diff options
Diffstat (limited to 'conf/magic.conf.template')
-rw-r--r-- | conf/magic.conf.template | 113 |
1 files changed, 97 insertions, 16 deletions
diff --git a/conf/magic.conf.template b/conf/magic.conf.template index 931fb678..f208b440 100644 --- a/conf/magic.conf.template +++ b/conf/magic.conf.template @@ -583,7 +583,7 @@ SPELL lay-on-hands (target : STRING) : "#L10" = ) ELSE (target = pc(target); needed = max_hp(target) - hp(target);) - + pay_fraction = max(80, 200 - (vit(caster) + (spellpower / 10))); # Pay at least 40% payment = (needed * pay_fraction) / 200; available = hp(caster) - (max_hp(caster) / 20); @@ -685,7 +685,7 @@ SPELL magic-knuckles : "#W12" = REQUIRE skill(caster, MAGIC) > level, REQUIRE skill(caster, school) > level, (REQUIRE skill(caster, school) > 3 OR COMPONENTS ["Beer"])) - => + => EFFECT CALL adjust_spellpower(WAR); str = str(caster); CALL install_melee_spell(10 + spellpower / 10, 1300, 34); @@ -786,13 +786,13 @@ PROCEDURE shear-drop2(target, target2, item, prob, item2, prob2) = THEN (IF (score < prob) THEN drop_item_for(place, item, 1, 60000, caster, 5000); ELSE CALL shear-drop(target, target2, item2, prob2 + prob);) - + PROCEDURE shear-drop3(target, target2, item, prob, item2, prob2, item3, prob3) = IF (target = name || target2 = name) THEN (IF (score < prob) THEN drop_item_for(place, item, 1, 60000, caster, 5000); ELSE CALL shear-drop2(target, target2, item2, prob2 + prob, item3, prob3 + prob);) - + SPELL shear : "#N14" = LET level = 1 @@ -823,7 +823,7 @@ SPELL shear : "#N14" = THEN { set @value, 1; callfunc "QuestSagathaHappy"; }; ) - + SPELL barrier (target : PC) : "#A10" = LET level = 1 @@ -904,7 +904,7 @@ SPELL reveal : "#G11" = DO IF has_shroud(target) && level(caster) * 2 > level(target) THEN (unshroud(target); sfx(target, SFX_DEFAULT, 500);) - + SPELL enchant-lifestone : "#G12" = LET level = 1 @@ -1022,7 +1022,7 @@ SPELL fire-ball : "#W22" = CALL elt_damage (target, (damage * 3) / divisor, (damage_bonus * 3) / divisor, ELT_WATER, ELT_FIRE, 15); ) -SPELL summon-partner : "#A23" = +SPELL summon-partner : "#A23" = LET level = 2 school = ASTRAL IN (MANA 30, CASTTIME 2000, @@ -1055,7 +1055,7 @@ SPELL summon-partner : "#A23" = # Level 4 spells #-------------------------------------------------------------------------------- -SPELL shroud : "#N40" = +SPELL shroud : "#N40" = LET level = 4 school = NATURE IN (MANA 40, CASTTIME 400, @@ -1064,7 +1064,7 @@ SPELL shroud : "#N40" = => EFFECT CALL default_effect(); shroud(caster, 0x04); -SPELL teleport (destination : STRING) : "#A40" = +SPELL teleport (destination : STRING) : "#A40" = LET level = 4 school = ASTRAL IN (MANA 80, CASTTIME 400, @@ -1156,27 +1156,27 @@ PROCEDURE debug_mod(name, delta) = ELSE IF (name = "elanore-sub") THEN CALL debug_xmod("QUEST_MAGIC2", 0xf, 12, delta); ELSE message(caster, "Unknown"); -SPELL debug-up1 (name : STRING) : "debug+1" = +SPELL debug-up1 (name : STRING) : "debug+1" = REQUIRE DEBUG => EFFECT CALL debug_mod(name, 1); -SPELL debug-down1 (name : STRING) : "debug-1" = +SPELL debug-down1 (name : STRING) : "debug-1" = REQUIRE DEBUG => EFFECT CALL debug_mod(name, 0 - 1); -SPELL debug-up16 (name : STRING) : "debug+16" = +SPELL debug-up16 (name : STRING) : "debug+16" = REQUIRE DEBUG => EFFECT CALL debug_mod(name, 16); -SPELL debug-down16 (name : STRING) : "debug-16" = +SPELL debug-down16 (name : STRING) : "debug-16" = REQUIRE DEBUG => EFFECT CALL debug_mod(name, 0 - 16); -SPELL debug-up256 (name : STRING) : "debug+256" = +SPELL debug-up256 (name : STRING) : "debug+256" = REQUIRE DEBUG => EFFECT CALL debug_mod(name, 256); -SPELL debug-down256 (name : STRING) : "debug-256" = +SPELL debug-down256 (name : STRING) : "debug-256" = REQUIRE DEBUG => EFFECT CALL debug_mod(name, 0 - 256); @@ -1221,7 +1221,7 @@ NONMAGIC SILENT SPELL marriage (target : PC) : "marry" = THEN (message(caster, "You must both be wearing your wedding rings!"); ABORT;) script_target = target; - { + { announce @caster_name$ + " is asking " + strcharinfo(0) + " for marriage.", 2; mes @caster_name$ + " wishes to marry you."; mes "Do you accept?"; @@ -1599,6 +1599,87 @@ NONMAGIC SPELL hug5 (target : STRING) : "*hugs" = REQUIRE ((rdistance(location(c || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1)) => EFFECT CALL hug_tree(target); +NONMAGIC SPELL towelanswer00a : "###towel 00a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer00b : "###towel 00b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer01a : "###towel 01a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer01b : "###towel 01b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer02a : "###towel 02a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer02b : "###towel 02b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer03a : "###towel 03a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer03b : "###towel 03b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer04a : "###towel 04a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer04b : "###towel 04b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer05a : "###towel 05a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer05b : "###towel 05b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer05c : "###towel 05c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer05d : "###towel 05d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer06a : "###towel 06a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer06b : "###towel 06b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer06c : "###towel 06c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer06d : "###towel 06d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer07a : "###towel 07a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer07b : "###towel 07b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer08a : "###towel 08a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer08b : "###towel 08b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer08c : "###towel 08c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer08d : "###towel 08d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer09a : "###towel 09a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer09b : "###towel 09b" = EFFECT { message strcharinfo(0), ""; }; + +NONMAGIC SPELL towelanswer10a : "###towel 10a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer10b : "###towel 10b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer11a : "###towel 11a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer11b : "###towel 11b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer12a : "###towel 12a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer12b : "###towel 12b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer13a : "###towel 13a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer13b : "###towel 13b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer14a : "###towel 14a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer14b : "###towel 14b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer15a : "###towel 15a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer15b : "###towel 15b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer15c : "###towel 15c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer16a : "###towel 16a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer16b : "###towel 16b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer17a : "###towel 17a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer17b : "###towel 17b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer18a : "###towel 18a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer18b : "###towel 18b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer18c : "###towel 18c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer18d : "###towel 18d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer19a : "###towel 19a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer19b : "###towel 19b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer19c : "###towel 19c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer19d : "###towel 19d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer110a : "###towel 110a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer110b : "###towel 110b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer111a : "###towel 111a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer111b : "###towel 111b" = EFFECT { message strcharinfo(0), ""; }; + +NONMAGIC SPELL towelanswer20a : "###towel 20a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer20b : "###towel 20b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer20c : "###towel 20c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer20d : "###towel 20d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer21a : "###towel 21a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer21b : "###towel 21b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer22a : "###towel 22a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer22b : "###towel 22b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer23a : "###towel 23a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer23b : "###towel 23b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer24a : "###towel 24a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer24b : "###towel 24b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer25a : "###towel 25a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer25b : "###towel 25b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer26a : "###towel 26a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer26b : "###towel 26b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer26c : "###towel 26c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer26d : "###towel 26d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer27a : "###towel 27a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer27b : "###towel 27b" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer27c : "###towel 27c" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer27d : "###towel 27d" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer28a : "###towel 28a" = EFFECT { message strcharinfo(0), ""; }; +NONMAGIC SPELL towelanswer28b : "###towel 28b" = EFFECT { message strcharinfo(0), ""; }; #-------------------------------------------------------------------------------- # Teleport anchors |