diff options
-rw-r--r-- | db/item_db.txt | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index 2f8f4dc6..760b38aa 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -46,10 +46,10 @@ 544, SilkHeadband, Silk Headband, 5, 5000, 2000, 10, , 10, , -10, 0, 2, 256, , 0, 0, {}, {} 545, ForestBow, Forest Bow, 4, 5000, 2500, 80, 70, , 5, , 0, 2, 34, 1, 0, 11, {}, {} 546, DesertShirt, Desert Shirt, 5, 2000, 1000, 30, , 6, , -18, 0, 2, 512, , 0, 0, {}, {} -547, Bardiche, Bardiche, 5, 20, 10, 10, , 100, 1, -200, 0, 2, 2, , 0, 0, {}, {} -548, Halberd, Halberd, 4, 20, 10, 10, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, {} -549, Axe, Axe, 4, 20, 10, 10, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, {} -550, BlacksmithsAxe, Blacksmith's Axe, 4, 20, 10, 10, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, {} +547, Bardiche, Bardiche, 5, 20, 10, 10, , 100, 1, -200, 0, 2, 2, , 0, 0, {}, { callfunc "UnreleasedItem"; } +548, Halberd, Halberd, 4, 20, 10, 10, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } +549, Axe, Axe, 4, 20, 10, 10, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } +550, BlacksmithsAxe, Blacksmith's Axe, 4, 20, 10, 10, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } 551, AquaHint, Aqua Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} 552, MagentaHint, Magenta Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} 553, YellowHint, Yellow Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} @@ -71,19 +71,19 @@ 569, RawLog, Raw Log, 3, 20, 10, 10, , , , , , , , , , , {}, {} 570, BoneKnife, Bone Knife, 4, 10000, 6000, 120, 115, , 1, , 0, 2, 2, 1, 1, 1, {}, {} 571, Setzer, Setzer, 4, 20000, 8000, 80, 110, , 1, , 0, 2, 2, 1, 1, 3, {}, {} -572, Scimitar, Scimitar, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -573, Falchion, Falchion, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -574, Scorpion, Scorpion, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -575, DesertBow, Desert Bow, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 34, 1, 1, 11, {}, {} -576, Beheader, Beheader, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -577, BoneDarts, Bone Darts, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -578, SandCutter, Sand Cutter, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -579, RockKnife, Rock Knife, 4, 15000, 7500, 100, 300, , 1, , 0, 2, 34, 1, 1, 1, {}, {} -580, StaffOfLife, Staff of Life, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -581, CrescentRod, Crescent Rod, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -583, StaffOfIce, Staff of Ice, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -584, Jackal, Jackal, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +572, Scimitar, Scimitar, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +573, Falchion, Falchion, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +574, Scorpion, Scorpion, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +575, DesertBow, Desert Bow, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 34, 1, 1, 11, {}, { callfunc "UnreleasedItem"; } +576, Beheader, Beheader, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +577, BoneDarts, Bone Darts, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +578, SandCutter, Sand Cutter, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +579, RockKnife, Rock Knife, 4, 15000, 7500, 100, 300, , 1, , 0, 2, 34, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +580, StaffOfLife, Staff of Life, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +581, CrescentRod, Crescent Rod, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +583, StaffOfIce, Staff of Ice, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +584, Jackal, Jackal, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } 585, ScarabArmlet, Scarab Armlet, 5, 8000, 4000, 100, , 0, , 5, 0, 2, 32, , 1, 1, {}, {} 586, CottonShorts, Cotton Shorts, 5, 1000, 500, 10, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} //587, RESERVED, Sword, , , , , , , , , , , , , , , {}, {} @@ -220,8 +220,8 @@ 718, SilkCocoon, Silk Cocoon, 3, 200, 3, 1, , , , , , , , , , , {}, {} 719, GreenApple, Green Apple, 0, 10, 4, 5, , , , , , 2, , , 0, , { itemheal 45, 0; }, {} 720, SilkRobe, Silk Robe, 5, 8000, 4000, 5, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 60, , 4, , 20, 0, 2, 256, , 0, 0, {}, { bonus bMaxSP, 20; } -722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 40, , 7, , 10, 0, 2, 256, , 0, 0, {}, { bonus bMdef, 20; } +721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 60, , 4, , 20, 0, 2, 256, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bMaxSP, 20; } +722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 40, , 7, , 10, 0, 2, 256, , 0, 0, {}, { callfunc "UnreleasedItem";bonus bMdef, 20; } 723, DesertHat, Desert Hat, 5, 5000, 1000, 10, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} 724, CottonHeadband, Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} 725, GMCap, GM Cap, 5, 2000, 500, 10, , 5, , 5, 0, 2, 256, , 0, 0, {}, {} @@ -230,7 +230,7 @@ 728, MoubooFigurine, Mouboo Figurine, 3, 0, 0, 1, , , , , , , , , , , {}, {} 729, WarpedLog, Warped Log, 3, 0, 0, 2, , , , , , , , , , , {}, {} 730, Lifestone, Lifestone, 3, 0, 0, 1, , , , , , , , , , , {}, {} -731, AssassinPants, Assassin Pants, 5, 10000, 3000, 10, , 5, , -5, 0, 2, 1, , 0, 0, {}, { bonus bAgi, 8; } +731, AssassinPants, Assassin Pants, 5, 10000, 3000, 10, , 5, , -5, 0, 2, 1, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi, 8; } 732, DruidTreeBranch, Druid Tree Branch, 3, 0, 0, 2, , , , , , , , , , , {}, {} 733, PurificationPotion, Purification Potion, 0, 0, 0, 5, , , , , , 2, , , , , { callfunc "usePurificationPotion"; }, {} 734, BlackBoots, Black Boots, 5, 20000, 3000, 35, , 4, , -10, 0, 2, 64, , 0, 0, {}, {} @@ -254,9 +254,9 @@ 752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, , 2, , -5, 0, 2, 256, , 0, 0, {}, {} 753, BatWing, Bat Wing, 3, 500, 100, 3, , , , , , , , , , , {}, {} 754, BatTeeth, Bat Teeth, 3, 600, 150, 2, , , , , , , , , , , {}, {} -755, AssassinShirt, Assassin Shirt, 5, 10000, 3000, 15, , 10, , -5, 0, 2, 512, , 0, 0, {}, { bonus bAgi, 10; } -756, AssassinGloves, Assassin Gloves, 5, 7000, 2000, 9, , 5, , -3, 0, 2, 4, , 0, 0, {}, { bonus bAgi, 5; } -757, AssassinBoots, Assassin Boots, 5, 7000, 2000, 10, , 5, , -3, 0, 2, 64, , 0, 0, {}, { bonus bAgi, 5; } +755, AssassinShirt, Assassin Shirt, 5, 10000, 3000, 15, , 10, , -5, 0, 2, 512, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi, 10; } +756, AssassinGloves, Assassin Gloves, 5, 7000, 2000, 9, , 5, , -3, 0, 2, 4, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi, 5; } +757, AssassinBoots, Assassin Boots, 5, 7000, 2000, 10, , 5, , -3, 0, 2, 64, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi, 5; } //758, WoodenStaff, Wooden Staff, , , , , , , , , , , , , , , {}, {} //759, PaladinsHelmet, Paladin's Helmet, , , , , , , , , , , , , , , {}, {} //760, OverlordsHelmet, Overlord's Helmet, , , , , , , , , , , , , , , {}, {} |