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authormekolat <mekolat@users.noreply.github.com>2015-05-05 23:43:14 -0400
committermekolat <mekolat@users.noreply.github.com>2015-05-06 11:05:34 -0400
commit46bb91d3389c79c5375f191a7a136eb775559f99 (patch)
treef602c0c106748fbb7bd9f28c7bfa7ef81cbd2ddd /world/map/npc/027-1
parent969b8628b353e7e5bbdeaac5b4afe46a8a313e4f (diff)
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remove close builtin from functions
Diffstat (limited to 'world/map/npc/027-1')
-rw-r--r--world/map/npc/027-1/graves.txt47
1 files changed, 24 insertions, 23 deletions
diff --git a/world/map/npc/027-1/graves.txt b/world/map/npc/027-1/graves.txt
index dee7df5d..a5c56049 100644
--- a/world/map/npc/027-1/graves.txt
+++ b/world/map/npc/027-1/graves.txt
@@ -1,19 +1,9 @@
// Easter egg graves
-function|script|GraveTooFar
-{
- if (isin("027-1",89,54,122,76))
- goto L_Return;
- mes "You are too far away to read the grave.";
- close;
-
-L_Return:
- return;
-}
-
027-1,89,62,0|script|Grave#1|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ FotherJ ~";
mes "The mad sprite making genius who made all the creepy undead monster graphics.";
close;
@@ -21,7 +11,8 @@ L_Return:
027-1,118,54,0|script|Grave#2|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Yosuhara ~";
mes "Contributed some of the tombstones.";
close;
@@ -29,7 +20,8 @@ L_Return:
027-1,111,62,0|script|Grave#3|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Feline Monstrosity ~";
mes "Made the background music you are hearing.";
close;
@@ -37,7 +29,8 @@ L_Return:
027-1,112,76,0|script|Grave#4|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Superkoop ~";
mes "Mapped the swamp to the south.";
close;
@@ -45,7 +38,8 @@ L_Return:
027-1,120,76,0|script|Grave#5|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Aroleon ~";
mes "Mapped the swamp to the southeast.";
close;
@@ -53,7 +47,8 @@ L_Return:
027-1,100,68,0|script|Grave#6|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ John P ~";
mes "Wrote the graveyard backstory and the dialog for the caretaker quest.";
close;
@@ -61,7 +56,8 @@ L_Return:
027-1,94,70,0|script|Grave#7|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Spit23 ~";
mes "Made those freakin awesome cemetery gates.";
close;
@@ -69,7 +65,8 @@ L_Return:
027-1,106,60,0|script|Grave#8|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Black Don ~";
mes "Contributed those cool gargoyle statues.";
close;
@@ -77,7 +74,8 @@ L_Return:
027-1,92,54,0|script|Grave#9|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Jaxad0127 ~";
mes "Did all the scripting work for the graveyard. Made Caretaker's house.";
close;
@@ -85,7 +83,8 @@ L_Return:
027-1,122,64,0|script|Grave#10|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Ces Vargavind ~";
mes "Scripted caretaker's daughter.";
close;
@@ -93,7 +92,8 @@ L_Return:
027-1,102,62,0|script|Grave#11|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Crush ~";
mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself.";
close;
@@ -101,7 +101,8 @@ L_Return:
027-1,104,76,0|script|Grave#12|400
{
- callfunc "GraveTooFar";
+ set @npc_distance, 1;
+ callfunc "PCtoNPCRange";
mes "~ Freeyorp ~";
mes "Planned out monster stats and placements.";
close;