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authorJessica Tölke <jtoelke@mail.upb.de>2012-01-21 20:16:04 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2012-01-21 20:16:04 +0100
commit839210b8ce57f3a3b01b9d2e843e7a6153c6fcda (patch)
tree68cc34b8fea818f37462c2a508b66256cac68b81 /world/map/npc/033-1/yerrnk.txt
parentaa8f66ca32f91b974621d5ff47286ff1a28877e2 (diff)
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Barbarians quests: dialogue polishing.
Diffstat (limited to 'world/map/npc/033-1/yerrnk.txt')
-rw-r--r--world/map/npc/033-1/yerrnk.txt13
1 files changed, 7 insertions, 6 deletions
diff --git a/world/map/npc/033-1/yerrnk.txt b/world/map/npc/033-1/yerrnk.txt
index c5d37ce9..8cb9e13d 100644
--- a/world/map/npc/033-1/yerrnk.txt
+++ b/world/map/npc/033-1/yerrnk.txt
@@ -57,7 +57,7 @@ L_Mission:
mes "\"Our tribe is going through dire straits. We used to live in harmony with the mountain ever since.";
mes "Life is hard in the snowy mountains, but this life suits our nature.\"";
next;
- mes "\"But some weeks ago the Yetis started to act very strange. Usually they are very shy, but now...";
+ mes "\"Some weeks ago the Yetis started to act very strange. Usually they are very shy, but now...";
mes "They left the secluded areas high up in the mountains they used to live on and started roaming our hunting grounds.\"";
next;
mes "\"It became very dangerous to leave the village, so it's even harder to gather enough food to survive.";
@@ -66,7 +66,7 @@ L_Mission:
mes "\"Other wild animals got more aggressive as well, though the Yetis are the most dangerous.";
mes "Something like that has never happened before. We have no idea what could cause the animals to behave like this.\"";
next;
- mes "\"That's why we were sent on a mission to find and talk to Santa, one of the Sages of Kazei.";
+ mes "\"That's why we were sent on a mission to find and talk to Santa, one of the Sages of Kaizei.";
mes "The Sages are wizards of great power and wisdom, and we hope Santa might be able to give us advice.\"";
goto L_Close;
@@ -75,11 +75,12 @@ L_Birrod:
mes "\"" + strcharinfo(0) + ", I have to admit that I'm surprised by your skills.";
mes "You've proved your braveness and strength.\"";
next;
- if (getskilllv(SKILL_POOL) == 0) goto L_Not_Ready;
+ if (getskilllv(SKILL_POOL) == 0)
+ goto L_Not_Ready;
mes "\"Please talk to Birrod to receive the initiation ritual to become a warrior of the Mangarr.\"";
menu
"Alright.",-,
- "Can you tell me again what are you here for?",L_Mission;
+ "Can you tell me again what you are here for?",L_Mission;
goto L_Close;
L_Not_Ready:
@@ -98,7 +99,7 @@ L_Warrior:
menu
"Everything's alright, thanks.",-,
"What are you doing down here?",L_Mission,
- "Can you explain the raging ability to me?",L_Skill,
+ "Can you explain the Raging ability to me?",L_Skill,
"Do you have a task for me?",L_Task;
goto L_Close;
@@ -143,7 +144,7 @@ L_Hunt_Yeti:
menu
"I'm on it.",-,
"What are you doing down here?",L_Mission,
- "Can you explain the raging ability to me?",L_Skill;
+ "Can you explain the Raging ability to me?",L_Skill;
goto L_Close;
L_Yeti_Success: