summaryrefslogtreecommitdiff
path: root/world/map/npc/027-2/testnpcs.txt
diff options
context:
space:
mode:
authorDino Paskvan <dpaskvan@gmail.com>2013-04-19 19:58:55 +0200
committerDino Paskvan <dpaskvan@gmail.com>2013-04-19 19:58:55 +0200
commitcfab4deffe1a8b4a5d73ee00a1e1dba8a4665899 (patch)
treef416649d8dcb838a3f24b8cd62d45e9c012191ce /world/map/npc/027-2/testnpcs.txt
parentae59d8c55b76fc6f40f3d42874e87a875026b7b7 (diff)
downloadserverdata-cfab4deffe1a8b4a5d73ee00a1e1dba8a4665899.tar.gz
serverdata-cfab4deffe1a8b4a5d73ee00a1e1dba8a4665899.tar.bz2
serverdata-cfab4deffe1a8b4a5d73ee00a1e1dba8a4665899.tar.xz
serverdata-cfab4deffe1a8b4a5d73ee00a1e1dba8a4665899.zip
Apart from fixing typos and grammatical errors (most notably the lack of apostrophes in possessive forms), I have made a couple of point of view corrections. An example would be the statement that Golbenez decides to ignore you. From a player's point of view, you would lack the necessary insight into what Golbenez is actually thinking to know that he decided on something. Instead, you just see him ignoring you.
Also, I changed the tone of Golbenez's dialogue, making it more formal, as that seems more appropriate for a demonic being, and also increases the contrast in unexpected situations, making for a more humorous setting when he i.e. asks for a cake. Finally, I tried to make the language flow more naturally overall.
Diffstat (limited to 'world/map/npc/027-2/testnpcs.txt')
0 files changed, 0 insertions, 0 deletions