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authorwushin <pasekei@gmail.com>2014-04-11 14:32:22 -0500
committerwushin <pasekei@gmail.com>2014-04-15 20:26:28 -0500
commit47f790759ea3ea56d31e000bc3f3b7f142ee802d (patch)
tree369dc32bddb447076c5cf9298f6624366aa03ce2 /world/map/npc/027-2
parent6e9543af67c5e027269bfc32e9c6f36111f3832a (diff)
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Npcs remaining script fixes
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
Diffstat (limited to 'world/map/npc/027-2')
-rw-r--r--world/map/npc/027-2/alacrius.txt56
-rw-r--r--world/map/npc/027-2/alacrius2.txt115
-rw-r--r--world/map/npc/027-2/caretaker.txt19
-rw-r--r--world/map/npc/027-2/golbenez.txt8
-rw-r--r--world/map/npc/027-2/thurston.txt23
5 files changed, 48 insertions, 173 deletions
diff --git a/world/map/npc/027-2/alacrius.txt b/world/map/npc/027-2/alacrius.txt
index d8b2b513..8c4b3802 100644
--- a/world/map/npc/027-2/alacrius.txt
+++ b/world/map/npc/027-2/alacrius.txt
@@ -1,43 +1,13 @@
-//Starts the reaper quest
-//(incomplete, use alacrius2.txt instead)
-//To enable: sed 's_^// __' -i npc/027-2/alacrius.txt
-
-//027-2.gat,107,29,0|script|Alacrius|313,
-//{
-// // if started, go to started
-// // if fail go to failed
-// // if complete go to complete
-// // if cooldown go to cooldown
-
-// // start quest section
-// mes "Hi, want to fight the reaper?";
-// menu
-// "Let's go!",L_START,
-// "No, thank you.",-;
-// close;
-
-// L_START:
-// monster "027-4.gat",40,55,"Reaper Quest",1067,1,"Reaper::OnDead";
-// enablenpc "#gatecontrol";
-// enablenpc "#closedgate";
-// disablenpc "#opengate";
-// // Open doors to reaper level
-// warp "027-3.gat",41,70;
-// initnpctimer;
-// close;
-
-// // 5 min mark for testing purposes, up it when finished.
-// OnTimer300000:
-// mapwarp "027-3.gat", "027-2.gat",104,41;
-// mapwarp "027-4.gat", "027-2.gat",104,41;
-// killmonsterall "027-4.gat";
-// end;
-// OnTimer301000:
-// npctalk "You have failed the mission.";
-// end;
-
-// // cooldown before the quest can be restarted
-// OnTimer360000:
-// // set quest var
-// end;
-// }
+// Author: wushin
+//Starts Crypt Quest
+
+027-2.gat,122,105,0|script|Alacrius|313,
+{
+ mes "[Alacrius]";
+ mes "\"Hello, I'm Alacrius. \"";
+ next;
+ mes "\"A very long time ago, I figured a way to cheat death and the limits of time and space. You may think it is evil, but I did it because of true love... \"";
+ next;
+ mes "\"The reaper kidnapped my beloved wife, and took her to the underworld. I had to find a way to stop him, and as time went by, I became what you can see now... But if you dare to cheat death, time and space you'll have to pay a high price... \"";
+ close;
+}
diff --git a/world/map/npc/027-2/alacrius2.txt b/world/map/npc/027-2/alacrius2.txt
deleted file mode 100644
index 94607b2d..00000000
--- a/world/map/npc/027-2/alacrius2.txt
+++ /dev/null
@@ -1,115 +0,0 @@
-//Starts the reaper quest
-//To enable: sed 's_^// __' -i npc/027-2/alacrius2.txt
-
-// 027-2.gat,107,29,0|script|Alacrius|313,
-// {
-// if ($@FIGHT_ALACRIUS_STATUS != 0) goto L_Enjoy;
-
-
-// mes "[Alacrius]";
-// mes "\"Hello, I'm Alacrius. \"";
-// next;
-// mes "[Alacrius]";
-// mes "\"A very long time ago, I figured a way to cheat death and the limits of time and space. You may think it is evil, but I did it because of true love... \"";
-// next;
-// mes "[Alacrius]";
-// mes "\"The reaper kidnapped my beloved wife, and took her to the underworld. I had to find a way to stop him, and as time went by, I became what you can see now... But if you dare to cheat death, time and space you'll have to pay a high price... \"";
-// next;
-// mes "[Alacrius]";
-// mes "\"Being away from time and space doesn't allow me to try to save my beloved wife... I need your help. Do you think you have what it takes to handle the most powerful monsters over the world of Mana? \"";
-// next;
-// menu
-// "Let's go!",L_PLAY_OK,
-// "No, thank you.",-;
-// close;
-
-// L_PLAY_OK:
-
-// if ($@FIGHT_ALACRIUS_STATUS != 0)
-// goto L_AlreadyStarted;
-// set $@FIGHT_ALACRIUS_STATUS, 1;
-// set $@MO_REAPER, 0;
-// startnpctimer;
-// set @PRIZE, 1;
-
-// goto L_Exit;
-
-// L_Enjoy:
-// if ($@MO_REAPER == 1) goto L_AllDead;
-// mes "[Alacrius]";
-// mes "\"...Please hurry up, the time is running...\"";
-// goto L_Exit;
-
-// L_AlreadyStarted:
-// mes "[Alacrius]";
-// mes "\"The Reaper is alive.\"";
-// goto L_Exit;
-
-// L_Exit:
-// close;
-// end;
-
-
-// // Time to fight
-// OnTimer10000:
-
-// monster "027-2.gat",0,0,"Reaper Quest",1111,1,"Alacrius::OnDeadReaper";
-// end;
-
-// OnDeadReaper:
-// set $@MO_REAPER, $@MO_REAPER + 1;
-// killmonster "027-2.gat","All";
-// end;
-
-// OnDeadLost:
-// set $@MO_LOST, $@MO_LOST + 1;
-// end;
-
-
-// OnTimer120000:
-
-// set $@MO_REAPER,0;
-// set $@FIGHT_ALACRIUS_STATUS, 0;
-// killmonster "027-2.gat","All";
-// stopnpctimer;
-// setnpctimer 0;
-// set @PRIZE, 0;
-// npctalk "Oh my beloved wife, you could not be rescued! I will have to purge my mistakes again...";
-// npctalk "Please, help my beloved wife!!";
-
-// end;
-
-// OnDead:
-// end;
-
-
-// L_AllDead:
-// if(@PRIZE == 0)
-// goto L_NOHERO;
-
-// getinventorylist;
-// if (@inventorylist_count == 100)
-// goto L_TooMany;
-// getitem "CasinoCoins", 1;
-
-// mes "[Alacrius]";
-// mes "Thank you very much, you saved my love!! Here you are, a prize according to the dangers you've been exposed to.";
-// set @PRIZE , 0;
-// set $@MO_REAPER,0;
-// close;
-// end;
-
-// L_TooMany:
-// mes "[Alacrius]";
-// mes "You have no room for the reward.";
-// close;
-
-// L_NOHERO:
-// mes "[Alacrius]";
-// mes "Sorry, but you didn't save my love... Try it again when you're ready...";
-// close;
-// end;
-// OnInit:
-// initnpctimer;
-// stopnpctimer;
-// }
diff --git a/world/map/npc/027-2/caretaker.txt b/world/map/npc/027-2/caretaker.txt
index bd28a0a5..05c887cd 100644
--- a/world/map/npc/027-2/caretaker.txt
+++ b/world/map/npc/027-2/caretaker.txt
@@ -55,15 +55,12 @@ L_Favor:
L_Receive:
set QUEST_Graveyard_Caretaker, 2;
mes "You receive the letter and put it in a special place so it doesn't get lost in your inventory.";
- if (@menu == 2)
- goto L_Location;
- close;
-
-L_Location:
next;
- goto L_Location_Real;
+ if (@menu != 2)
+ close;
+ goto L_Location;
-L_Location_Real:
+L_Location:
mes "[Caretaker]";
mes "\"Her name is Airlia. She works at the town hall in Hurnscald. Thank you for your help.\"";
close;
@@ -75,7 +72,7 @@ L_Has_Letter:
menu
"Not yet.", L_Close,
"I'll get there when I get there.", L_Close,
- "Where did you say I could find her?", L_Location_Real;
+ "Where did you say I could find her?", L_Location;
L_Delivered_Letter:
mes "[Caretaker]";
@@ -106,6 +103,9 @@ L_Give_New_Letter_Real:
mes "\"Thank you.\"";
close;
+L_Close:
+ close;
+
OnTimer3000:
monster "027-2.gat", 29, 21, "Caretaker's Wife", 1044, 1, "Caretaker::OnWifeDeath";
stopnpctimer;
@@ -122,7 +122,4 @@ OnWifeDeath:
gmcommand "@ban +5mn " + strcharinfo(0);
initnpctimer;
end;
-
-L_Close:
- close;
}
diff --git a/world/map/npc/027-2/golbenez.txt b/world/map/npc/027-2/golbenez.txt
index 082b7a7d..9d7bdb3a 100644
--- a/world/map/npc/027-2/golbenez.txt
+++ b/world/map/npc/027-2/golbenez.txt
@@ -296,17 +296,17 @@ L_Soul:
goto L_Soul_Try;
L_Soul_Try:
- if (countitem("JackOSoul") < 1)
+ if (countitem("Soul") < 1)
menu
"I'll go and get one.",L_Close;
menu
- "What about this Jack O Soul?",L_TryThisSoul,
+ "What about this Soul?",L_TryThisSoul,
"I'll go and try to find a soul.",L_Close;
L_TryThisSoul:
- if (countitem("JackOSoul") < 1)
+ if (countitem("Soul") < 1)
goto L_Betray;
- delitem "JackOSoul", 1;
+ delitem "Soul", 1;
set @soul, rand(50);
if (@soul == 0)
goto L_Soul_Success;
diff --git a/world/map/npc/027-2/thurston.txt b/world/map/npc/027-2/thurston.txt
new file mode 100644
index 00000000..0778c7ec
--- /dev/null
+++ b/world/map/npc/027-2/thurston.txt
@@ -0,0 +1,23 @@
+// Vampire Bat Wings Daily
+
+027-2.gat,100,105,0|script|Thurston|302,
+{
+ set @dq_level, 60;
+ set @dq_cost, 45;
+ set @dq_count, 20;
+ set @dq_name$, "VampireBatWing";
+ set @dq_friendly_name$, "Vampire Bat Wing";
+ set @dq_money, 4000;
+ set @dq_exp, 1000;
+
+ callfunc "DailyQuest";
+
+ set @dq_level, 0;
+ set @dq_cost, 0;
+ set @dq_count, 0;
+ set @dq_name$, "";
+ set @dq_friendly_name$, "";
+ set @dq_money, 0;
+ set @dq_exp, 0;
+ close;
+}