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+// Map: new_28-1
+// This is North-East Woodland.
+//
+
+new_28-1.gat,0,0,0,0 monster Mouboo 1028,5,0,0,Mob28::OnMouboo
+new_28-1.gat,0,0,0,0 monster SpikyMushroom 1019,15,0,0,Mob28::OnSpikyMushroom
+new_28-1.gat,0,0,0,0 monster Flower 1014,15,0,0,Mob28::OnFlower
+
+new_28-1.gat,0,0,0,0 monster Alizarin 1032,1,0,0,Mob28::OnAlizarin
+new_28-1.gat,0,0,0,0 monster Gamboge 1031,1,0,0,Mob28::OnGamboge
+new_28-1.gat,0,0,0,0 monster Cobalt 1030,1,0,0,Mob28::OnCobalt
+new_28-1.gat,0,0,0,0 monster Mauve 1029,1,0,0,Mob28::OnMauve
+
+new_28-1.gat,0,0,0,0 monster Alizarin 1032,2,2700000,1800000,Mob28::OnAlizarin
+new_28-1.gat,0,0,0,0 monster Gamboge 1031,2,2700000,1800000,Mob28::OnGamboge
+new_28-1.gat,0,0,0,0 monster Cobalt 1030,2,2700000,1800000,Mob28::OnCobalt
+new_28-1.gat,0,0,0,0 monster Mauve 1029,2,2700000,1800000,Mob28::OnMauve
+
+new_28-1.gat,0,0,0,0 monster SilkWorm 1035,4,6000,3000,Mob28::OnSilkWorm
+
+new_28-1.gat,0,0,0 script Mob28 -1,{
+OnMouboo:
+ set @mobID, 1028;
+ callfunc "MobPoints";
+ break;
+
+OnSpikyMushroom:
+ set @mobID, 1019;
+ callfunc "MobPoints";
+ break;
+
+OnFlower:
+ set @mobID, 1014;
+ callfunc "MobPoints";
+ break;
+
+OnAlizarin:
+ set @mobID, 1032;
+ callfunc "MobPoints";
+ break;
+
+OnGamboge:
+ set @mobID, 1031;
+ callfunc "MobPoints";
+ break;
+
+OnCobalt:
+ set @mobID, 1030;
+ callfunc "MobPoints";
+ break;
+
+OnMauve:
+ set @mobID, 1029;
+ callfunc "MobPoints";
+ break;
+
+OnSilkWorm:
+ set @mobID, 1035;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}