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-rw-r--r--world/map/npc/030-4/_import.txt1
-rw-r--r--world/map/npc/030-4/_mobs.txt6
-rw-r--r--world/map/npc/030-4/_nodes.txt4
-rw-r--r--world/map/npc/030-4/mana_battery.txt6
4 files changed, 8 insertions, 9 deletions
diff --git a/world/map/npc/030-4/_import.txt b/world/map/npc/030-4/_import.txt
index b4b8153a..26492173 100644
--- a/world/map/npc/030-4/_import.txt
+++ b/world/map/npc/030-4/_import.txt
@@ -2,6 +2,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 030-4
npc: npc/030-4/_mobs.txt
+npc: npc/030-4/_nodes.txt
npc: npc/030-4/_warps.txt
npc: npc/030-4/mana_battery.txt
npc: npc/030-4/mapflags.txt
diff --git a/world/map/npc/030-4/_mobs.txt b/world/map/npc/030-4/_mobs.txt
index 97ff93a8..e53861b5 100644
--- a/world/map/npc/030-4/_mobs.txt
+++ b/world/map/npc/030-4/_mobs.txt
@@ -1,9 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Christmas Inn Warehouse mobs
-
-
-030-4,0,0,0|script|Mob030-4|32767
-{
- end;
-}
diff --git a/world/map/npc/030-4/_nodes.txt b/world/map/npc/030-4/_nodes.txt
new file mode 100644
index 00000000..14284ca5
--- /dev/null
+++ b/world/map/npc/030-4/_nodes.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Christmas Inn Warehouse nodes
+
+// (no nodes)
diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt
index aea601c5..15ff40c3 100644
--- a/world/map/npc/030-4/mana_battery.txt
+++ b/world/map/npc/030-4/mana_battery.txt
@@ -197,7 +197,7 @@ OnTimer5000:
L_Return_1:
set $@XmasBossPlayerCount, 0;
- areatimer "030-4", 0, 0, 60, 60, 10, "AniManOMat::OnTick";
+ areatimer 0, "030-4", 0, 0, 60, 60, 10, "AniManOMat::OnTick";
end;
L_CaveLogic:
@@ -294,7 +294,7 @@ L_Finished:
goto L_CleanUp;
L_CleanUp:
- areatimer "030-4", 0, 0, 50, 50, 10, "AniManOMat::OnReward";
+ areatimer 0, "030-4", 0, 0, 50, 50, 10, "AniManOMat::OnReward";
set $@XmasBossPlayerCount, 0;
set $@XmasBossRound, 0;
set $@BombTimer, 0;
@@ -338,7 +338,7 @@ L_EndNice:
end;
OnCommandChamberReset:
- areatimer "030-4", 0, 0, 50, 50, 10, "AniManOMat::OnReward";
+ areatimer 0, "030-4", 0, 0, 50, 50, 10, "AniManOMat::OnReward";
set $@XmasBattleStatus, 0;
set $@XmasBossPlayerCount, 0;
set $@XmasBossRound, 0;