."; + message strcharinfo(0), "Kimarr: Once again you prove your worth as a hunter! You killed " + $@Fluffy_Kills + " Fluffies."; callsub S_Clean; goto L_Close; @@ -121,7 +121,7 @@ L_Reward1: // full at the time, when you next initiate dialog (with @state == 2) L_Reward: mes "[Kimarr]"; - mes "\"That was very impressive - now you can call yourself a hunter, " + strcharinfo(0) + ".\""; + mes "\"That was very impressive. Now you can call yourself a hunter, " + strcharinfo(0) + ".\""; next; getinventorylist; @@ -165,7 +165,7 @@ L_Game: L_Someone_Else: mes "[Kimarr]"; - mes "\"At the moment someone else is hunting. Let's wait until that hunting has ended.\""; + mes "\"Someone else is hunting right now. Let's wait until that hunt has ended.\""; goto L_Close; L_Attention: @@ -176,7 +176,7 @@ OnTimer1000: // Checking if player is logged if (attachrid($@Fluffy_FighterID) == 0) goto L_GotOut; -// Checking if player is still in the map or used a towell or spell to get out +// Checking if player is still in the map or used a towel or spell to get out if (getareausers("033-1.gat", 79, 28, 88, 42) == 0) goto L_GotOut; if (PC_DIE_COUNTER > $@Fluffy_PC_Deaths) |