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-rw-r--r--world/map/npc/002-4/chest.txt46
-rw-r--r--world/map/npc/002-4/miners.txt81
2 files changed, 63 insertions, 64 deletions
diff --git a/world/map/npc/002-4/chest.txt b/world/map/npc/002-4/chest.txt
index 542ce345..f61ee889 100644
--- a/world/map/npc/002-4/chest.txt
+++ b/world/map/npc/002-4/chest.txt
@@ -1,36 +1,36 @@
//
-002-4.gat,93,37,0 script Treasure 111,{
+002-4.gat,93,37,0|script|Treasure|111,{
- if (TMW_Quest >= 38) goto L_Finished;
+ if (TMW_Quest >= 38) goto L_Finished;
- mes "There is a chest here.";
- mes "Do you want to try to open it?";
- next;
- menu
- "Yes.", L_Yes,
- "No.", -;
- close;
+ mes "There is a chest here.";
+ mes "Do you want to try to open it?";
+ next;
+ menu
+ "Yes.", L_Yes,
+ "No.", -;
+ close;
L_Yes:
- if(countitem("TreasureKey") < 3) goto L_Not_Enough;
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("TreasureKey") > 3) goto L_TooMany;
- mes "You opened the chest and found a short bow!";
- delitem "TreasureKey", 3;
- getitem "ShortBow", 1;
- set TMW_Quest, 38;
- close;
+ if(countitem("TreasureKey") < 3) goto L_Not_Enough;
+ getinventorylist;
+ if (@inventorylist_count == 100 && countitem("TreasureKey") > 3) goto L_TooMany;
+ mes "You opened the chest and found a short bow!";
+ delitem "TreasureKey", 3;
+ getitem "ShortBow", 1;
+ set TMW_Quest, 38;
+ close;
L_Not_Enough:
- mes "It seems that you do not have the right key for this chest yet...";
- close;
+ mes "It seems that you do not have the right key for this chest yet...";
+ close;
L_Finished:
- mes "You have already opened this chest.";
- close;
+ mes "You have already opened this chest.";
+ close;
L_TooMany:
- mes "You do not have enough room to loot this chest. Maybe you should try again later.";
- close;
+ mes "You do not have enough room to loot this chest. Maybe you should try again later.";
+ close;
}
diff --git a/world/map/npc/002-4/miners.txt b/world/map/npc/002-4/miners.txt
index 6e71461d..74bedfe6 100644
--- a/world/map/npc/002-4/miners.txt
+++ b/world/map/npc/002-4/miners.txt
@@ -1,60 +1,59 @@
//
-002-4.gat,32,94,6 script Sema 109,{
+002-4.gat,32,94,6|script|Sema|109,{
- if (TMW_Quest >= 40) goto L_Sema_Done;
- if (TMW_Quest == 39) goto L_Sema_Happy;
- if (TMW_Quest == 38) goto L_Sema_GCM;
+ if (TMW_Quest >= 40) goto L_Sema_Done;
+ if (TMW_Quest == 39) goto L_Sema_Happy;
+ if (TMW_Quest == 38) goto L_Sema_GCM;
- mes "[Sema the Miner]";
- mes "\"This place is odd. There is a chest somewhere in this palace, but I don't know where. I think the archants have eaten all the spare keys for the chest, too.\"";
- close;
+ mes "[Sema the Miner]";
+ mes "\"This place is odd. There is a chest somewhere in this palace, but I don't know where. I think the archants have eaten all the spare keys for the chest, too.\"";
+ close;
L_Sema_GCM:
- mes "[Sema the Miner]";
- mes "\"I saw a giant cave maggot eat one of the other miners and it might eat me! Can you kill it?\"";
- menu
- "Yes.", L_Sema_Yes,
- "No.", L_Sema_No;
- close;
+ mes "[Sema the Miner]";
+ mes "\"I saw a giant cave maggot eat one of the other miners and it might eat me! Can you kill it?\"";
+ menu
+ "Yes.", L_Sema_Yes,
+ "No.", L_Sema_No;
+ close;
L_Sema_No:
- mes "[Sema the Miner]";
- mes "\"Ahh! I am very scared now!\"";
- close;
+ mes "[Sema the Miner]";
+ mes "\"Ahh! I am very scared now!\"";
+ close;
L_Sema_Yes:
- set TMW_Quest, 39;
- monster "002-4.gat", 70, 90, "", 1059, 1;
- mes "[Sema the Miner]";
- mes "\"Good luck. To prove you killed it, please bring the Iten it swallowed when it ate the miner. Be careful, there could be more than one.\"";
- close;
+ set TMW_Quest, 39;
+ monster "002-4.gat", 70, 90, "", 1059, 1;
+ mes "[Sema the Miner]";
+ mes "\"Good luck. To prove you killed it, please bring the Iten it swallowed when it ate the miner. Be careful, there could be more than one.\"";
+ close;
L_Sema_Happy:
- if (countitem ("Iten") < 1) goto L_Sema_Not_Happy;
- getinventorylist;
- if (@inventorylist_count - (countitem ("Iten") == 1) > 99) goto L_Sema_TooMany;
- delitem "Iten", 1;
- getitem "DesertShirt", 1;
- set TMW_Quest, 40;
- mes "[Sema the Miner]";
- mes "\"You killed it! What a relief! Please accept this Desert Shirt as reward.\"";
- close;
+ if (countitem ("Iten") < 1) goto L_Sema_Not_Happy;
+ getinventorylist;
+ if (@inventorylist_count - (countitem ("Iten") == 1) > 99) goto L_Sema_TooMany;
+ delitem "Iten", 1;
+ getitem "DesertShirt", 1;
+ set TMW_Quest, 40;
+ mes "[Sema the Miner]";
+ mes "\"You killed it! What a relief! Please accept this Desert Shirt as reward.\"";
+ close;
L_Sema_TooMany:
- mes "[Sema the Miner]";
- mes "\"You have too many items for me to give you a reward. Please drop or sell something so I can give it to you.\"";
- close;
+ mes "[Sema the Miner]";
+ mes "\"You have too many items for me to give you a reward. Please drop or sell something so I can give it to you.\"";
+ close;
L_Sema_Not_Happy:
- set TMW_Quest, 38;
- itemheal -Hp, 0;
- mes "A stone falls on your head.";
- close;
+ set TMW_Quest, 38;
+ itemheal -Hp, 0;
+ mes "A stone falls on your head.";
+ close;
L_Sema_Done:
- mes "[Sema the Miner]";
- mes "\"Thank you for all your help.\"";
- close;
-
+ mes "[Sema the Miner]";
+ mes "\"Thank you for all your help.\"";
+ close;
}