diff options
-rw-r--r-- | npc/functions/banker.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/functions/banker.txt b/npc/functions/banker.txt index 37024d96..3c060071 100644 --- a/npc/functions/banker.txt +++ b/npc/functions/banker.txt @@ -16,9 +16,9 @@ L_Start: "Open my storage", L_Storage, "Change Bank Options", L_Change, "Nevermind", L_Nev; - + close; - + // need to close window before opening storage. L_Storage: if (#BankOptions & OPT_STORAGE_CLOSE) close2; @@ -44,7 +44,7 @@ L_Dep: "I've changed my mind", L_Start, "Quit", -; return; - + L_Dep_Input: input @Amount; if (@Amount >= 0) goto L_Dep_Continue; @@ -100,13 +100,13 @@ L_Dep_1kk: L_Dep_All: if (zeny<1) goto L_NoMoney; set @Amount, zeny; - + L_Dep_Continue: if (zeny < @Amount) goto L_NoMoney; set zeny, zeny - @Amount; set #BankAccount, #BankAccount + @Amount; goto L_Balance; - + L_With: mes "[" + @npcname$ + "]"; mes "\"How much would you like to withdraw?\""; @@ -186,31 +186,31 @@ L_With_Continue: set zeny, zeny + @Amount; set #BankAccount, #BankAccount - @Amount; goto L_Balance; - + L_Balance: mes "[" + @npcname$ + "]"; mes "\"Your current bank balance is:"; mes #BankAccount + " GP\""; if (#BankOptions & OPT_BANK_CLOSE) close; goto L_Start; - + L_Nev: mes "[" + @npcname$ + "]"; mes "\"Goodbye then.\""; return; - + L_NoMoney: mes "[" + @npcname$ + "]"; mes "\"Oh dear, it seems that you don't have enough money.\""; goto L_Start; - + S_MoveAccount: set #BankAccount, #BankAccount + BankAccount; set BankAccount, 0; return; L_Change: - setarray @menuitems$, "Keep the current settings", "Close NPC dialog after selecting storage option", "Close NPC dialog after using bank"; + setarray @menuitems$, "Keep the current settings", "Close NPC dialog after selecting storage option", "Close NPC dialog after checking your balance"; if (#BankOptions & OPT_STORAGE_CLOSE) set @menuitems$[1], "Return to main menu after leaving storage"; if (#BankOptions & OPT_BANK_CLOSE) set @menuitems$[2], "Return to main menu after leaving bank"; menu |