diff options
Diffstat (limited to 'npc/new_3-1-tulimshar/bleacher.txt')
-rw-r--r-- | npc/new_3-1-tulimshar/bleacher.txt | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/npc/new_3-1-tulimshar/bleacher.txt b/npc/new_3-1-tulimshar/bleacher.txt new file mode 100644 index 00000000..6a15e273 --- /dev/null +++ b/npc/new_3-1-tulimshar/bleacher.txt @@ -0,0 +1,126 @@ +// + +new_3-1.gat,27,53,0 script Candide 156,{ + mes "[Candide]"; + mes "\"I've figured out how that volcanic ash bleaches cloth."; + mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; + next; + + if (countitem(701) < 3) goto L_no_ash; + + if (zeny < 5000) goto L_no_money; + + menu "I'd like to bleach something", -, + "No thanks", L_close; + +L_bleach_menu: + mes "[Candide]"; + mes "\"What would you like to bleach?\""; + next; + + menu "Cotton shirt", L_cottonshirt,
+ "V-Neck sweater", L_vneck, + "Turtleneck sweater", L_tneck, + "Cotton shorts", L_shorts, + "Cotton skirt", L_skirt, + "Tank top ", L_tanktop,
+ "Short tank top", L_tanktop_short, + "Silk robe", L_robe, + "Nevermind", -; + goto L_close; + +L_cottonshirt:
set @normal, 1202;
+ set @dyeBase, 2050; + goto L_choose_color; + +L_vneck:
set @normal, 624;
+ set @dyeBase, 2060; + goto L_choose_color; + +L_tneck:
set @normal, 564;
+ set @dyeBase, 2070; + goto L_choose_color; + +L_shorts:
set @normal, 586;
+ set @dyeBase, 2110; + goto L_choose_color; + +L_skirt:
set @normal, 632;
+ set @dyeBase, 2100; + goto L_choose_color; + +L_tanktop:
set @normal, 688;
+ set @dyeBase, 2090; + goto L_choose_color; + +L_tanktop_short:
set @normal, 689;
+ set @dyeBase, 2120; + goto L_choose_color; + +L_robe: set @normal, 720; + set @dyeBase, 2080; + goto L_choose_color; + +L_choose_color: + mes "[Candide]"; + mes "\"And the color?\""; + next; + + menu "Red", -, + "Green", -, + "Dark Blue", -, + "Yellow", -, + "Light Blue", -, + "Pink", -, + "Black", -, + "Orange", -, + "Purple", -, + "Dark Green", -; + + set @del, @dyeBase + @menu - 1; + + if (countitem(@del) == 0) goto L_no_item; + + if (countitem(701) < 3) goto L_no_ash; + + if (zeny < 5000) goto L_no_money; + + delitem @del, 1; + getitem @normal, 1; + delitem 701, 3; + set zeny, zeny - 5000; + +L_again: + mes "[Candide]"; + mes "\"Would you like to bleach something else?\""; + next; + + menu "Yes", L_bleach_menu, + "No", L_close; + +L_no_item: + mes "[Candide]"; + mes "\"You don't have one of those.\""; + next; + + goto L_again; + +L_no_ash: + mes "[Candide]"; + mes "\"You don't have enough ash for me to bleach anything."; + mes "I need three piles.\""; + next; + + goto L_close; + +L_no_money: + mes "[Candide]"; + mes "\"You don't have enough gold for me to bleach anything."; + mes "I need 5,000 GP for supplies.\""; + next; + +L_close: + mes "[Candide]"; + mes "\"Come again.\""; + close; +} |