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-rw-r--r--world/map/db/item_db.txt68
1 files changed, 34 insertions, 34 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index 51bf8cfb..8f5bc7eb 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -1,5 +1,5 @@
// Name and Label MUST NOT exceed 23 characters (as marked)
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
0, DEFAULT, Default, 0, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
501, CactusDrink, Cactus Drink, 0, 50, 25, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 15, 0;}, {}
502, CactusPotion, Cactus Potion, 0, 70, 35, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 25, 0;}, {}
@@ -20,7 +20,7 @@
517, RedScorpionStinger, Red Scorpion Stinger, 3, 170, 85, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
518, BugLeg, Bug Leg, 3, 100, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
519, CherryCake, Cherry Cake, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 35, 0;}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
520, EasterEgg, Easter Egg, 0, 200, 100, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 100, 0;}, {}
521, Dagger, Dagger, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {}
522, SharpKnife, Sharp Knife, 4, 100, 50, 150, 10, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {}
@@ -41,7 +41,7 @@
537, TreasureKey, Treasure Key, 3, 100, 50, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
538, GreenPresentBox, Green Present Box, 3, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
539, Beer, Beer, 0, 175, 87, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 200, 5;}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
540, EmptyBottle, Empty Bottle, 3, 20, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
541, BottleOfWater, Bottle of Water, 0, 200, 100, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 250, 0;getitem 540, 1;}, {}
542, BottleOfSand, Bottle of Sand, 3, 70, 35, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -62,7 +62,7 @@
557, RedHint, Red Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
558, BlueHint, Blue Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
559, OrangeHint, Orange Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
560, GrayHint, Gray Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
561, Sabre, Sabre, 4, 10000, 5000, 300, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {}
562, ChickenLeg, Chicken Leg, 0, 250, 125, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 500, 0;}, {}
@@ -83,7 +83,7 @@
577, BoneDarts, Bone Darts, 4, 8000, 4000, 300, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";}
578, SandCutter, Sand Cutter, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";}
579, RockKnife, Rock Knife, 4, 15000, 7500, 500, 110, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {bonus bVit, 3;}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
580, StaffOfLife, Staff of Life, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";}
581, CrescentRod, Crescent Rod, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";}
582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";}
@@ -104,7 +104,7 @@
//597, RESERVED, HeavyPike, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
//598, RESERVED, DualSpear, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
//599, RESERVED, FireSword, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
//600, RESERVED, BritShield, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
601, SteelShield, Steel Shield, 5, 40000, 3000, 2500, 0, 20, 0, -200, 0, 2, 32, 0, 0, 0, {}, {}
602, WoodenShield, Wooden Shield, 5, 10000, 2000, 1500, 0, 14, 0, -70, 0, 2, 32, 0, 0, 0, {}, {}
@@ -125,7 +125,7 @@
617, PirateHat, Pirate Hat, 5, 2000, 1000, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {}
618, Goggles, Goggles, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
619, LeatherGoggles, Leather Goggles, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
620, Circlet, Circlet, 5, 2000, 1000, 25, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
621, Eyepatch, Eyepatch, 5, 1000, 500, 5, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
622, Bandana, Bandana, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
@@ -146,7 +146,7 @@
637, KnightsHelmet, Knight's Helmet, 5, 20000, 2000, 600, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {}
638, InfantryHelmet, Infantry Helmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {}
639, CrusadeHelmet, Crusade Helmet, 5, 25000, 2500, 1300, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
640, IronOre, Iron Ore, 3, 250, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
641, SnakeSkin, Snake Skin, 3, 250, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
642, JeansChaps, Jeans Chaps, 5, 2000, 1000, 60, 0, 6, 0, -12, 0, 2, 1, 0, 0, 0, {}, {}
@@ -167,7 +167,7 @@
657, Orange, Orange, 0, 40, 10, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 60, 0;}, {}
658, WarlordPlate, Warlord Plate, 5, 100000, 3000, 2600, 0, 27, 0, -170, 0, 2, 512, 0, 0, 0, {}, {}
659, GoldenWarlordPlate, Golden Warlord Plate, 5, 500000, 4000, 7600, 0, 27, 0, -110, 0, 2, 512, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
660, CottonCloth, Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
661, RedRose, Red Rose, 3, 80, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
662, WhiteRose, White Rose, 3, 80, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -188,7 +188,7 @@
677, HeartNecklace, Heart Necklace, 3, 2500, 1000, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
678, NohMask, Noh Mask, 5, 7000, 1000, 18, 0, 3, 0, 1, 0, 2, 256, 0, 0, 0, {}, {}
679, DemonMask, Demon Mask, 5, 10000, 5000, 23, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
680, MauveHerb, Mauve Herb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
681, CobaltHerb, Cobalt Herb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
682, GambogeHerb, Gamboge Herb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -219,7 +219,7 @@
707, MonsterOilPotion, Monster Oil Potion, 3, 10000, 2000, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
708, LeatherPatch, Leather Patch, 3, 300, 150, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
709, BlackScorpionStinger, Black Scorpion Stinger, 3, 250, 100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
710, SnakeTongue, Snake Tongue, 3, 60, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
711, MountainSnakeTongue, Mountain Snake Tongue, 3, 80, 40, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
712, GrassSnakeTongue, Grass Snake Tongue, 3, 160, 80, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -240,7 +240,7 @@
727, Iten, Iten, 3, 0, 0, 8000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
728, MoubooFigurine, Mouboo Figurine, 3, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
729, WarpedLog, Warped Log, 3, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
730, Lifestone, Lifestone, 3, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
731, AssassinPants, Assassin Pants, 5, 10000, 3000, 20, 0, 5, 0, -5, 0, 2, 1, 0, 0, 0, {}, {callfunc "UnreleasedItem";bonus bAgi, 8;}
732, DruidTreeBranch, Druid Tree Branch, 3, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -261,7 +261,7 @@
747, LacedChocolateCake, Laced Chocolate Cake, 0, 550, 125, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 11, 0;}, {}
748, LacedOrangeCupcake, Laced Orange Cupcake, 0, 90, 45, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 100, 0;}, {}
749, Towel, Towel, 5, 800, 250, 50, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
750, SlowPoisonPotion, Slow Poison Potion, 0, 500, 200, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 5, 0;sc_start sc_slowpoison, 180000, 180;}, {}
751, PinkieHat, Pinkie Hat, 5, 5000, 1000, 5, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {}
752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, 0, 2, 0, -5, 0, 2, 256, 0, 0, 0, {}, {}
@@ -282,7 +282,7 @@
767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, 0, 20, 0, -70, 0, 2, 512, 0, 0, 0, {}, {bonus bDex, 1;bonus bMdef, 10;}
768, TerraniteLegs, Terranite Legs, 5, 10000, 3000, 30, 0, 5, 0, -8, 0, 2, 1, 0, 0, 0, {}, {bonus bAgi, 1;bonus bMdef, 5;}
769, GuyFawkesMask, Guy Fawkes Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 3;}
771, Miniskirt, Miniskirt, 5, 1000, 500, 8, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
772, WispPowder, Wisp Powder, 3, 700, 350, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -321,7 +321,7 @@
805, ChocolateMouboo, Chocolate Mouboo, 3, 20, 10, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
806, ReedBundle, Reed Bundle, 3, 20, 10, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
807, GrassSeed, Grass Seed, 3, 20, 10, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
808, HitchhikersTowel, Hitchhiker's Towel, 3, 1000, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
809, WhiteHitchhikersTowel, White Hitchhiker's Towe, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useWhiteWarpTowel";}, {}
810, RedHitchhikersTowel, Red Hitchhiker's Towel, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useRedWarpTowel";}, {}
@@ -371,7 +371,7 @@
854, ElfNightcap, Elf Nightcap, 5, 1000, 500, 50, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
855, Sunglasses, Sunglasses, 5, 1000, 500, 10, 0, 2, 0, 6, 0, 2, 256, 0, 0, 0, {}, {}
856, KnitCap, KnitCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
857, LeatherTrousers, Leather Trousers, 5, 1000, 500, 25, 0, 5, 0, -4, 0, 2, 1, 0, 0, 0, {}, {bonus bHit, 2;}
858, WolvernTooth, Wolvern Tooth, 3, 100, 50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
859, WolvernPelt, Wolvern Pelt, 3, 500, 250, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -426,7 +426,7 @@
1200, Bow, Bow, 4, 1000, 500, 20, 20, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {}
1201, Knife, Knife, 4, 50, 25, 120, 5, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {}
1202, CottonShirt, Cotton Shirt, 5, 300, 5, 13, 0, 2, 0, -2, 0, 2, 512, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, 0, 2, 0, 4, 0, 2, 256, 0, 0, 0, {}, {}
@@ -447,7 +447,7 @@
1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDeaf, 1;}
1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
//1222, SmallPieceOfClay, Small Piece of Clay, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
//1223, BigPieceOfWhiteClay, Big Piece of White Clay, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
//1224, ScrollOfPaper, Scroll of Paper, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
//1225, FireScroll, Fire Scroll, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -468,7 +468,7 @@
1240, SantaSnowGlobe, Santa Snow Globe, 3, 7500, 5000, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
1241, SnowmanSnowGlobe, Snowman Snow Globe, 3, 7500, 5000, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, 0, 5, 0, -2, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
//1243, RESERVED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
1244, DarkTalisman, Dark Talisman, 5, 0, 0, 0, 0, 30, 0, 100, 0, 2, 512, 0, 0, 0, {}, {set@minLvl, 1;callfunc "RestrictedItem"; set @val, getopt2; if(!(@val&1024))setopt2 getopt2 | 1024; bonus bMaxHp, 30000; bonus bFlee, -150;}
1245, BentNeedle, Bent Needle, 3, 700, 1, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
@@ -488,7 +488,7 @@
//1259, BeeEgg
//1260, Wax
//1261, Venom
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
//1262, FlowerSeed
//1263, Incubator
//1264, RoyalJelly
@@ -506,7 +506,7 @@
1276, OperaMask, Opera Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
1277, JesterMask, Jester Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
1278, WitchHat, Witch Hat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
1279, GoblinMask, Goblin Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
1280, Scissors, Scissors, 0, 1000, 500, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useScissors";}, {}
1281, ShockSweet, Shock Sweet, 0, 1000, 500, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useShockSweet";}, {}
@@ -527,7 +527,7 @@
2062, DarkBlueVNeckSweater, Dark Blue V-Neck Sweate, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {}
2063, YellowVNeckSweater, Yellow V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {}
2064, LightBlueVNeckSweater, Light Blue V-Neck Sweat, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2065, PinkVNeckSweater, Pink V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {}
2066, BlackVNeckSweater, Black V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {}
2067, OrangeVNeckSweater, Orange V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {}
@@ -548,7 +548,7 @@
2082, DarkBlueSilkRobe, Dark Blue Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
2083, YellowSilkRobe, Yellow Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
2084, LightBlueSilkRobe, Light Blue Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2085, PinkSilkRobe, Pink Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
2086, BlackSilkRobe, Black Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
2087, OrangeSilkRobe, Orange Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
@@ -569,7 +569,7 @@
2102, DarkBlueCottonSkirt, Dark Blue Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
2103, YellowCottonSkirt, Yellow Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
2104, LightBlueCottonSkirt, Light Blue Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2105, PinkCottonSkirt, Pink Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
2106, BlackCottonSkirt, Black Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
2107, OrangeCottonSkirt, Orange Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
@@ -590,7 +590,7 @@
2122, DarkBlueShortTankTop, Dark Blue Short Tank To, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
2123, YellowShortTankTop, Yellow Short Tank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
2124, LightBlueShortTankTop, Light Blue Short Tank T, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2125, PinkShortTankTop, Pink Short Tank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
2126, BlackShortTankTop, Black Short Tank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
2127, OrangeShortTankTop, Orange ShortTank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
@@ -611,7 +611,7 @@
2142, DarkBlueCottonHeadband, Dark Blue Cotton Headba, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
2144, LightBlueCottonHeadband, Light Blue Cotton Headb, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
@@ -632,7 +632,7 @@
2162, DarkBlueCottonGloves, Dark Blue Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
2163, YellowCottonGloves, Yellow Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
2164, LightBlueCottonGloves, Light Blue Cotton Glove, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2165, PinkCottonGloves, Pink Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
2166, BlackCottonGloves, Black Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
2167, OrangeCottonGloves, Orange Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
@@ -673,7 +673,7 @@
2202, DarkBlueWizardHat, Dark Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
2203, YellowWizardHat, Yellow Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
2204, LightBlueWizardHat, Light Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
2205, PinkWizardHat, Pink Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
2206, BlackWizardHat, Black Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
2207, OrangeWizardHat, Orange Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
@@ -729,7 +729,7 @@
2257, OrangeCottonCloth, Orange Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
2258, PurpleCottonCloth, Purple Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
2259, DarkGreenCottonCloth, Dark Green Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
// Add dyed entries above here. For regular entries,please use the < 1000s.
@@ -749,7 +749,7 @@
4000, AngryScorpionStinger, Angry Scorpion Stinger, 3, 50, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
4001, Coal, Coal, 3, 250, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
4002, Diamond, Diamond, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
4003, Ruby, Ruby, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
4004, Emerald, Emerald, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
4005, Sapphire, Sapphire, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -770,7 +770,7 @@
4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, 0, 16, 0, -25, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 1;bonus bAgi, -1;}
4021, YellowPresentBox, Yellow Present Box, 3, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
4022, WhitePresentBox, White Present Box, 3, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
4023, AnimalBones, Animal Bones, 3, 50, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
4024, FrozenYetiTear, Frozen Yeti Tear, 3, 500, 250, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
4025, YetiClaw, Yeti Claw, 3, 150, 75, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
@@ -793,7 +793,7 @@
4042, RedNose, Red Nose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, {}, {}
// No new additions to the 4000s please. Add to the bottom of the < 1000s for regular entries and the 2000s for dyed entries.
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
5000, RedSorcererRobeGreen, Red Sorcerer Robe Green, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5001, GreenSorcererRobeGreen, Green Sorcerer Robe Gre, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5002, DarkBlueSorcererRobeGre, Dark Blue Sorcerer Robe, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
@@ -844,7 +844,7 @@
5047, YellowSorcererRobePink, Yellow Sorcerer Robe Pi, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5048, LightBlueSorcererRobePi, Light Blue Sorcerer Rob, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5049, PinkSorcererRobePink, Pink Sorcerer Robe Pink, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
5050, BlackSorcererRobePink, Black Sorcerer Robe Pin, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5051, OrangeSorcererRobePink, Orange Sorcerer Robe Pi, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5052, PurpleSorcererRobePink, Purple Sorcerer Robe Pi, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
@@ -905,5 +905,5 @@
5107, PurpleSorcererRobeWhite, Purple Sorcerer Robe Wh, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5108, DarkGreenSorcererRobeWh, Dark Green Sorcerer Rob, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
5109, SorcererRobeWhite, Sorcerer Robe White, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;}
-//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
// Add secondary dyed entries above here. For primary dyed entries, use the 2000 IDs