diff options
Diffstat (limited to 'world/map/npc/027-2/lover.txt')
-rw-r--r-- | world/map/npc/027-2/lover.txt | 55 |
1 files changed, 29 insertions, 26 deletions
diff --git a/world/map/npc/027-2/lover.txt b/world/map/npc/027-2/lover.txt index eab823a4..61703327 100644 --- a/world/map/npc/027-2/lover.txt +++ b/world/map/npc/027-2/lover.txt @@ -93,6 +93,7 @@ L_Crystals: set @crystal, @CRYSTAL_MAX; delitem "DarkCrystal", @crystal; getexp @crystal*@CRYSTAL_EXTRA_EXP, 0; + L_Skip: mes "[Hanged Man]"; mes "\"Well, let's start now.\""; @@ -133,25 +134,26 @@ L_Skip: L_News: mes "[Savaric]"; mes "\"Welcome back. Did you find a possible source for the dark magic?\""; - if ((@woman < 6) && (@golbanez == 0)) - menu - "Not yet, I'm still searching.",L_Close; - - if ((@woman < 6) && (@golbanez > 0)) - menu - "Yes, let me tell you.",L_Golbenez, - "I don't think so.",L_Close; - - if ((@woman >= 6) && (@golbanez == 0)) - menu - "Can you tell me about your relationship to Reid?",L_Reid, - "Not yet, I'm still searching.",L_Close; - - if ((@woman >= 6) && (@golbanez >= 0)) - menu - "Can you tell me about your relationship to Reid?",L_Reid, - "Yes, let me tell you.",L_Golbenez, - "I don't think so.",L_Close; + if ((@woman < 6) + && (@golbanez == 0)) + menu + "Not yet, I'm still searching.",L_Close; + if ((@woman < 6) + && (@golbanez > 0)) + menu + "Yes, let me tell you.",L_Golbenez, + "I don't think so.",L_Close; + if ((@woman >= 6) + && (@golbanez == 0)) + menu + "Can you tell me about your relationship to Reid?",L_Reid, + "Not yet, I'm still searching.",L_Close; + if ((@woman >= 6) + && (@golbanez >= 0)) + menu + "Can you tell me about your relationship to Reid?",L_Reid, + "Yes, let me tell you.",L_Golbenez, + "I don't think so.",L_Close; L_Golbenez: mes "You explain how you came to the inn and what Golbenez said to you."; @@ -229,13 +231,13 @@ L_Apologize: close; L_Want_Soul: - if (@golbanez >= 7) goto L_Soul; + if (@golbanez >= 7) + goto L_Soul; mes "[Savaric]"; mes "\"Welcome back! Are you still working on getting my soul back?\""; menu "I'm doing my best.",-, "Yes, but it isn't easy.",-; - mes "[Savaric]"; mes "\"Thank you so much! I'm counting on you!\""; close; @@ -246,7 +248,8 @@ L_Soul: next; mes "\"Please take this as a symbol of my gratitude.\""; getinventorylist; - if (@inventorylist_count == 100) goto L_Full_Inv; + if (@inventorylist_count == 100) + goto L_Full_Inv; getitem "SorcererRobeRed", 1; set @state, 7; callsub S_Update_Mask; @@ -278,8 +281,8 @@ L_Close: close; S_Update_Mask: - set QUEST_Graveyard_Inn, - (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) - | (@state << @Graveyard_Inn_SHIFT); - return; + set QUEST_Graveyard_Inn, + (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) + | (@state << @Graveyard_Inn_SHIFT); + return; } |