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authorwushin <pasekei@gmail.com>2015-01-07 21:00:16 -0600
committerwushin <pasekei@gmail.com>2015-01-07 21:00:16 -0600
commit2901ba177dea5867cbd52eb2b02a0ef8e1816e15 (patch)
tree81cc70a70e7cc0b9e46cc3e055dea1c702db1309 /world/map/npc/042-2/tanisha.txt
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Moving Tutorial from Tulimshar to Candor
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diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt
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-// This file is part of the Tutorial
-// Authors: Jenalya, alastrim
-// Cleanup: o11c
-
-042-2.gat,110,88,0|script|Tanisha|114
-{
- setarray @npc_loc, 110, 88, 4;
- callfunc "PCtoNPCRange";
- if (@npc_check)
- goto L_Close;
-
- if (isin("042-2.gat", 98, 84, 106, 89))
- goto L_Fighting;
-
- callfunc "TutorialState";
- if (@tutorial == 10) goto L_Hasan;
- if (@tutorial >= 8) goto L_Tut_Done;
- if (@tutorial == 7) goto L_Stats;
- if (@tutorial == 6) goto L_Fail;
- if (@tutorial == 5) goto L_Maggots;
-
- mes "[Tanisha]";
- mes "\"Hey! You're up again!\"";
- emotion EMOTE_HAPPY;
- next;
- mes "\"Are you feeling better?\"";
- menu
- "Yes, thank you.",L_Next,
- "Yeah, but all my stuff is gone.",L_Next;
-
-L_Next:
- mes "[Tanisha]";
- mes "\"I'm glad you're feeling better. It was really bad luck what happened to you.";
- mes "Hey, I have an idea.\"";
- next;
- set @tutorial_tmp, 5;
- callfunc "SetTutorialMask";
- goto L_Maggots;
-
-L_Maggots:
- mes "[Tanisha]";
- mes "\"There are some maggots eating the goods and I'm supposed to get rid of them.";
- mes "But they're so yucky!\"";
- next;
- mes "\"If you kill them, I'll give you my knife.";
- mes "What do you say?\"";
- menu
- "I guess it's the least I can do.",L_Next1;
-
-L_Next1:
- mes "[Tanisha]";
- mes "\"Wonderful!\"";
- // since the check happens here, it is actually possible to have
- // more than $@Maggot_MaxHunters in the area at one time
- // but that's not a BIG problem
- if (getareausers("042-2.gat", 98, 84, 106, 89) >= $@Maggot_MaxHunters)
- goto L_Crowded;
- next;
- goto L_Fight_Again;
-
-L_Fight_Again:
- mes "\"Ok, listen what to do.";
- mes "Equip a weapon and kill the maggots.\"";
- next;
- mes "\"Press ###keyTargetMonster; to focus on a monster. With ###keyTargetAttack; you can focus and start attacking the same time.";
- mes "But it also works to click on the monster with your mouse.\"";
- next;
- mes "\"If you press the ###keyTarget;, you can abort your attack.\"";
- next;
- mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\"";
- next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing ###keyPickup; or clicking on the items with your mouse.\"";
- close2;
- // The getitem must be in the same place as set @tutorial, 2;
- // since it was moved to after L_Fight_Again, add it conditionally
- callfunc "TutorialState";
- if (@tutorial == 5)
- goto L_GetFightItems;
- goto L_ContinueFight;
-
-L_GetFightItems:
- set @tutorial_tmp, 6;
- callfunc "SetTutorialMask";
- getitem "Knife", 1;
- getitem "SlingShot", 1;
- getitem "SlingBullet", 100;
- goto L_ContinueFight;
-
-L_ContinueFight:
- set @tutorial_tmp, 6;
- callfunc "SetTutorialMask";
- set @Maggot_Kills, 0;
- set @time, 0;
- if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
- initnpctimer;
- warp "042-2.gat", 101, 87;
- goto L_Summon;
-
-L_Summon:
- areamonster "042-2.gat", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
- end;
-
-L_Stats:
- mes "[Tanisha]";
- mes "\"That was great! Like a professional exterminator!\"";
- next;
- mes "\"And it seems you became stronger and more experienced.";
- mes "That means you got some status points which you can use to increase your abilities.\"";
- next;
- mes "\"Press ###keyWindowStatus; or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
- next;
- mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\"";
- next;
- mes "\"He also knows of mages with even more powerful reset spells.\"";
- next;
- mes "\"Some strange wizard lurking around in the Tulimshar Noble Quarter.\"";
- next;
- goto L_StatsRe;
-
-L_StatsRe:
- mes "\"Strength makes you hit harder and you can carry more weight.\"";
- next;
- mes "\"Agility increases your attack speed and your ability to dodge attacks.\"";
- next;
- mes "\"Vitality gives you more hit points and more defense against physical attacks.\"";
- next;
- mes "\"Intelligence is useful for magic attack and defense.";
- mes "But as long as you don't know any magic, you shouldn't use your points on this.\"";
- next;
- mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\"";
- next;
- mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\"";
- next;
- mes "\"Think about how you want to play before assigning the points.\"";
- next;
- mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\"";
- next;
- mes "\"He also knows of mages with even more powerful reset spells.\"";
- next;
- mes "\"Some strange wizard lurking around in the Tulimshar Noble Quarter.\"";
- next;
- mes "Tanisha looks at you with wide opened eyes.";
- next;
- mes "[Tanisha]";
- mes "\"But I doubt he'd do that without a service in return.\"";
- callfunc "TutorialState";
- if (@tutorial == 7)
- goto L_Money;
- goto L_Advice;
-
-L_Money:
- next;
- mes "[Tanisha]";
- mes "\"Hey, you are so smart taking out all that yucky maggots for me.";
- mes "You can have my pocket money. Here.\"";
- set @tutorial_tmp, 8;
- callfunc "SetTutorialMask";
- set Zeny, Zeny + 5;
- next;
- goto L_Advice;
-
-L_Advice:
- mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!";
- mes "Good luck!\"";
- emotion EMOTE_HAPPY;
- goto L_Close;
-
-L_Explain:
- menu
- "... how to fight?",L_Fight,
- "... monsters?",L_Mob,
- "... status points?",L_StatsRe,
- "... what to do in Tulimshar?",L_Advice,
- "... nevermind.",L_Close;
-
-L_Fight:
- mes "[Tanisha]";
- mes "\"Press ###keyTargetMonster; to focus on a monster. With ###keyTargetAttack; you can focus and attack.";
- mes "But it also works to click on the monster with your mouse.\"";
- next;
- mes "\"If you press the ###keyTarget; button, you can abort your attack.\"";
- next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing ###keyPickup; or clicking on the items with your mouse.\"";
- next;
- mes "\"If you feel exhausted from battle you can sit down by pressing ###keyBeingSit; to recover faster.\"";
- goto L_Close;
-
-L_Mob:
- mes "[Tanisha]";
- mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things.";
- mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\"";
- next;
- mes "\"Aggressive monsters will attack you as soon as they see you.\"";
- next;
- mes "\"Neutral monsters are peaceful until they get attacked.\"";
- next;
- mes "\"Assistants are monsters who help each other.\"";
- goto L_Close;
-
-L_Hasan:
- mes "[Tanisha]";
- mes "\"Hi there! Is everything alright? Do you have questions?\"";
- menu
- "A guy named Hasan is being mean.",L_Next3,
- "Yes, could you explain again about...",L_Explain,
- "No, thanks.",L_Close;
-
-L_Next3:
- mes "[Tanisha]";
- mes "\"Bah, Hasan. He's a jerk. But he's very strong.\"";
- next;
- mes "\"The only thing he's afraid of are scorpions.";
- mes "I'm not sure why, some bad experience when he was a child.";
- mes "That was before I was born.\"";
- set @tutorial_tmp, 11;
- callfunc "SetTutorialMask";
- goto L_Close;
-
-L_Tut_Done:
- mes "[Tanisha]";
- mes "\"These yucky maggots! They're eating our goods!";
- mes "No matter how many of them you kill, they always come back.\"";
- mes "She sighs.";
- next;
- mes "[Tanisha]";
- mes "\"Do you have any questions?\"";
- menu
- "Yes, could you explain about...", L_Explain,
- "No, thanks.", L_Close;
-
-L_Crowded:
- mes "[Tanisha]";
- mes "\"That's great! But...";
- mes "it seems a little crowded in there.\"";
- next;
- mes "\"Let's wait a short while.\"";
- goto L_Close;
-
-L_Sleep:
- warp "042-2.gat", 101, 87;
- mes "[Tanisha]";
- mes "\"What are you doing in there?";
- mes "Sleeping?";
- mes "Come back when you're serious.\"";
- set @Maggot_Kills, 0;
- set @time, 0;
- close2;
- if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
- goto L_CleanUp;
- end;
-
-L_Fail:
- mes "Tanisha seems to be trying hard to supress laughter.";
- mes "[Tanisha]";
- mes "\"The maggots defeated you.\"";
- next;
- mes "She bursts out with laughter.";
- mes "[Tanisha]";
- mes "\"Oops, I'm sorry. It's just too funny.";
- mes "Do you want to try it again?\"";
- menu
- "Sure!", L_Next2,
- "No, I need a rest.", L_Close;
-
-L_Next2:
- if (getareausers("042-2.gat", 98, 84, 106, 89) >= $@Maggot_MaxHunters)
- goto L_Crowded;
- goto L_Fight_Again;
-
-L_Fighting:
- message strcharinfo(0), "Tanisha: I believe in you!";
- end;
-
-OnTimer1000:
- setnpctimer 0;
- if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
- goto L_CleanUp;
- // This is needed because multiple players can be in the area at once
- areatimer "042-2.gat", 98, 84, 106, 89, 0, "Tanisha::OnTick";
- end;
-
-L_CleanUp:
- killmonster "042-2.gat", "Tanisha::OnMaggotDeath";
- set $@Maggot_Hunters, 0;
- stopnpctimer;
- areamonster "042-2.gat", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
- end;
-
-OnTick:
- set @time, @time + 1;
- if (@time > 300)
- goto L_Sleep;
- if (isdead())
- end;
- if (Hp > 20)
- end;
- heal MaxHp, 0;
- message strcharinfo(0), "Tanisha: You're doing good!";
- end;
-
-OnMaggotDeath:
- if (@Maggot_Kills == 1)
- message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!";
- if (@Maggot_Kills == 2)
- message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!";
- if (@Maggot_Kills == 3)
- message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick.";
- if (isin("042-2.gat", 98, 84, 106, 89))
- set @Maggot_Kills, @Maggot_Kills + 1;
- if (@Maggot_Kills < 5)
- goto L_Summon;
- // else, complete
- warp "042-2.gat", 110, 88;
- set @tutorial_tmp, 7;
- callfunc "SetTutorialMask";
- set @Maggot_Kills, 0;
- set @time, 0;
- if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
- goto L_CleanUp;
- end;
-
-L_Close:
- close;
-
-OnInit:
- set $@Maggot_MaxHunters, 4;
- areamonster "042-2.gat", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
- end;
-}
-042-2.gat,114,93,0|script|#DoorOutTut2|45,0,0
-{
- end;
-
-OnTouch:
- callfunc "TutorialState";
- if (@tutorial >= 8)
- goto L_Warp;
- goto L_Block;
-
-L_Warp:
- warp "042-1.gat", 63, 48;
- end;
-
-L_Block:
- message strcharinfo(0), "Tanisha: Please come here. I'd like some help!";
- end;
-}