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authormekolat <mekolat@gmail.com>2015-04-19 15:37:54 -0400
committermekolat <mekolat@users.noreply.github.com>2015-04-30 01:41:56 -0400
commit6df037322b925220dd503746692200b9aff5d2d4 (patch)
tree9c7fccf1cecea4f1120e2fbad3c71f1df03094ef /world/map/npc/052-1
parentbf3c1c0e4add6a5d8a52b043a30775eada1cef2f (diff)
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add new consts for the params
Diffstat (limited to 'world/map/npc/052-1')
-rw-r--r--world/map/npc/052-1/channelling.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/world/map/npc/052-1/channelling.txt b/world/map/npc/052-1/channelling.txt
index 414e1bf3..01364b41 100644
--- a/world/map/npc/052-1/channelling.txt
+++ b/world/map/npc/052-1/channelling.txt
@@ -101,7 +101,7 @@ function|script|StartChannelling
set $@illia_level_4_progress, 1;
set $@illia_char_channelling$, strcharinfo(0);
- set @bonus, (bInt+1) / 25;
+ set @bonus, (Int+1) / 25;
// Lazurite Stones power, will also depend on the Int of the channelling character
setarray $@illia_lazurites_power,
12 + @bonus, // small
@@ -114,11 +114,11 @@ function|script|StartChannelling
setarray $@illia_large_lazurites, 21,40, 34,25;
// amount of initial magic power
- set $@illia_magic_power, 1811 + bInt*2;
+ set $@illia_magic_power, 1811 + Int*2;
// Channelling required power depends on the base Int of the character
- set $@illia_magic_power_required, 5707 - 2*bInt;
+ set $@illia_magic_power_required, 5707 - 2*Int;
// magic power loss depends also on Int
- set $@illia_magic_power_loss, 53 - ((bInt+1)*2)/10;
+ set $@illia_magic_power_loss, 53 - ((Int+1)*2)/10;
// register the power status to display hints to the players
// Statuses: 0=critical(below 300), 1=neutral, 2=almost there (max-300)