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authorWushin <pasekei@gmail.com>2014-10-23 22:27:15 -0500
committerWushin <pasekei@gmail.com>2014-10-23 22:27:15 -0500
commit0fd39e45130a82328e8e1e1f2b8d6bcc46b9151c (patch)
treec9d14968b6ab6594225e64bc1a8ed1a3dcf048d7 /world/map/npc/001-1
parent15173eeab346c9305436f1e6e2fb30285a610025 (diff)
parent6403fda71f2788b0cd18405503e718ace09f034f (diff)
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Merge pull request #145 from mekolat/noobskills
allow noobs to use basic skills
Diffstat (limited to 'world/map/npc/001-1')
-rw-r--r--world/map/npc/001-1/entertainer.txt8
-rw-r--r--world/map/npc/001-1/trader.txt7
2 files changed, 3 insertions, 12 deletions
diff --git a/world/map/npc/001-1/entertainer.txt b/world/map/npc/001-1/entertainer.txt
index fea4f532..2cb68e35 100644
--- a/world/map/npc/001-1/entertainer.txt
+++ b/world/map/npc/001-1/entertainer.txt
@@ -2,8 +2,6 @@
001-1.gat,30,43,0|script|Entertainer|165,
{
- if (getskilllv(SKILL_EMOTE) > 0) goto L_Has;
-
mes "[Entertainer]";
mes "\"Yes how can I help you?\"";
menu
@@ -19,18 +17,12 @@ L_Learn:
"I don't see the point right now.", L_Close;
L_Learn2:
- setskill SKILL_EMOTE, 1;
mes "[Entertainer]";
mes "\"All you have to do is press alt and a number.";
mes "The number determines what emotion will be shown.";
mes "Some clients will also show an emote shortcut-bar with the F12 button\"";
goto L_Close;
-L_Has:
- mes "[Entertainer]";
- mes "\"The entertainment life is a hard life...\" *sigh*";
- goto L_Close;
-
L_Close:
close;
diff --git a/world/map/npc/001-1/trader.txt b/world/map/npc/001-1/trader.txt
index 33c73de8..bef2e337 100644
--- a/world/map/npc/001-1/trader.txt
+++ b/world/map/npc/001-1/trader.txt
@@ -8,7 +8,7 @@
set @Ironprice, 1000;
set @Sulphurprice, 1200;
set @Potionprice, 500;
- if ((getskilllv(SKILL_TRADE) > 0) && BaseLevel >= 25) goto L_Trade;
+ if (BaseLevel >= 25) goto L_Trade;
if (getskilllv(SKILL_TRADE) > 0) goto L_Later;
mes "[Trader]";
@@ -28,7 +28,7 @@ L_More:
L_Except:
mes "[Trader]";
- mes "\"I could teach you how to trade. It'll cost you 5GP.\"";
+ mes "\"I could teach you how to trade. It'll cost you 2GP.\"";
next;
menu
"Sure.", L_Teach,
@@ -36,8 +36,7 @@ L_Except:
L_Teach:
if (Zeny < 5) goto L_NotEnoughMoney;
- set Zeny, Zeny - 5;
- setskill SKILL_TRADE, 1;
+ set Zeny, Zeny - 2;
mes "[Trader]";
mes "\"You can initiate trade with someone by right-clicking on them and choosing trade.";
mes "You'll both add the items and set the GP you're putting up then press propose trade.";