summaryrefslogtreecommitdiff
path: root/world/map
diff options
context:
space:
mode:
authorJessica Tölke <jtoelke@mail.upb.de>2013-01-07 21:46:53 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2013-01-07 21:47:58 +0100
commit0c3d778dd1f266648f512922793febe598c971bd (patch)
tree73a5ecbda891b04288d5a0dfc17153e351c2ccea /world/map
parent029eb330625db9a130d46169fbd5d2456102baf7 (diff)
downloadserverdata-0c3d778dd1f266648f512922793febe598c971bd.tar.gz
serverdata-0c3d778dd1f266648f512922793febe598c971bd.tar.bz2
serverdata-0c3d778dd1f266648f512922793febe598c971bd.tar.xz
serverdata-0c3d778dd1f266648f512922793febe598c971bd.zip
Add Ragged Shorts to the tutorial.
It's now given together with the Cotton Shirt so new characters won't have to run around in underwear.
Diffstat (limited to 'world/map')
-rw-r--r--world/map/npc/042-2/sorfina.txt16
1 files changed, 9 insertions, 7 deletions
diff --git a/world/map/npc/042-2/sorfina.txt b/world/map/npc/042-2/sorfina.txt
index b1913efb..7d767e3f 100644
--- a/world/map/npc/042-2/sorfina.txt
+++ b/world/map/npc/042-2/sorfina.txt
@@ -57,18 +57,18 @@ L_Carpet:
L_Chest:
mes "[Sorfina]";
- mes "\"In that chest there is a shirt you can have.\"";
+ mes "\"In that chest there are some clothes you can take.\"";
next;
mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\"";
next;
- mes "\"Now get the shirt out of the chest.\"";
+ mes "\"Now get the clothes out of the chest.\"";
goto L_Close;
L_Naked:
mes "[Sorfina]";
mes "\"Press F3 or click on the Inventory button in the bar at the upper right corner to open your bag.\"";
next;
- mes "\"Once we stop talking, click on the shirt and press the equip button.\"";
+ mes "\"Once we stop talking, click on the clothes and press the equip button.\"";
next;
mes "\"Talk to me again after you get dressed. You can either click on me, or press N to focus on me and T to talk.\"";
goto L_Close;
@@ -232,6 +232,7 @@ L_SkipTut:
callfunc "TutorialCompleted";
getitem "Knife", 1;
getitem "CottonShirt", 1;
+ getitem "RaggedShorts", 1;
set Zeny, Zeny + 50;
mes "Good luck.\"";
goto L_Close;
@@ -259,11 +260,11 @@ OnTouch:
mes "Sorfina unlocks the chest behind her.";
next;
mes "[Sorfina]";
- mes "\"In that chest there is a shirt you can have.\"";
+ mes "\"In that chest there are some clothes you can take.\"";
next;
mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\"";
next;
- mes "\"Now get the shirt out of the chest.\"";
+ mes "\"Now get the clothes out of the chest.\"";
set sorfina, 2;
close;
}
@@ -277,15 +278,16 @@ OnTouch:
close;
L_Shirt:
- mes "You take a simple Cotton Shirt out of the chest.";
+ mes "You take a simple Cotton Shirt and some very worn-out Ragged Shorts out of the chest.";
getitem "CottonShirt", 1;
+ getitem "RaggedShorts", 1;
next;
mes "[Sorfina]";
mes "\"Great! Now you can equip it.\"";
next;
mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\"";
next;
- mes "\"After we finish talking, click on the shirt and press the equip button.\"";
+ mes "\"After we finish talking, click on the clothes and press the equip button.\"";
set sorfina, 3;
close;