diff options
Diffstat (limited to 'world/map/npc/021-1')
-rw-r--r-- | world/map/npc/021-1/_import.txt | 2 | ||||
-rw-r--r-- | world/map/npc/021-1/_warps.txt | 12 | ||||
-rw-r--r-- | world/map/npc/021-1/gate_guards.txt | 11 | ||||
-rw-r--r-- | world/map/npc/021-1/hetchel.txt | 144 | ||||
-rw-r--r-- | world/map/npc/021-1/imec.txt | 2 | ||||
-rw-r--r-- | world/map/npc/021-1/north_shops.txt | 41 | ||||
-rw-r--r-- | world/map/npc/021-1/npcs.txt | 6 | ||||
-rw-r--r-- | world/map/npc/021-1/royal_guards.txt | 13 |
8 files changed, 177 insertions, 54 deletions
diff --git a/world/map/npc/021-1/_import.txt b/world/map/npc/021-1/_import.txt index 30acb5b8..9fa30a77 100644 --- a/world/map/npc/021-1/_import.txt +++ b/world/map/npc/021-1/_import.txt @@ -7,12 +7,12 @@ npc: npc/021-1/bakery.txt npc: npc/021-1/banu.txt npc: npc/021-1/eurni.txt npc: npc/021-1/gate_guards.txt +npc: npc/021-1/hetchel.txt npc: npc/021-1/hideandseek.txt npc: npc/021-1/imec.txt npc: npc/021-1/inac.txt npc: npc/021-1/mapflags.txt npc: npc/021-1/north_shops.txt npc: npc/021-1/npcs.txt -npc: npc/021-1/royal_guards.txt npc: npc/021-1/weellos.txt npc: npc/021-1/workers.txt diff --git a/world/map/npc/021-1/_warps.txt b/world/map/npc/021-1/_warps.txt index 5d620e74..618c057a 100644 --- a/world/map/npc/021-1/_warps.txt +++ b/world/map/npc/021-1/_warps.txt @@ -7,10 +7,14 @@ 021-1.gat,55,134|warp|To Government Building|-1,-1,021-2.gat,33,29 021-1.gat,57,134|warp|To Government Building|-1,-1,021-2.gat,39,29 021-1.gat,103,100|warp|To Tulimshar Bakery|-1,-1,021-2.gat,91,27 -021-1.gat,103,96|warp|toBakery|-1,-1,021-2.gat,122,23 +021-1.gat,103,96|warp|To Bakery|-1,-1,021-2.gat,122,23 021-1.gat,49,64|warp|To Tulimshar Canyon|3,-1,024-1.gat,86,73 -021-1.gat,53,99|warp|To Tulimshar Forge|-1,-1,021-2.gat,25,66 -021-1.gat,52,95|warp|To Tulimshar Forge|-1,-1,021-2.gat,23,98 +021-1.gat,53,99|warp|To Wizard's Rest|-1,-1,021-2.gat,25,66 +021-1.gat,52,95|warp|To Wizard's Rest|-1,-1,021-2.gat,23,98 021-1.gat,73,22|warp|To Tulimshar Port|3,-1,022-1.gat,73,109 021-1.gat,113,22|warp|To Tulimshar Port|3,-1,022-1.gat,113,109 -021-1.gat,43,110|warp|to Store|-1,-1,021-2.gat,28,129 +021-1.gat,43,110|warp|To Store|-1,-1,021-2.gat,28,129 +021-1.gat,132,31|warp|To Tulimshar Forge|-1,-1,021-2.gat,79,138 +021-1.gat,133,24|warp|To Tulimshar Forge|-1,-1,021-2.gat,75,92 +021-1.gat,125,27|warp|To Tulimshar Forge|-1,-1,021-2.gat,124,68 +021-1.gat,125,31|warp|To Tulimshar Forge|-1,-1,021-2.gat,72,138 diff --git a/world/map/npc/021-1/gate_guards.txt b/world/map/npc/021-1/gate_guards.txt index 6af33f2f..ad0e80b4 100644 --- a/world/map/npc/021-1/gate_guards.txt +++ b/world/map/npc/021-1/gate_guards.txt @@ -21,20 +21,25 @@ } // Guards by the gates to East Tulimshar +021-1.gat,146,23,0|script|Guard|104,{ + mes "[Guard]"; + mes "\"I make sure less desirables don't enter the Noble District.\""; + close; +} 021-1.gat,156,42,0|script|Guard|104,{ mes "[Guard]"; - mes "\"It's still a mess in East Tulimshar. The volcano and earthquake did a lot of damage.\""; + mes "\"The volcano and earthquake did a lot of damage, but the citizens of Tulimshar sure did a good job of cleaning up.\""; close; } 021-1.gat,156,95,0|script|Guard|104,{ mes "[Guard]"; - mes "\"It can get quite dangerous east of town. But for now, the passage is closed.\""; + mes "\"The Palace is East of here. That is where you will find the Council of Wizards.\""; close; } // Near the bazaar, outside the government building -021-1.gat,58,135,0|script|Guard|123,{ +021-1.gat,55,136,0|script|Guard|123,{ mes "[Guard]"; mes "\"This is a government building. They have some clerical and tax offices in here. There is also a jail in the subbasement.\""; close; diff --git a/world/map/npc/021-1/hetchel.txt b/world/map/npc/021-1/hetchel.txt new file mode 100644 index 00000000..e7ca7bd9 --- /dev/null +++ b/world/map/npc/021-1/hetchel.txt @@ -0,0 +1,144 @@ +// Hetchel the Silk Weaver +// bh28, +// 2013-03, GPLv2. +// +// Hetchel is referred to by Lora Tay. +// She weaves and sells standard double elbow square silk sheets. +// She could also sell, dyed sheets, Silk robes from Lora Tay. +// (6000 with cocoons, 40000 (?) with no cocoons). +// +// Hetchel's workshop is actually under repair, Shé'll be back in 021-2 when workers have finished their job. +// +// QUEST_WG_state: Global variable indicating winter gloves status. +// Lora Tay proposes silk Robe if (QUEST_WG_state>= 11). +// @SHEET_COCOONS_NR : Number of cocoons required per sheet. +// Might ne calculated from @ROBE_COCOONS_NR/@ROBE_SHEETS_NR +// Actually: 150∕6 = 25 +// @SHEET_ZENY : Money to pay per sheet: A sixth of 10000-2*500-6000 +// @SheetCount Number of sheets to buy (variable). + +021-1.gat,120,39,0|script|Hetchel|376,{ + set @SHEET_COCOONS_NR, 25; + set @SHEET_ZENY, 500; + set @SheetCount, 0; + + if (QUEST_WG_state < 11) + goto L_WG_quest_not_done; + mes "[Hetchel the weaver]"; + mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\""; + menu + "Sorry to bother, I'm just visiting.", L_end, + "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", -; + next; + goto L_main_menu; + +L_WG_quest_not_done: + mes "[Hetchel the weaver]"; + mes "\"Hello I am Hetchel, I weave fine textiles."; + mes "My best client is Lora Tay, at Dimond's."; + mes "What can I do for you?\""; + menu + "Sorry to bother, I'm new to this country, just visting.", L_end, + "What are you selling?", -; + next; + +L_main_menu: + mes "[Hetchel]"; + mes "\"I have some silk sheets: double-elbow squares.\""; + menu + "I'm not interested at the moment, maybe later; thanks anyway.", L_end, + "Can I buy some?", -; +// "Do you have any silk robe I could buy?", L_robe, +// "Goodbye.", L_end; + mes "[Hetchel]"; + mes "\"Sure but you need to provide raw materials."; + mes "I'll need " + @SHEET_COCOONS_NR +" silk cocoons per sheet,"; + mes "and also " + @SHEET_ZENY +" GP per sheet for my work.\""; + next; + if (countitem("SilkCocoon") == 0) + goto L_sheet_no_cocoon; + +L_sheet_menu: + menu + "I have what you asked for.", -, + "Sorry I didn't pay attention enough, what do you need?", L_how_many_cocoons, + "Oops! Sorry, I'll come back soon with them.", L_end; + next; + mes "[Hetchel]"; + mes "\"How many would you like?\""; + input @SheetCount; + if (@SheetCount == 0) + goto L_zero_sheet; + if (countitem("SilkCocoon") < @SheetCount * @SHEET_COCOONS_NR) + goto L_sheet_missing_cocoons; + if (Zeny < @SheetCount * @SHEET_ZENY) + goto L_sheet_missing_Zeny; + getinventorylist; + if (@inventorylist_count == 100 && countitem("SilkSheet") < 1 && countitem("SilkCocoon") > @SheetCount * @SHEET_COCOONS_NR) + goto L_TooMany; + set Zeny, Zeny - @SheetCount * @SHEET_ZENY; + delitem "SilkCocoon", @SheetCount * @SHEET_COCOONS_NR; + getitem "Silksheet", @SheetCount; + mes "[Hetchel]"; + mes "\"Thank you, I hope the sheets will fit your needs."; + mes "Please greet Lora for me when you see her.\""; + emotion EMOTE_HAPPY; + goto L_end; + +L_sheet_missing_cocoons: + mes "[Hetchel]"; + mes "\"I'm sorry, but I need " + @SheetCount * @SHEET_COCOONS_NR + ", not " + countitem("SilkCocoon") + ".\""; + goto L_end; + +L_sheet_missing_Zeny: + mes "[Hetchel]"; + mes "\"No, no no. The way this works is that you give me the GP first and I give you the sheets afterwards."; + mes "You're " + (@SheetCount * @SHEET_ZENY - Zeny) + " GP short, so come back when you can afford the sheets you asked for!\""; + goto L_end; + +L_how_many_cocoons: + mes "[Hetchel]"; + mes "\"I need an average of " + @SHEET_COCOONS_NR + " cocoons per sheet"; + mes "and also " + @SHEET_ZENY + " GP per sheet for my work.\""; + next; + goto L_sheet_menu; + +L_sheet_no_cocoon: + mes "[Hetchel]"; + mes "\"You don't have any cocoon? I'm sorry I can't do anything for you.\""; + menu + "I'll seek for them.", L_end, + "Where can I get cocoons?", -; + next; + mes "[Hetchel]"; + mes "\"Silk cocoons come from Silkworms. Silkworms live in the woodland area around Hurnscald."; + mes "Silkworms like especially woods and dark areas. You can go there by ferry.\""; + goto L_end; + +//L_robe: +// mes "[Hetchel]"; +// mes "\"I am not a seamstress but I have a few silk robes from Lora Tay left."; +// mes "It is not your size as Lora made them for me, but Tondar was kind enough"; +// mes "to cast a spell on it, so that it will fit to you as soon as you wear it."; +// mes "However his prices are not that low.\""; +// next; +// +//L_robe_menu: +// goto L_main_menu; + +L_zero_sheet: + mes "[Hetchel]"; + mes "\"It's the best way to get quickly served!\""; + goto L_end; + +L_TooMany: + mes "[Hetchel]"; + mes "\"Your bag hasn't room enough. Store some things and come back.\""; + +L_end: + set @SHEET_COCOONS_NR, 0; + set @SHEET_ZENY, 0; + set @SheetCount, 0; + close; +} + diff --git a/world/map/npc/021-1/imec.txt b/world/map/npc/021-1/imec.txt index 5ad150f8..ac541c87 100644 --- a/world/map/npc/021-1/imec.txt +++ b/world/map/npc/021-1/imec.txt @@ -10,7 +10,7 @@ OnInit: end; } -021-1.gat,128,36,0|script|Imec|162,{ +021-1.gat,120,33,0|script|Imec|162,{ set @state, ((QUEST_NorthTulimshar & $@ImecShopNT_MASK) >> $@ImecShopNT_SHIFT); set @money, 500; diff --git a/world/map/npc/021-1/north_shops.txt b/world/map/npc/021-1/north_shops.txt index 75df89e0..71b9e757 100644 --- a/world/map/npc/021-1/north_shops.txt +++ b/world/map/npc/021-1/north_shops.txt @@ -3,7 +3,18 @@ // More high-end stuff to satisfy the richer people in Royal Tulimshar // Some clothing -021-1.gat,136,38,0|shop|Inar|108,CottonShirt :-1,CottonShorts :-1,CottonBoots :-1,DesertShirt :-1,SilkRobe :-5,DesertHat :-4 +021-1.gat,135,38,0|shop|Inar|108,CottonShirt :-1,CottonShorts :-1,CottonBoots :-1,DesertShirt :-1,SilkRobe :-5,DesertHat :-4 + +021-1.gat,129,40,0|script|Well|400,{ + callfunc "WaterBottle"; +} + +// An officer (for security) +021-1.gat,128,36,0|script|Officer|150,{ + mes "[Officer]"; + mes "I'm here for extra security for this market."; + close; +} // A snobby store that won't sell to the player // takes part in quest given by 021-2/kylian.txt @@ -25,31 +36,3 @@ L_Close: close; } -// A barber (later we can make it so certain styles need to come from him, for a price) -021-1.gat,119,29,0|script|Issay|156,{ - mes "[Issay the Barber]"; - mes "\"Do you need a change of style?\""; - next; - callfunc "Barber"; - mes "[Issay the Barber]"; - mes "\"Come again!\""; - close; -} - -// Another banker -021-1.gat,122,32,0|script|Hydusun|149,{ - set @npcname$, "Hydusun"; - callfunc "Banker"; - close; -} - -021-1.gat,129,40,0|script|Well|400,{ - callfunc "WaterBottle"; -} - -// An officer (for security) -021-1.gat,130,38,0|script|Officer|150,{ - mes "[Officer]"; - mes "I'm here for extra security for this market."; - close; -} diff --git a/world/map/npc/021-1/npcs.txt b/world/map/npc/021-1/npcs.txt index 89a3111e..662a69e2 100644 --- a/world/map/npc/021-1/npcs.txt +++ b/world/map/npc/021-1/npcs.txt @@ -10,7 +10,7 @@ close; } -021-1.gat,75,67,0|script|Silvia|207,{ +021-1.gat,76,67,0|script|Silvia|207,{ set @npcname$, "Silvia"; mes "[" + @npcname$ + "]"; @@ -22,7 +22,7 @@ close; } -021-1.gat,45,77,0|script|Pauline|208,{ +021-1.gat,55,66,0|script|Pauline|208,{ set @npcname$, "Pauline"; mes "[" + @npcname$ + "]"; @@ -32,7 +32,7 @@ close; } -021-1.gat,49,123,0|script|Michel|215,{ +021-1.gat,51,123,0|script|Michel|215,{ set @npcname$, "Michel"; mes "[" + @npcname$ + "]"; diff --git a/world/map/npc/021-1/royal_guards.txt b/world/map/npc/021-1/royal_guards.txt deleted file mode 100644 index 1920e43b..00000000 --- a/world/map/npc/021-1/royal_guards.txt +++ /dev/null @@ -1,13 +0,0 @@ -// - -021-1.gat,141,23,0|script|Guard|126,{ - mes "[Guard]"; - mes "\"Stay away.\""; - close; -} - -021-1.gat,147,23,0|script|Guard|126,{ - mes "[Guard]"; - mes "\"Stay away.\""; - close; -} |