diff options
Diffstat (limited to 'npc/025-3/barriers.txt')
-rw-r--r-- | npc/025-3/barriers.txt | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt index e7a6eb71..28e8e680 100644 --- a/npc/025-3/barriers.txt +++ b/npc/025-3/barriers.txt @@ -16,7 +16,7 @@ L_StartFight: set $@cave1fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave1start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -28,9 +28,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone1 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone1, 1; end; L_Block: @@ -49,7 +49,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave1fighter$)); warp "025-3.gat", 78, 129; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave1, 0; set $@cave1_kills, 0; set $@cave1start, 0; @@ -96,7 +96,7 @@ L_StartFight: set $@cave2fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave2start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -108,9 +108,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone2 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone2, 1; end; L_Block: @@ -129,7 +129,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave2fighter$)); warp "025-3.gat", 53, 109; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave2, 0; set $@cave2_kills, 0; set $@cave2start, 0; @@ -175,7 +175,7 @@ L_StartFight: set $@cave3fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave3start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -187,9 +187,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone3 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone3, 1; end; L_Block: @@ -208,7 +208,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave3fighter$)); warp "025-3.gat", 71, 85; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave3, 0; set $@cave3_kills, 0; set $@cave3start, 0; @@ -254,7 +254,7 @@ L_StartFight: set $@cave4fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave4start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -266,9 +266,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone4 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone4, 1; end; L_Block: @@ -287,7 +287,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave4fighter$)); warp "025-3.gat", 80, 85; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave4, 0; set $@cave4_kills, 0; set $@cave4start, 0; @@ -333,7 +333,7 @@ L_StartFight: set $@cave5fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave5start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -345,9 +345,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone5 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone5, 1; end; L_Block: @@ -366,7 +366,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave5fighter$)); warp "025-3.gat", 71, 32; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave5, 0; set $@cave5_kills, 0; set $@cave5start, 0; @@ -412,7 +412,7 @@ L_StartFight: set $@cave6fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave6start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -424,9 +424,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone6 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone6, 1; end; L_Block: @@ -445,7 +445,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave6fighter$)); warp "025-3.gat", 128, 37; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave6, 0; set $@cave6_kills, 0; set $@cave6start, 0; @@ -491,7 +491,7 @@ L_StartFight: set $@cave7fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave7start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -503,9 +503,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone7 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone7, 1; end; L_Block: @@ -524,7 +524,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave7fighter$)); warp "025-3.gat", 70, 59; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave7, 0; set $@cave7_kills, 0; set $@cave7start, 0; @@ -570,7 +570,7 @@ L_StartFight: set $@cave8fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave8start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -582,9 +582,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone8 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone8, 1; end; L_Block: @@ -603,7 +603,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave8fighter$)); warp "025-3.gat", 138, 94; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave8, 0; set $@cave8_kills, 0; set $@cave8start, 0; @@ -649,7 +649,7 @@ L_StartFight: set $@cave9fighterdeaths, PC_DIE_COUNTER; startnpctimer; set $@cave9start, gettimetick(2); - message strcharinfo(0), "This is the message that you receive when you enter the cave"; + message strcharinfo(0), "As you enter, you feel evil forces filling up this cave."; end; L_SomeoneInside: @@ -661,9 +661,9 @@ L_AlreadyDone: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone9 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone9, 1; end; L_Block: @@ -682,7 +682,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave9fighter$)); warp "025-3.gat", 138, 158; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave9, 0; set $@cave9_kills, 0; set $@cave9start, 0; @@ -720,7 +720,7 @@ L_AlreadyClean: //Check if you can enter this cave if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight; - message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But you can't enter before you defeat the monsters in the other caves."; + message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But don't have enough of a particular force to enter, you are too frightened."; end; L_StartFight: @@ -739,9 +739,9 @@ L_SomeoneInside: end; L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; + if (@juliadone10 == 1) end; + message strcharinfo(0), "There is nothing anymore for me inside this cave."; + set @juliadone10, 1; end; OnTimer5000: @@ -757,7 +757,7 @@ OnTimer5000: L_Cleaning: attachrid(getcharid(3,$@cave10fighter$)); warp "025-3.gat", 77, 168; - message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave."; + message strcharinfo(0), "You took too much time to free this cave from evil forces."; set $@wave_cave10, 0; set $@cave10_kills, 0; set $@cave10start, 0; |