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-rw-r--r--world/map/npc/010-2/loratay.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/world/map/npc/010-2/loratay.txt b/world/map/npc/010-2/loratay.txt
index 4fab8dd4..fd268230 100644
--- a/world/map/npc/010-2/loratay.txt
+++ b/world/map/npc/010-2/loratay.txt
@@ -33,7 +33,7 @@ L_intro_over:
if (QUEST_WG_state >= 1)
set @agostine_msg0$, "Do you know Agostine?";
- if ((QUEST_WG_state >= 9) && (countitem(655)))
+ if ((QUEST_WG_state >= 9) && (countitem("FurBoots")))
set @agostine_msg1$, "Can you make fur boots, like Agostine?";
menu
@@ -96,7 +96,7 @@ L_agostine_menu:
mes "The seamstress looks up at you from her work.";
mes "\"I do hope that you have not had any more dealings with this... this lumberjack of a tailor?\"";
next;
- if (countitem(563) > 0)
+ if (countitem("WinterGloves") > 0)
menu
"You mean Agostine?", L_agostine_3,
"Actually, he also made me gloves...", L_agostine_2,
@@ -108,7 +108,7 @@ L_agostine_menu:
"No, none, really.", L_agostine_5;
L_agostine_2:
- if ((QUEST_WG_state < 9) || (countitem(563) == 0))
+ if ((QUEST_WG_state < 9) || (countitem("WinterGloves") == 0))
close;
mes "[Lora Tay the Seamstress]";
mes "Lora inspects your gloves, shock apparent on her face.";
@@ -136,13 +136,13 @@ L_agostine_2:
mes "\"*cough* ... can't possibly... *cough*...\"";
mes "Lora sinks back on her chair, trying to control her cough.";
next;
- if (countitem(541))
+ if (countitem("BottleOfWater"))
menu
"(sneak out of the room)", L_end,
"Are you alright?", -,
"Here, have a bottle of water...", L_give_water,
"Can I help you?", -;
- if (countitem(541) == 0)
+ if (countitem("BottleOfWater") == 0)
menu
"(sneak out of the room)", L_end,
"Are you alright?", -,
@@ -180,9 +180,9 @@ L_regular_intro:
goto L_main_menu;
L_give_water:
- if (countitem(541) == 0)
+ if (countitem("BottleOfWater") == 0)
goto L_no_water;
- delitem 541, 1;
+ delitem "BottleOfWater", 1;
set QUEST_WG_state, 11;
set @xpval, 50000;