diff options
Diffstat (limited to 'npc/functions/banker.txt')
-rw-r--r-- | npc/functions/banker.txt | 40 |
1 files changed, 31 insertions, 9 deletions
diff --git a/npc/functions/banker.txt b/npc/functions/banker.txt index 00f033c9..3c060071 100644 --- a/npc/functions/banker.txt +++ b/npc/functions/banker.txt @@ -1,6 +1,7 @@ // function script Banker { + if (BankAccount > 0) callsub S_MoveAccount; L_Start: @@ -13,13 +14,16 @@ L_Start: "Withdraw", L_With, "Check my balance", L_Balance, "Open my storage", L_Storage, + "Change Bank Options", L_Change, "Nevermind", L_Nev; - + close; - + // need to close window before opening storage. L_Storage: + if (#BankOptions & OPT_STORAGE_CLOSE) close2; openstorage; + if (#BankOptions & OPT_STORAGE_CLOSE) end; goto L_Start; L_Dep: @@ -40,7 +44,7 @@ L_Dep: "I've changed my mind", L_Start, "Quit", -; return; - + L_Dep_Input: input @Amount; if (@Amount >= 0) goto L_Dep_Continue; @@ -96,13 +100,13 @@ L_Dep_1kk: L_Dep_All: if (zeny<1) goto L_NoMoney; set @Amount, zeny; - + L_Dep_Continue: if (zeny < @Amount) goto L_NoMoney; set zeny, zeny - @Amount; set #BankAccount, #BankAccount + @Amount; goto L_Balance; - + L_With: mes "[" + @npcname$ + "]"; mes "\"How much would you like to withdraw?\""; @@ -182,25 +186,43 @@ L_With_Continue: set zeny, zeny + @Amount; set #BankAccount, #BankAccount - @Amount; goto L_Balance; - + L_Balance: mes "[" + @npcname$ + "]"; mes "\"Your current bank balance is:"; mes #BankAccount + " GP\""; + if (#BankOptions & OPT_BANK_CLOSE) close; goto L_Start; - + L_Nev: mes "[" + @npcname$ + "]"; mes "\"Goodbye then.\""; return; - + L_NoMoney: mes "[" + @npcname$ + "]"; mes "\"Oh dear, it seems that you don't have enough money.\""; goto L_Start; - + S_MoveAccount: set #BankAccount, #BankAccount + BankAccount; set BankAccount, 0; return; + +L_Change: + setarray @menuitems$, "Keep the current settings", "Close NPC dialog after selecting storage option", "Close NPC dialog after checking your balance"; + if (#BankOptions & OPT_STORAGE_CLOSE) set @menuitems$[1], "Return to main menu after leaving storage"; + if (#BankOptions & OPT_BANK_CLOSE) set @menuitems$[2], "Return to main menu after leaving bank"; + menu + @menuitems$[0], L_Start, + @menuitems$[1], L_Change_Storage, + @menuitems$[2], L_Change_Bank; + +L_Change_Storage: + set #BankOptions, (#BankOptions ^ OPT_STORAGE_CLOSE); + goto L_Start; + +L_Change_Bank: + set #BankOptions, (#BankOptions ^ OPT_BANK_CLOSE); + goto L_Start; } |