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-rw-r--r--npc/arena/guards.txt8
-rw-r--r--npc/cave-small/hermit.txt4
-rw-r--r--npc/cave1/miners.txt14
-rw-r--r--npc/snow-village/sexchanger.txt6
-rw-r--r--npc/snow-village/shops.txt2
-rw-r--r--npc/tulimshar-casino/casino.txt12
-rw-r--r--npc/tulimshar/banker.txt2
-rw-r--r--npc/tulimshar/barber.txt4
-rw-r--r--npc/tulimshar/children.txt32
-rw-r--r--npc/tulimshar/elanore.txt18
-rw-r--r--npc/tulimshar/guards.txt24
-rw-r--r--npc/tulimshar/guide.txt34
-rw-r--r--npc/tulimshar/man.txt4
-rw-r--r--npc/tulimshar/monster_guide.txt12
-rw-r--r--npc/tulimshar/rewards_master.txt56
-rw-r--r--npc/western-desert/nomads.txt8
-rw-r--r--npc/woodland-village/pirate.txt4
-rw-r--r--npc/woodland/alchemist.txt14
-rw-r--r--npc/woodland/passages.txt2
-rw-r--r--npc/xmas/snowman.txt2
-rw-r--r--npc/xmas/taro.txt2
21 files changed, 132 insertions, 132 deletions
diff --git a/npc/arena/guards.txt b/npc/arena/guards.txt
index 563f3949..68229035 100644
--- a/npc/arena/guards.txt
+++ b/npc/arena/guards.txt
@@ -1,5 +1,5 @@
-new_6-1.gat,77,37,0 script RoyalGuard 125,{
- mes "[Royal Guard]";
+new_6-1.gat,77,37,0 script Tybald 125,{
+ mes "[Tybald the Royal Guard]";
mes "Do you want to go back?";
next;
@@ -15,8 +15,8 @@ L_No:
close;
}
-new_6-1.gat,69,37,0 script RoyalGuard 126,{
- mes "[Royal Guard]";
+new_6-1.gat,69,37,0 script Aradin 126,{
+ mes "[Aradin the Royal Guard]";
mes "Don't touch me!";
mes "You won't find it very funny.";
close;
diff --git a/npc/cave-small/hermit.txt b/npc/cave-small/hermit.txt
index 671c2eea..848b2c65 100644
--- a/npc/cave-small/hermit.txt
+++ b/npc/cave-small/hermit.txt
@@ -1,5 +1,5 @@
-new_4-1.gat,30,30,0 script Hermit 116,{
- mes "[Hermit]";
+new_4-1.gat,30,30,0 script Arkim 116,{
+ mes "[Arkim the Hermit]";
mes "Do you want to go back outside?";
next;
menu
diff --git a/npc/cave1/miners.txt b/npc/cave1/miners.txt
index 0e6ed68d..30231f82 100644
--- a/npc/cave1/miners.txt
+++ b/npc/cave1/miners.txt
@@ -1,14 +1,14 @@
-new_2-1.gat,35,35,6 script Miner 109,{
- mes "[Miner]";
+new_2-1.gat,35,35,6 script Nathan 109,{
+ mes "[Nathan the Miner]";
mes "It's very dangerous in here";
mes "Be careful";
close;
}
-new_1-1.gat,19,99,0 shop CaveShop 109,525:800,531:3000,530:8000,1199:2
+new_1-1.gat,19,99,0 shop Ishyah 109,525:800,531:3000,530:8000,1199:2
-new_5-1.gat,32,94,6 script Lift 109,{
- mes "[Miner]";
+new_5-1.gat,32,94,6 script Naem 109,{
+ mes "[Naem the Miner]";
mes "Do you want me to lift you to the upper level?";
next;
menu
@@ -23,8 +23,8 @@ notyet:
close;
}
-new_2-1.gat,85,97,6 script LiftDown 109,{
- mes "[Miner]";
+new_2-1.gat,85,97,6 script Naem 109,{
+ mes "[Naem the Miner]";
mes "We discovered an underground palace";
mes "Do you want me to let you in?";
next;
diff --git a/npc/snow-village/sexchanger.txt b/npc/snow-village/sexchanger.txt
index 908df567..a7ffb105 100644
--- a/npc/snow-village/sexchanger.txt
+++ b/npc/snow-village/sexchanger.txt
@@ -1,9 +1,9 @@
-new_11-1.gat,50,49,0 script Sexchanger 136,{
- mes "[Sexchanger]";
+new_11-1.gat,50,49,0 script Xanith 136,{
+ mes "[Xanith the Surgeon]";
mes "Are you tired of being what you are?";
next;
- mes "[Sexchanger]";
+ mes "[Xanith the Surgeon]";
mes "Would you maybe be interested in a sex change?";
next;
diff --git a/npc/snow-village/shops.txt b/npc/snow-village/shops.txt
index f6c28dbe..fdd18000 100644
--- a/npc/snow-village/shops.txt
+++ b/npc/snow-village/shops.txt
@@ -1,5 +1,5 @@
// Clothes shop
-new_13-1.gat,27,26,0 shop Tailor 137,523:2000,524:1600,543:5000,544:800,546:10000,586:1000,610,2000
+new_13-1.gat,27,26,0 shop Taylor 137,523:2000,524:1600,543:5000,544:800,546:10000,586:1000,610,2000
// Weapons shop
new_13-1.gat,25,65,0 shop Bracco 135,1201:50,521:1000,522:100
// Potions shop
diff --git a/npc/tulimshar-casino/casino.txt b/npc/tulimshar-casino/casino.txt
index c0a0a671..39cebff3 100644
--- a/npc/tulimshar-casino/casino.txt
+++ b/npc/tulimshar-casino/casino.txt
@@ -16,9 +16,9 @@ new_8-1.gat,32,74 warp tohall 1,0,new_8-1.gat,68,23
new_8-1.gat,26,26,0 shop InnKeeper 112,539:175,513:20,519
-new_8-1.gat,103,26,0 script Waitress 118,{
+new_8-1.gat,103,26,0 script Rebeca 118,{
if (zeny < 100) goto L_NoMoney;
- mes "[Rebecca]";
+ mes "[Rebecca the Waitress]";
mes "Would you like to rest? It's only 100 gp.";
next;
@@ -39,8 +39,8 @@ L_NoMoney:
close;
}
-new_8-1.gat,24,23,0 script RoyalGuard 125,{
- mes "[Royal Guard]";
+new_8-1.gat,24,23,0 script Phaet 125,{
+ mes "[Phaet the Royal Guard]";
mes "Hey, you seem tough enough! Would you like to prove your skills? I'll let you in the arena if you give me 1000 gp. You can fight against other players there.";
next;
@@ -62,8 +62,8 @@ L_NoMoney:
close;
}
-new_8-1.gat,134,23,0 script Worker 117,{
- mes "[Valdo]";
+new_8-1.gat,134,23,0 script Valdo 117,{
+ mes "[Valdo the Worker]";
mes "Please let me work, I'm really in a hurry!";
close;
}
diff --git a/npc/tulimshar/banker.txt b/npc/tulimshar/banker.txt
index 7cd4a2b3..ee5f5b7f 100644
--- a/npc/tulimshar/banker.txt
+++ b/npc/tulimshar/banker.txt
@@ -1 +1 @@
-new_3-1.gat,27,73,0 script Banker 107,{mes "[Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;} \ No newline at end of file
+new_3-1.gat,27,73,0 script Phaet 107,{mes "[Phaet the Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;} \ No newline at end of file
diff --git a/npc/tulimshar/barber.txt b/npc/tulimshar/barber.txt
index 35104b2d..905da5e5 100644
--- a/npc/tulimshar/barber.txt
+++ b/npc/tulimshar/barber.txt
@@ -1,5 +1,5 @@
-new_3-1.gat,102,31,0 script Barber 100,{
- mes "[Barber]";
+new_3-1.gat,102,31,0 script Nicolas 100,{
+ mes "[Nicolas the Barber]";
mes "I'm the greatest barber in the whole mana world! Would you like a change of style or color?";
next;
diff --git a/npc/tulimshar/children.txt b/npc/tulimshar/children.txt
index 0dcffd57..3fc41f98 100644
--- a/npc/tulimshar/children.txt
+++ b/npc/tulimshar/children.txt
@@ -1,4 +1,4 @@
-new_3-1.gat,57,70,0 script Child1 108,{
+new_3-1.gat,57,70,0 script Aisha 108,{
set @TEMP,rand(7);
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
@@ -10,42 +10,42 @@ new_3-1.gat,57,70,0 script Child1 108,{
if(@TEMP == 0) goto L_1;
L_1:
- mes "[Child]";
+ mes "[Aisha]";
mes "Maggots are soo slimey!";
close;
L_2:
- mes "[Child]";
+ mes "[Aisha]";
mes "Want to play ball with me?";
close;
L_3:
- mes "[Child]";
+ mes "[Aisha]";
mes "Monsters roam the land, i hate scorpions!";
close;
L_4:
- mes "[Child]";
+ mes "[Aisha]";
mes "When i grow up, I want to be strong enough to kill a scorpion!";
close;
L_5:
- mes "[Child]";
+ mes "[Aisha]";
mes "Items dropped by monsters can be sold.";
close;
L_6:
- mes "[Child]";
+ mes "[Aisha]";
mes "Items such as foods, can be eaten to regain Health Points.";
close;
L_7:
- mes "[Child]";
+ mes "[Aisha]";
mes "I want to be a Doctor when i grow up!";
close;
}
-new_3-1.gat,120,33,0 script Child2 103,{
+new_3-1.gat,120,33,0 script Nina 103,{
set @TEMP,rand(7);
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
@@ -57,37 +57,37 @@ new_3-1.gat,120,33,0 script Child2 103,{
if(@TEMP == 0) goto L_1;
L_1:
- mes "[Child]";
+ mes "[Nina]";
mes "If i learned anything from school, Grenxen founded Tulimshar.";
close;
L_2:
- mes "[Child]";
+ mes "[Nina]";
mes "When i was picking rocks from the field, i saw a red scorpion.";
close;
L_3:
- mes "[Child]";
+ mes "[Nina]";
mes "Its polite to state your name before talking to anyone.";
close;
L_4:
- mes "[Child]";
+ mes "[Nina]";
mes "I have a Scorpion Doll!";
close;
L_5:
- mes "[Child]";
+ mes "[Nina]";
mes "I carry spare Cactus Juices while on the field.";
close;
L_6:
- mes "[Child]";
+ mes "[Nina]";
mes "Items such as foods, can be eaten to regain Health Points.";
close;
L_7:
- mes "[Child]";
+ mes "[Nina]";
mes "Grenxen is the Demon that founded Tulimshar.";
close;
}
diff --git a/npc/tulimshar/elanore.txt b/npc/tulimshar/elanore.txt
index 6348dd6c..2158c315 100644
--- a/npc/tulimshar/elanore.txt
+++ b/npc/tulimshar/elanore.txt
@@ -16,7 +16,7 @@ new_3-1.gat,40,66,0 script Elanore 108,{
Heal1:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "You don't look too well, let me treat your wounds.";
@@ -28,7 +28,7 @@ Heal1:
Heal2:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "I will make quick work of your wounds.";
@@ -40,7 +40,7 @@ Heal2:
Heal3:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Need a healing?.";
@@ -52,7 +52,7 @@ Heal3:
Heal4:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Sometimes you just need to run from battle.";
@@ -74,7 +74,7 @@ Heal_L:
Heal_1:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Here you go!";
@@ -86,7 +86,7 @@ Heal_1:
Heal_2:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Painless wasnt it?";
@@ -98,7 +98,7 @@ Heal_2:
Heal_3:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "You should be more careful.";
@@ -108,7 +108,7 @@ Heal_3:
Heal_4:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Much better right?!";
@@ -118,7 +118,7 @@ Heal_4:
L_NoHeal:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "I'm sorry but I'm here only to help young people.";
diff --git a/npc/tulimshar/guards.txt b/npc/tulimshar/guards.txt
index cd918c81..e4febfa2 100644
--- a/npc/tulimshar/guards.txt
+++ b/npc/tulimshar/guards.txt
@@ -1,5 +1,5 @@
-new_3-1.gat,48,79,0 script Guard 104,{
- mes "[Guard]";
+new_3-1.gat,48,79,0 script Ekinu 104,{
+ mes "[Ekinu the Town Guard]";
mes "Protecting Tulimshar is my job.";
next;
menu
@@ -15,41 +15,41 @@ L_Tip:
if(@TEMP == 4) goto L_4;
if(@TEMP == 5) goto L_5;
L_1:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Try to carry spare potion when on fields or in dungeons, they will come in handy.";
close;
L_2:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Always carry a map of where you are, ask the Guides in most towns to get one.";
close;
L_3:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "When in a dungeon, monsters are more aggressive than if they were outside.";
close;
L_4:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "When gambling for money in casino's, make sure you have enough emergency money.";
close;
L_5:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Never underestimate the enemy.";
close;
L_0:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Let me think of a few... Oh! Do NOT attack Red scorpions unless you can kill it for sure!";
close;
L_Info:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Sorry I have no information for you, try asking for a tip.";
close;
}
-new_3-1.gat,40,79,0 script SGuard 104,{
- mes "[Soldier]";
+new_3-1.gat,40,79,0 script Ryan 104,{
+ mes "[Ryan the Town Guard]";
mes "ZzzZzzZ...";
next;
- mes "[Soldier]";
+ mes "[Ryan the Town Guard]";
mes "Heh, what?";
mes "I wasn't sleeping, I was just resting my eyes!";
close;
diff --git a/npc/tulimshar/guide.txt b/npc/tulimshar/guide.txt
index 33f380ad..f0bfcd6e 100644
--- a/npc/tulimshar/guide.txt
+++ b/npc/tulimshar/guide.txt
@@ -1,84 +1,84 @@
-new_3-1.gat,33,30,0 script Guide 102,{
- mes "[Guide]";
+new_3-1.gat,33,30,0 script Ian 102,{
+ mes "[Ian the Guide]";
mes "Would you like to know about something?";
next;
menua:
menu "Fighting",L_Fight,"Items",L_Items,"Monsters",L_Monster,"Stylist",L_Style,"Quests",L_Quests,"NPCs",L_NPC,"Commands",L_Comm,"Quick Keys",L_Key,"I know everything!",L_Know;
L_Fight:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "People live in this world by living off of monsters";
mes "You can fight monsters and even players by hitting the [CTRL] key, or left mouse click.";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "If you get tired of pressing the key too much, you can also type shift+ctrl";
mes "This will make your character attack continuously for the time you are inactive.";
next;
goto menua;
L_Items:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are three types of items.";
mes "They can be Consumables, Equipment, or Miscellaneous";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Consumable items such as Potions, can be used only once";
mes "after use, they will dissapear from your inventory.";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Equipment items like Armors, Weapons, Accessories";
mes "can be equipped for fashionable purposes or to raise your status";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Miscellaneous items such as maggot slime, are used";
mes "in creating other items, or just to trade and sell.";
next;
goto menua;
L_Monster:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "In every world, there are beasts. Monsters can be found almost anywhere!~";
mes "To fight them, please read [Fighting] if you do not know how";
next;
mes "There a several types of monsters, Aggressive, Neutral, Assistants";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Agressive monsters know that they are always in danger";
mes "so therefore they always keep their guard up";
mes "Making them attack anybody in sight";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Neutral monsters tend to just lounge around until attacked";
mes "They will leave everything alone unless they are threatened";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Assistants are monsters who help eachother, there havent been any yet";
mes "But there soon will be, These monsters attack in groups if they are threatened";
next;
goto menua;
L_Style:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "The stylist NPC will cut and perm your hair!";
mes "they are known for their hair growth formula";
next;
goto menua;
L_Quests:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are people in the world in need of help!";
mes "Most of these people aren't afraid to give rewards to those who help them";
mes "So be nice and help people along the way!";
next;
goto menua;
L_NPC:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "NPC[Non Playable Characters] are people who are always in the game";
mes "Tending to many variatys of services from just chatting to helping others.";
next;
goto menua;
L_Comm:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are no /Commands available currently";
next;
goto menua;
L_Key:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are many key combinations, press F1 for a short list of them!";
next;
goto menua;
diff --git a/npc/tulimshar/man.txt b/npc/tulimshar/man.txt
index 6fb28fb4..3d0f0d66 100644
--- a/npc/tulimshar/man.txt
+++ b/npc/tulimshar/man.txt
@@ -1,5 +1,5 @@
-new_3-1.gat,114,43,0 script Guard 102,{
- mes "[Man]";
+new_3-1.gat,114,43,0 script Luca 102,{
+ mes "[Luca the Hunter]";
mes "Ouch! It hurts, this wound I got from battle.";
next;
menu "Tell me about it",L_Exp,"Nevermind",L_Nev;
diff --git a/npc/tulimshar/monster_guide.txt b/npc/tulimshar/monster_guide.txt
index bdc709dd..46bf1184 100644
--- a/npc/tulimshar/monster_guide.txt
+++ b/npc/tulimshar/monster_guide.txt
@@ -1,16 +1,16 @@
-new_3-1.gat,46,66,0 script MonsterGuide 102,{
+new_3-1.gat,46,66,0 script Aidan 102,{
if(MPQUEST == 0) goto Register;
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "You currently have " +Mobpt+ " Monster Points. These points are acquired while killing monsters";
close;
Register:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Oh my, you dont seem to be registered as a Quest Participant, would you like to register?";
next;
Choice:
menu "Register",L_R,"Not at the moment",L_N,"Information",L_I;
L_R:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Give me a second to look over your paperwork.";
next;
mes "[Monster Guide]";
@@ -19,11 +19,11 @@ L_R:
set MPQUEST,1;
close;
L_N:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Very well, you dont know what your missing.";
close;
L_I:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Here in The Mana World, there are certain rewards for your vanquishing of foes.";
mes "For example, there are Monster Points, every monster you kill has a certain amount of points that get added to your account.";
mes "The more points you have, the more expensive things you can buy using them.";
diff --git a/npc/tulimshar/rewards_master.txt b/npc/tulimshar/rewards_master.txt
index 7ef95970..fd2ae999 100644
--- a/npc/tulimshar/rewards_master.txt
+++ b/npc/tulimshar/rewards_master.txt
@@ -1,16 +1,16 @@
-new_3-1.gat,55,51,0 script Rewards 106,{
+new_3-1.gat,55,51,0 script Ishi 106,{
if (MPQUEST == 0) goto Register;
if (tvis == 0) set tvis,1;
if (Mobpt < tvis) goto NotEnough;
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "Welcome! I see you have " +Mobpt+ " Monster Points. Would you like to exchange some of those for an item?";
next;
menu "Yes",Y1,"No Thanks",LEAVE;
next;
Register:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below.";
close;
@@ -44,102 +44,102 @@ R_1:
if(@TEMP ==19) goto R1_20;
R1_1:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cactus Drink.";
getitem 501,1;
goto Q;
R1_2:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cactus Potion.";
getitem 502,1;
goto Q;
R1_3:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Casino Coins.";
getitem 503,1;
goto Q;
R1_4:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Decor Candy Cane.";
getitem 504,1;
goto Q;
R1_5:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Maggot Slime.";
getitem 505,1;
goto Q;
R1_6:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Candy Cane.";
getitem 506,1;
goto Q;
R1_7:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Scorpion Stinger.";
getitem 507,1;
goto Q;
R1_8:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Xmas Cake.";
getitem 508,1;
goto Q;
R1_9:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Chocolate Bar.";
getitem 509,1;
goto Q;
R1_10:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Candy.";
getitem 510,1;
goto Q;
R1_11:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Santa Hat.";
getitem 511,1;
goto Q;
R1_12:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Ginger Bread Man.";
getitem 512,1;
goto Q;
R1_13:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cake.";
getitem 513,1;
goto Q;
R1_14:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Candy Cane.";
getitem 514,1;
goto Q;
R1_15:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Purple Present.";
getitem 515,1;
goto Q;
R1_16:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Blue Present.";
getitem 516,1;
goto Q;
R1_17:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Red Scorpion Stinger.";
getitem 517,1;
goto Q;
R1_18:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Bug Leg.";
getitem 518,1;
goto Q;
R1_19:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cherry Cake.";
getitem 519,1;
goto Q;
R1_20:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Easter Egg.";
getitem 520,1;
goto Q;
@@ -152,28 +152,28 @@ R_2:
if(@TEMP ==3) goto R2_4;
R2_1:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got an Arrow.";
getitem 1199,1;
goto Q;
R2_2:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got a Bow.";
getitem 1200,1;
goto Q;
R2_3:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got a Knife.";
getitem 1201,1;
goto Q;
R2_4:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got an Cotton Shirt.";
getitem 1202,1;
goto Q;
NotEnough:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You don't have enough Monster Points for a reward. Kill some more monsters first.";
close;
LEAVE:
diff --git a/npc/western-desert/nomads.txt b/npc/western-desert/nomads.txt
index 391411fe..fbcab292 100644
--- a/npc/western-desert/nomads.txt
+++ b/npc/western-desert/nomads.txt
@@ -1,13 +1,13 @@
-new_1-1.gat,15,67,0 script Nomad1 132,{
- mes "[Nomad]";
+new_1-1.gat,15,67,0 script Samuel 132,{
+ mes "[Samuel the Nomad]";
mes "This is really a nice place.";
mes "Don't you think so?";
close;
}
-new_1-1.gat,18,68,0 script Nomad2 128,{
- mes "[Nomad]";
+new_1-1.gat,18,68,0 script Elijah 128,{
+ mes "[Elijah the Nomad]";
mes "If I only had a tent...";
close;
diff --git a/npc/woodland-village/pirate.txt b/npc/woodland-village/pirate.txt
index 2313cedf..4fe4579a 100644
--- a/npc/woodland-village/pirate.txt
+++ b/npc/woodland-village/pirate.txt
@@ -1,5 +1,5 @@
-new_18-1.gat,136,36,0 script Pirate 138,{
- mes "[Pirate]";
+new_18-1.gat,136,36,0 script Jack 138,{
+ mes "[Jack the Pirate]";
mes "Arrrrh! Tis some kind of treasure map!";
close;
}
diff --git a/npc/woodland/alchemist.txt b/npc/woodland/alchemist.txt
index e065af34..bc373cbe 100644
--- a/npc/woodland/alchemist.txt
+++ b/npc/woodland/alchemist.txt
@@ -1,17 +1,17 @@
-new_9-1.gat,117,77,0 script Alchemist 103,{
- mes "[Alchemist]";
+new_9-1.gat,117,77,0 script Rauk 103,{
+ mes "[Rauk the Alchemist]";
mes "I'm learning the ancient science of the alchemy.";
mes "I already know how to create a couple of potions!!";
next;
- mes "[Alchemist]";
+ mes "[Rauk the Alchemist]";
mes "Do you want me to create one for you?";
next;
menu "Iron potion",L_iron,"Concentration potion",L_concentration,"No thanks.",L_no;
L_iron:
if(countitem(566) < 20) goto L_no_iron;
- mes "[Alchemist]";
+ mes "[Rauk the Alchemist]";
mes "Great! You brought me exactly what I need!";
mes "Here it is your Iron potion.";
delitem 566,20;
@@ -20,7 +20,7 @@ L_iron:
L_concentration:
if(countitem(565) < 20) goto L_no_concentration;
- mes "[Alchemist]";
+ mes "[Rauk the Alchemist]";
mes "Great! You brought me exactly what I need!";
mes "Here it is your Concentration potion.";
delitem 565,20;
@@ -28,12 +28,12 @@ L_concentration:
close;
L_no_iron:
- mes "[Alchemist]";
+ mes "[Rauk the Alchemist]";
mes "You have to bring me 20 small mushrooms.";
close;
L_no_concentration:
- mes "[Alchemist]";
+ mes "[Rauk the Alchemist]";
mes "You have to bring me 20 petals.";
close;
} \ No newline at end of file
diff --git a/npc/woodland/passages.txt b/npc/woodland/passages.txt
index 39622d71..d67e5882 100644
--- a/npc/woodland/passages.txt
+++ b/npc/woodland/passages.txt
@@ -1,7 +1,7 @@
new_9-1.gat,58,91 warp tofield 1,1,new_4-1.gat,15,15
new_9-1.gat,47,102 warp tosouth 2,2,new_14-1.gat,50,25
-new_9-1.gat,73,29,0 script Child 114,{
+new_9-1.gat,73,29,0 script Taro 114,{
mes "[Taro]";
diff --git a/npc/xmas/snowman.txt b/npc/xmas/snowman.txt
index 2cb9c85e..6dbbd001 100644
--- a/npc/xmas/snowman.txt
+++ b/npc/xmas/snowman.txt
@@ -1,4 +1,4 @@
-new_10-1.gat,77,44,0 script Santa 129,{
+new_10-1.gat,77,44,0 script Snowman 129,{
if( ChristmasQuest == 1) goto done;
mes "[Snowman]";
mes "Hello there young man.";
diff --git a/npc/xmas/taro.txt b/npc/xmas/taro.txt
index 6950d957..b3cf4f1d 100644
--- a/npc/xmas/taro.txt
+++ b/npc/xmas/taro.txt
@@ -1,4 +1,4 @@
-new_10-1.gat,57,61,0 script Child 114,{
+new_10-1.gat,57,61,0 script Taro 114,{
mes "[Taro]";
mes "I'm scared!!!";
mes "Bring me back, pleeeease!!!";