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authorwushin <pasekei@gmail.com>2015-01-07 21:04:38 -0600
committerwushin <pasekei@gmail.com>2015-01-07 21:04:38 -0600
commit61c88ec162713b980f30e6e5111c1cfbd9f23d3a (patch)
treecbc5f399ccf8dd226056887a70b9a313f88bee6e /world/map/npc/001-2/troupe_leader.txt
parent2901ba177dea5867cbd52eb2b02a0ef8e1816e15 (diff)
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Adjust rest of world to Match new tutorial
Diffstat (limited to 'world/map/npc/001-2/troupe_leader.txt')
-rw-r--r--world/map/npc/001-2/troupe_leader.txt65
1 files changed, 0 insertions, 65 deletions
diff --git a/world/map/npc/001-2/troupe_leader.txt b/world/map/npc/001-2/troupe_leader.txt
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@@ -1,65 +0,0 @@
-//
-
-001-2.gat,34,23,0|script|Troupe Leader|165
-{
- callfunc "ClearVariables";
-
- set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
-
- if (@inspector == 4) goto L_NohMask_Troupe;
- if (@inspector == 13) goto L_NohMask_Found;
-
- mes "[Troupe Leader]";
- mes "\"Hello. I'm the leader of a traveling theater troupe. We'll be staying here in Tulimshar for a while.\"";
- goto L_Close;
-
-L_NohMask_Troupe:
- mes "[Troupe Leader]";
- mes "\"Yes, a mask was stolen from us the last night we were in Hurnscald.\"";
- next;
- menu
- "Any ideas on who might have taken it?", L_NohMask_Idea,
- "Are you sure one of your troupe members didn't hide it and commit those robberies?", L_NohMask_Accuse,
- "Hmm...", L_Close;
-
-L_NohMask_Idea:
- set @inspector, 5;
- callsub S_Update_Mask;
- mes "[Troupe Leader]";
- mes "\"Hm...I did see an old man hang out near the theater after our last show.\"";
- goto L_Close;
-
-L_NohMask_Accuse:
- mes "[Troupe Leader]";
- mes "\"I am absolutely positive. None of my troupe have left the city since we got here. Good day!\"";
- goto L_Close;
-
-L_NohMask_Found:
- mes "[Troupe Leader]";
- mes "\"Thank you for finding the mask. You did such a good job, you should keep it.\"";
- getinventorylist;
- if (@inventorylist_count == 100) goto L_NohMask_TooMany;
- mes "[1500 experience points]";
- getexp 1500, 0;
- set @inspector, 14;
- callsub S_Update_Mask;
- getitem "NohMask", 1;
- next;
- mes "[Troupe Leader]";
- mes "\"We don't need it anymore. We're doing different shows here.\"";
- goto L_Close;
-
-L_NohMask_TooMany:
- next;
- mes "[Troupe Leader]";
- mes "\"Except, you don't seem to have any room for it. I'll hold onto it for you until you do have room.\"";
- goto L_Close;
-
-L_Close:
- set @inspector, 0;
- close;
-
-S_Update_Mask:
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (@inspector << NIBBLE_3_SHIFT);
- return;
-}