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-rwxr-xr-xnpc/001-1_Tulimshar/bernard.txt34
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/001-1_Tulimshar/bernard.txt b/npc/001-1_Tulimshar/bernard.txt
index efef3167..1cf63d8c 100755
--- a/npc/001-1_Tulimshar/bernard.txt
+++ b/npc/001-1_Tulimshar/bernard.txt
@@ -12,20 +12,20 @@
L_Opening0:
mes "[Bernard]";
- mes "\"In Tulimshar, there are a lot of maggots. I need a favor, please help me. Will you?\"";
+ mes "\"Tulimshar is crawling with maggots. Hey, I need a favor, could you help me a bit?\"";
next;
goto L_Ask;
L_Opening1:
mes "[Bernard ]";
- mes "\"The taste of maggots in soup is... unforgettable, taste so good. Will you help me kill some?\"";
+ mes "\"The taste of maggots in soup is... unforgettable, they taste simply divine! Would you help me kill some?\"";
next;
goto L_Ask;
L_Ask:
menu
- "Yes", L_Yes,
- "No", L_No;
+ "Yes.", L_Yes,
+ "No.", L_No;
L_Yes:
set @TEMP, rand(2);
@@ -34,7 +34,7 @@ L_Yes:
L_Req0:
mes "[Bernard]";
- mes "\"I need a [Roasted Maggot] for my soup.\"";
+ mes "\"Great! I need a [Roasted Maggot] for my soup.\"";
next;
goto L_Set;
@@ -47,14 +47,14 @@ L_Req1:
L_Set:
set TMW_Quest,1;
mes "[Bernard]";
- mes "\"Please bring me it!\"";
+ mes "\"Please bring it to me!\"";
close;
L_Progress:
if (countitem("RoastedMaggot") < 1) goto L_NotEnough;
mes "[Bernard]";
- mes "\"Perfect! It's perfect !";
- mes "You brought me my Roasted Maggot! Here, have some cake.\"";
+ mes "\"Oooh, perfect! It's perfect!";
+ mes "You brought me my Roasted Maggot! Here, have some cake for your troubles.\"";
getinventorylist;
if (@inventorylist_count - (countitem("RoastedMaggot") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany;
delitem "RoastedMaggot", 1;
@@ -66,8 +66,8 @@ L_Progress:
L_Progress2:
if (countitem("MaggotSlime") < 3) goto L_NotEnough1;
mes "[Bernard]";
- mes "\"Nice ! It'll perfect, so perfect !";
- mes "You brought me the 3 maggots slimes! Here, have some beer.\"";
+ mes "\"Nice! They're perfect, just perfect!";
+ mes "You brought me the 3 maggot slimes! Here, have some beer as reward.\"";
getinventorylist;
if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("Beer") == 0) )) goto L_TooMany;
delitem "MaggotSlime", 3;
@@ -79,28 +79,28 @@ L_Progress2:
L_NotEnough:
mes "[Bernard]";
- mes "\"Please hurry and bring me a [Roasted Maggot].\"";
+ mes "\"Oh, please hurry and bring me a [Roasted Maggot]. I'm yearning for maggot soup!\"";
close;
L_NotEnough1:
mes "[Bernard]";
- mes "\"Please hurry and bring me 3 [Maggot Slime]s.\"";
+ mes "\"Please do hurry and bring me 3 [Maggot Slime]s, so I can finish my soup!\"";
close;
L_Done1:
mes "[Bernard]";
- mes "\"Thank you so much !\"";
- mes "\"But something is missing to make the soup creamy!\"";
+ mes "\"Thank you so much!\"";
+ mes "\"But... something is missing to make the soup creamy.\"";
next;
- mes "\"I need 3 [Maggot Slime]s for the soup.\"";
- mes "\"Bring me them. I'll give you something if you do.\"";
+ mes "\"I need 3 [Maggot Slime]s for that.\"";
+ mes "\"Bring them to me, and I'll give you something nice.\"";
set TMW_Quest,3;
close;
L_Done2:
mes "[Bernard]";
- mes "\"I didn't tell you, I also put beer in my soup. I hope you like beer as much as I do because..\"";
+ mes "\"I didn't mention it before, but I also put beer in my soup. I hope you like beer as much as I do, because, you see...\"";
next;
mes "\"Beer is life!\"";
close;