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-rw-r--r--world/map/npc/029-3/_mobs.txt2
-rw-r--r--world/map/npc/029-3/barrier.txt2
-rw-r--r--world/map/npc/029-3/parua.txt14
3 files changed, 9 insertions, 9 deletions
diff --git a/world/map/npc/029-3/_mobs.txt b/world/map/npc/029-3/_mobs.txt
index f321a294..0a4ee06e 100644
--- a/world/map/npc/029-3/_mobs.txt
+++ b/world/map/npc/029-3/_mobs.txt
@@ -3,7 +3,7 @@
-029-3.gat,0,0,0|script|Mob029-3|-1,
+029-3.gat,0,0,0|script|Mob029-3|-1
{
end;
}
diff --git a/world/map/npc/029-3/barrier.txt b/world/map/npc/029-3/barrier.txt
index 454e59fe..27b472cf 100644
--- a/world/map/npc/029-3/barrier.txt
+++ b/world/map/npc/029-3/barrier.txt
@@ -1,4 +1,4 @@
-029-3.gat,46,21,0|script|#FightCaveBarrier|45,0,0,
+029-3.gat,46,21,0|script|#FightCaveBarrier|45,0,0
{
if ($@FIGHT_CAVE_STATUS == 1) goto L_Block;
warp "029-1.gat", 54, 39;
diff --git a/world/map/npc/029-3/parua.txt b/world/map/npc/029-3/parua.txt
index 90211d30..3047396e 100644
--- a/world/map/npc/029-3/parua.txt
+++ b/world/map/npc/029-3/parua.txt
@@ -1,5 +1,5 @@
// Parua's fight
-029-3.gat,50,25,0|script|Parua|183,
+029-3.gat,50,25,0|script|Parua|183
{
set @FIGHT_CAVE_COST, 20000;
set @FIGHT_CAVE_COST$, "20,000";
@@ -189,8 +189,8 @@ L_NextRound:
areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::OnNewRound";
- mapannounce "029-1.gat", "Parua : The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0;
- mapannounce "029-3.gat", "Parua : The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0;
+ mapannounce "029-1.gat", "Parua:* The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0;
+ mapannounce "029-3.gat", "Parua:* The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0;
set $@MOB_1_SUMMON, 0;
set $@MOB_2_SUMMON, 0;
@@ -235,19 +235,19 @@ L_GlobalAnnounce:
L_Five_Minutes:
if ($@ANNOUNCE_TIME - gettimetick(2) > 300)
end;
- announce "Parua : " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. It is almost time! The fight will start in 5 minutes and, at the moment, there are only " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0;
+ announce "Parua:* " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. It is almost time! The fight will start in 5 minutes and, at the moment, there are only " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0;
set $@FIGHT_CAVE_STATUS, 2;
end;
L_Ten_Minutes:
if ($@ANNOUNCE_TIME - gettimetick(2) > 600)
end;
- announce "Parua : " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. You still have time to prepare yourself for this fight, since it will only start in 10 minutes. Right now, there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0;
+ announce "Parua:* " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. You still have time to prepare yourself for this fight, since it will only start in 10 minutes. Right now, there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0;
set $@FIGHT_CAVE_STATUS, 3;
end;
L_Fifteen_Minutes:
- announce "Parua : " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. The fight will start in 15 minutes, so prepare yourself and call your friends. At the moment there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0;
+ announce "Parua:* " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. The fight will start in 15 minutes, so prepare yourself and call your friends. At the moment there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0;
set $@FIGHT_CAVE_STATUS, 4;
end;
@@ -322,7 +322,7 @@ OnInit:
L_CleanUp:
npctalk "Game Over";
- mapannounce "029-1.gat", "Parua : The dungeon is now ready for its next victims.", 0;
+ mapannounce "029-1.gat", "Parua:* The dungeon is now ready for its next victims.", 0;
areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::OnReward";
set $@FIGHT_CAVE_STATUS, 0;
set $@FIGHT_CAVE_PLAYER_COUNT, 0;