diff options
author | Jesusaves <jesusalva@themanaworld.org> | 2020-08-17 18:28:47 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-08-17 21:28:47 +0000 |
commit | b3c25ec3d41cf95c04270adbc08c0c30b1848d48 (patch) | |
tree | 349ba0b4802d8233a1a749c0f69e2c5980e521c4 /world/map/npc/magic/level2-lay-on-hands.txt | |
parent | cc7cd73338e5542b70f1255424a4df48f866d8de (diff) | |
download | serverdata-b3c25ec3d41cf95c04270adbc08c0c30b1848d48.tar.gz serverdata-b3c25ec3d41cf95c04270adbc08c0c30b1848d48.tar.bz2 serverdata-b3c25ec3d41cf95c04270adbc08c0c30b1848d48.tar.xz serverdata-b3c25ec3d41cf95c04270adbc08c0c30b1848d48.zip |
Doomsday Act 5 - Keshlam's Adventurer Guild (#560)
Contains utils, gameplay and epilogue functions for Doomsday Act 5
THE FINAL BATTLE
Note: Balancing patches may follow and are expected.
The debug commands (`@js33`, `@js67` and `@js99`) were not removed.
There might be overlap in voicing, in case specialeffect2() fails to work as intended.
Bonus Content:
* MONOCLE QUEST
* Golden Apple healing is now instantaneous.
* PVP Coin (Unrelated but anyway)
* Golden PVP Cap.
* Fix PVP Cap weight.
Diffstat (limited to 'world/map/npc/magic/level2-lay-on-hands.txt')
-rw-r--r-- | world/map/npc/magic/level2-lay-on-hands.txt | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-lay-on-hands.txt b/world/map/npc/magic/level2-lay-on-hands.txt index 819f0ea2..29d9292b 100644 --- a/world/map/npc/magic/level2-lay-on-hands.txt +++ b/world/map/npc/magic/level2-lay-on-hands.txt @@ -10,6 +10,8 @@ if (get(GM, @target_id) == 1) end; if (Hp <= get(MaxHp, @target_id) / 20) end; // hp needs to be > 1/20 * target hp callfunc "adjust_spellpower"; + if (getmap() == "099-4") goto L_SpecialRules4; + if (getmap() == "099-5") goto L_SpecialRules5; if (distance(BL_ID, @target_id) >= (((sqrt(@spellpower)*12)+@spellpower)/100)+2) end; if (sc_check(SC_HALT_REGENERATE,@target_id)) end; if (getequipid(equip_head, @args$) == 888) end; // magic gm top hat @@ -55,6 +57,20 @@ L_Mouboo: callfunc "QuestMoubooHeal"; end; +// Special rules for a couple special maps +L_SpecialRules4: + if (getmap(@target_id) != "099-5") end; + if (sc_check(SC_HALT_REGENERATE,@target_id)) end; + if (getequipid(equip_head, @args$) == 888) end; // magic gm top hat + set @needed, get(MaxHp, @target_id) - get(Hp, @target_id); + goto L_Pay; +L_SpecialRules5: + if (getmap(@target_id) != "099-4") end; + if (sc_check(SC_HALT_REGENERATE,@target_id)) end; + if (getequipid(equip_head, @args$) == 888) end; // magic gm top hat + set @needed, get(MaxHp, @target_id) - get(Hp, @target_id); + goto L_Pay; + OnInit: set .school, SKILL_MAGIC_LIFE; set .invocation$, chr(MAGIC_SYMBOL) + "inma"; // used in npcs that refer to this spell |