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-rw-r--r--world/map/npc/009-2/_import.txt1
-rw-r--r--world/map/npc/009-2/_mobs.txt6
-rw-r--r--world/map/npc/009-2/_nodes.txt4
-rw-r--r--world/map/npc/009-2/misc.txt2
-rw-r--r--world/map/npc/009-2/wyara.txt6
5 files changed, 9 insertions, 10 deletions
diff --git a/world/map/npc/009-2/_import.txt b/world/map/npc/009-2/_import.txt
index 2bec98b3..25198d72 100644
--- a/world/map/npc/009-2/_import.txt
+++ b/world/map/npc/009-2/_import.txt
@@ -2,6 +2,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 009-2
npc: npc/009-2/_mobs.txt
+npc: npc/009-2/_nodes.txt
npc: npc/009-2/_warps.txt
npc: npc/009-2/airlia.txt
npc: npc/009-2/alan.txt
diff --git a/world/map/npc/009-2/_mobs.txt b/world/map/npc/009-2/_mobs.txt
index e0b8a1a0..45fa02a8 100644
--- a/world/map/npc/009-2/_mobs.txt
+++ b/world/map/npc/009-2/_mobs.txt
@@ -1,9 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Hurnscald Indoor mobs
-
-
-009-2,0,0,0|script|Mob009-2|32767
-{
- end;
-}
diff --git a/world/map/npc/009-2/_nodes.txt b/world/map/npc/009-2/_nodes.txt
new file mode 100644
index 00000000..161b9c17
--- /dev/null
+++ b/world/map/npc/009-2/_nodes.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Hurnscald Indoor nodes
+
+// (no nodes)
diff --git a/world/map/npc/009-2/misc.txt b/world/map/npc/009-2/misc.txt
index b28d43b5..1c1d3897 100644
--- a/world/map/npc/009-2/misc.txt
+++ b/world/map/npc/009-2/misc.txt
@@ -39,7 +39,7 @@ L_magic:
mes "The page after that is once again hastily written, with many crossed out words and sections and side remarks such as 'it almost worked' or 'it worked fine yesterday.'";
next;
mes "[Bookshelf]";
- mes "The last word on that page is '" + getspellinvocation("make-iron-powder") + ",' and it's underlined twice with a comment next to it saying 'finally got it right.'";
+ mes "The last word on that page is '" + get(.invocation$, "make-iron-powder") + ",' and it's underlined twice with a comment next to it saying 'finally got it right.'";
next;
mes "[Bookshelf]";
mes "Unfortunately, you can't make out what the transmutation is for or even whether it requires any materials...";
diff --git a/world/map/npc/009-2/wyara.txt b/world/map/npc/009-2/wyara.txt
index ba33d29f..246d458a 100644
--- a/world/map/npc/009-2/wyara.txt
+++ b/world/map/npc/009-2/wyara.txt
@@ -242,7 +242,7 @@ L_M_spell:
L_M_spell3:
mes "[Wyara the Witch]";
- mes "\"Now that you know the basics of nature magic, here is one of my favourites: '" + getspellinvocation("rain") + "' will summon rain, whereever you are standing. It will consume a bottle of water, though.\"";
+ mes "\"Now that you know the basics of nature magic, here is one of my favourites: '" + get(.invocation$, "rain") + "' will summon rain, whereever you are standing. It will consume a bottle of water, though.\"";
if (getskilllv(SKILL_MAGIC) < 2)
mes "\"You are not powerful enough to use it yet, though; you will first have to absorb more magic from the mana seed.\"";
next;
@@ -250,14 +250,14 @@ L_M_spell3:
L_M_spell2:
mes "[Wyara the Witch]";
- mes "\"Here is another useful one: '" + getspellinvocation("detect-players") + "'. It will tell you the names of everyone nearby, but beware that there are ways to protect against it.\"";
+ mes "\"Here is another useful one: '" + get(.invocation$, "detect-players") + "'. It will tell you the names of everyone nearby, but beware that there are ways to protect against it.\"";
if (getskilllv(SKILL_MAGIC) < 2)
mes "\"Hmm. You aren't powerful enough for this one either yet, I think.\"";
next;
if (!(getpartnerid2()))
goto L_M_main;
mes "[Wyara the Witch]";
- mes "\"Married partners can find each other even more easily. Use the '" + getspellinvocation("sense-spouse") + "' spell instead.\"";
+ mes "\"Married partners can find each other even more easily. Use the '" + get(.invocation$, "sense-spouse") + "' spell instead.\"";
next;
goto L_M_main;