diff options
Diffstat (limited to 'world/map/npc/029-3/parua.txt')
-rw-r--r-- | world/map/npc/029-3/parua.txt | 36 |
1 files changed, 34 insertions, 2 deletions
diff --git a/world/map/npc/029-3/parua.txt b/world/map/npc/029-3/parua.txt index cb236d52..78feb900 100644 --- a/world/map/npc/029-3/parua.txt +++ b/world/map/npc/029-3/parua.txt @@ -1,6 +1,8 @@ // Parua's fight 029-3.gat,50,25,0|script|Parua|183 { + set $@candor_npctalk$, "The dungeon is now ready for its next victims."; + donpcevent "#CandorAnnouncer::OnCommandTalk"; set @FIGHT_CAVE_COST, 20000; set @FIGHT_CAVE_COST$, "20,000"; set @FIGHT_CAVE_ANNOUNCE_COST, 3000; @@ -14,6 +16,7 @@ mes "\"Do you dare challenge the power that sleeps here?\""; menu "No, I'll let it sleep.", L_Exit, "Ha! What's the worst it could do?", L_Next, + "What is this place anyway?", L_Explain, "Actually, I want to leave, but I'm stuck!", L_Stuck; L_Next: @@ -133,6 +136,33 @@ L_NotEnoughPlayers: mes "He takes a moment to calculate. \"You'll probably need at least...five people, including yourself.\""; goto L_Exit; +L_Explain: + mes "[Parua]"; + mes "\"Long ago many human beings and other creatures have been slaughtered in a battle in this now cursed cave. Their souls still lie here.\""; + next; + mes "\"My try to use a spell to cure this place from the curse backfired and turned me into this.\""; + next; + mes "\"To change me back expensive ingredients for a curing potion are required.\""; + next; + mes "\"Pay me and I will use my dark astral magic to summon the undead. If you survive you will receive 100 Boss Points.\""; + menu + "I need to think about this.", L_Exit, + "I'm interested.", L_Next, + "What are Boss Points?", L_Explain_Boss_Points; + +L_Explain_Boss_Points: + mes "[Parua]"; + mes "\"Boss points are another type of experience.\""; + next; + mes "\"Fighting experience makes you level up, magic experience makes your spells more effective and allows you to learn new spells.\""; + next; + mes "\"Boss Points show your skills and nerves in important battles and heroic actions.\""; + next; + mes "\"Be aware, they can be consumed as well. For instance by negative actions, such as selfishness or simply stupidity.\""; + menu + "Thanks, I will think about your offer now.", L_Exit, + "I want to challenge the powers in this cave.", L_Next; + L_Stuck: mes "[Parua]"; mes "\"I see. I can teleport you to another nice cave.\""; @@ -189,7 +219,8 @@ L_NextRound: areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::OnNewRound"; - mapannounce "029-1.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; + set $@candor_npctalk$, "The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive."; + donpcevent "#CandorAnnouncer::OnCommandTalk"; mapannounce "029-3.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; set $@MOB_1_SUMMON, 0; @@ -322,7 +353,8 @@ OnInit: L_CleanUp: npctalk "Game Over"; - mapannounce "029-1.gat", "Parua: The dungeon is now ready for its next victims.", 0; + set $@candor_npctalk$, "The dungeon is now ready for its next victims."; + donpcevent "#CandorAnnouncer::OnCommandTalk"; areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::OnReward"; set $@FIGHT_CAVE_STATUS, 0; set $@FIGHT_CAVE_PAID, 0; |