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authormekolat <mekolat@users.noreply.github.com>2016-03-30 19:52:24 -0400
committermekolat <mekolat@users.noreply.github.com>2016-04-07 06:58:14 -0400
commit40add9a2181ef5cb2d8804eeb01c0a190d6c8ee5 (patch)
treeb2fb2774a570950cb6db582da8a25361e8d70249 /world/map/npc/magic/level1-flare-dart.txt
parentc22162b0a8cd9cceab579548bbc1b68ff67ba4dd (diff)
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slowly getting things done
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
Diffstat (limited to 'world/map/npc/magic/level1-flare-dart.txt')
-rw-r--r--world/map/npc/magic/level1-flare-dart.txt14
1 files changed, 8 insertions, 6 deletions
diff --git a/world/map/npc/magic/level1-flare-dart.txt b/world/map/npc/magic/level1-flare-dart.txt
index 6b6657b6..29a4f3c1 100644
--- a/world/map/npc/magic/level1-flare-dart.txt
+++ b/world/map/npc/magic/level1-flare-dart.txt
@@ -1,25 +1,27 @@
-|script|flare-dart|32767
{
- if(call("magic_checks")) end; // << I wish we had functions that could return >>
+ if(call("magic_checks")) end;
if (Sp < 10) end;
set @level, getskilllv(.school);
if (@level < .level) end;
if (@level <= 2 && countitem("SulphurPowder") >= 1) delitem "SulphurPowder", 1;
elif (@level <= 2) end;
- set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
+ set @_M_BLOCK, 1; // block casting, until the timer clears it
+ addtimer 500, "Magic Timer::OnClear"; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 10;
misceffect FX_MAGIC_BLACK, strcharinfo(0);
- set @damage, sqrt(@spellpower) * 5;
- set @dmg_bonus, (BaseLevel/3) + 5;
- overrideattack (@spellpower/50)+3, 1200, 4, ATTACK_ICON_GENERIC, 34, strnpcinfo(0)+"::OnAttack";
+ set @flar_damage, sqrt(@spellpower) * 5;
+ set @flar_dmg_bonus, (BaseLevel/3) + 5;
+ set .@delay, (((200 - Agi) * 1200) / 200);
+ overrideattack (@spellpower/50)+3, .@delay, 4, ATTACK_ICON_GENERIC, 34, strnpcinfo(0)+"::OnAttack";
callfunc "magic_exp";
end;
OnAttack:
misceffect FX_MAGIC_BLACK, strcharinfo(0);
if (target(BL_ID, @target_id, 50) != 50) end; // 0x20 | 0x02 | 0x10
- void call("elt_damage", @damage, @dmg_bonus, ELT_WATER, ELT_FIRE, FX_MAGIC_BLACK);
+ void call("elt_damage", @flar_damage, @flar_dmg_bonus, ELT_WATER, ELT_FIRE, FX_MAGIC_BLACK);
end;
OnInit: