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authorWushin <pasekei@gmail.com>2015-04-13 21:26:14 -0500
committerWushin <pasekei@gmail.com>2015-04-13 21:26:14 -0500
commit9694fdc1c7ca65fc2a7396f736fa83fde9954999 (patch)
tree7fffb224a88dec5045f81d927b9c2eb8b43fab02 /world/map
parent4f675ed7028fb7c720d1adc633c01f3a08f3c7b5 (diff)
parent6ec9b0cc395ee9206ae7b645e790f4fd3e84e49e (diff)
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Merge pull request #321 from wushin/warp-debug-sprite-removed
Remove warp debug sprite option
Diffstat (limited to 'world/map')
-rw-r--r--world/map/conf/battle_athena.conf3
1 files changed, 0 insertions, 3 deletions
diff --git a/world/map/conf/battle_athena.conf b/world/map/conf/battle_athena.conf
index d2d68dda..86076009 100644
--- a/world/map/conf/battle_athena.conf
+++ b/world/map/conf/battle_athena.conf
@@ -1,8 +1,5 @@
// eAthena Battle Configuration File
-// Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1)
-warp_point_debug: no
-
// When calculating critical, should we take in to account the enimies luck? (Note 1)
enemy_critical: yes