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authorwushin <pasekei@gmail.com>2015-01-07 21:00:16 -0600
committerwushin <pasekei@gmail.com>2015-01-07 21:00:16 -0600
commit2901ba177dea5867cbd52eb2b02a0ef8e1816e15 (patch)
tree81cc70a70e7cc0b9e46cc3e055dea1c702db1309 /world/map/npc/001-1/bleacher.txt
parentfb7caf2cb0e768cf4b9c7f83df644edc97250a78 (diff)
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Moving Tutorial from Tulimshar to Candor
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diff --git a/world/map/npc/001-1/bleacher.txt b/world/map/npc/001-1/bleacher.txt
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-//
-
-001-1.gat,29,50,0|script|Candide|156
-{
- mes "[Candide]";
- mes "\"I've figured out how that volcanic ash bleaches cloth.";
- mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\"";
- next;
-
- if (countitem("PileOfAsh") < 3) goto L_no_ash;
-
- if (Zeny < 5000) goto L_no_money;
-
- menu
- "I'd like to bleach something.", L_bleach_menu,
- "No thanks.", L_Close;
-
-L_bleach_menu:
- mes "[Candide]";
- mes "\"What would you like to bleach?\"";
- next;
-
- menu
- "Cotton shirt.", L_cottonshirt,
- "Contributor shirt.", L_contributor,
- "V-Neck sweater.", L_vneck,
- "Turtleneck sweater.", L_tneck,
- "Cotton shorts.", L_shorts,
- "Cotton trousers.", L_trousers,
- "Cotton skirt.", L_skirt,
- "Miniskirt.", L_miniskirt,
- "Tank top .", L_tanktop,
- "Short tank top.", L_tanktop_short,
- "Silk robe.", L_robe,
- "Cotton headband.", L_cotton_headband,
- "Desert hat.", L_desert_hat,
- "Cotton boots.", L_cotton_boots,
- "Cotton gloves.", L_cotton_gloves,
- "Rabbit ears.", L_rabbit_ears,
- "Wizard hat.", L_wizard_hat,
- "Bowler hat.", L_bowler_hat,
- "Sorcerer robe.", L_sorcerer_robe,
- "Bowler hat (brown).", L_bowler_hat_brown,
- "Fine dress.", L_fine_dress,
- "Cotton cloth.", L_cotton_cloth,
- "Nevermind.", L_Close;
-
-L_contributor:
- set @normal, 1178;
- set @dyeBase, 5131;
- goto L_choose_color;
-
-L_cottonshirt:
- set @normal, 1202;
- set @dyeBase, 2050;
- goto L_choose_color;
-
-L_vneck:
- set @normal, 624;
- set @dyeBase, 2060;
- goto L_choose_color;
-
-L_tneck:
- set @normal, 564;
- set @dyeBase, 2070;
- goto L_choose_color;
-
-L_shorts:
- set @normal, 586;
- set @dyeBase, 2110;
- goto L_choose_color;
-
-L_trousers:
- set @normal, 648;
- set @dyeBase, 2180;
- goto L_choose_color;
-
-L_skirt:
- set @normal, 632;
- set @dyeBase, 2100;
- goto L_choose_color;
-
-L_miniskirt:
- set @normal, 771;
- set @dyeBase, 2170;
- goto L_choose_color;
-
-L_tanktop:
- set @normal, 688;
- set @dyeBase, 2090;
- goto L_choose_color;
-
-L_tanktop_short:
- set @normal, 689;
- set @dyeBase, 2120;
- goto L_choose_color;
-
-L_robe:
- set @normal, 720;
- set @dyeBase, 2080;
- goto L_choose_color;
-
-L_cotton_headband:
- set @normal, 724;
- set @dyeBase, 2140;
- goto L_choose_color;
-
-L_desert_hat:
- set @normal, 723;
- set @dyeBase, 2130;
- goto L_choose_color;
-
-L_cotton_boots:
- set @normal, 735;
- set @dyeBase, 2150;
- goto L_choose_color;
-
-L_cotton_gloves:
- set @normal, 741;
- set @dyeBase, 2160;
- goto L_choose_color;
-
-L_rabbit_ears:
- set @normal, 1255;
- set @dyeBase, 2190;
- goto L_choose_color;
-
-L_wizard_hat:
- set @normal, 4028;
- set @dyeBase, 2200;
- goto L_choose_color;
-
-L_bowler_hat:
- set @normal, 4030;
- set @dyeBase, 2210;
- goto L_choose_color;
-
-L_sorcerer_robe:
- mes "[Candide]";
- mes "\"Which one?\"";
- next;
- menu
- "A red lined one.", L_red_lined_sorcerer_robe,
- "A green lined one.", L_green_lined_sorcerer_robe,
- "A dark blue lined one.", L_dark_blue_lined_sorcerer_robe,
- "A yellow lined one.", L_yellow_lined_sorcerer_robe,
- "A light blue lined one.", L_light_blue_lined_sorcerer_robe,
- "A pink lined one.", L_pink_lined_sorcerer_robe,
- "A black lined one.", L_black_lined_sorcerer_robe,
- "An orange lined one.", L_orange_lined_sorcerer_robe,
- "A purple lined one.", L_purple_lined_sorcerer_robe,
- "A dark green lined one.", L_dark_green_lined_sorcerer_robe,
- "A white lined one.", L_white_lined_sorcerer_robe,
- "Nevermind.", L_Close;
-
-L_red_lined_sorcerer_robe:
- set @normal, 798;
- set @dyeBase, 2220;
- goto L_choose_color;
-
-L_green_lined_sorcerer_robe:
- set @normal, 5010;
- set @dyeBase, 5000;
- goto L_choose_color;
-
-L_dark_blue_lined_sorcerer_robe:
- set @normal, 5021;
- set @dyeBase, 5011;
- goto L_choose_color;
-
-L_yellow_lined_sorcerer_robe:
- set @normal, 5032;
- set @dyeBase, 5022;
- goto L_choose_color;
-
-L_light_blue_lined_sorcerer_robe:
- set @normal, 5043;
- set @dyeBase, 5033;
- goto L_choose_color;
-
-L_pink_lined_sorcerer_robe:
- set @normal, 5054;
- set @dyeBase, 5044;
- goto L_choose_color;
-
-L_black_lined_sorcerer_robe:
- set @normal, 5065;
- set @dyeBase, 5055;
- goto L_choose_color;
-
-L_orange_lined_sorcerer_robe:
- set @normal, 5076;
- set @dyeBase, 5066;
- goto L_choose_color;
-
-L_purple_lined_sorcerer_robe:
- set @normal, 5087;
- set @dyeBase, 5077;
- goto L_choose_color;
-
-L_dark_green_lined_sorcerer_robe:
- set @normal, 5098;
- set @dyeBase, 5088;
- goto L_choose_color;
-
-L_white_lined_sorcerer_robe:
- set @normal, 5109;
- set @dyeBase, 5099;
- goto L_choose_color;
-
-L_bowler_hat_brown:
- set @normal, 800;
- set @dyeBase, 2230;
- goto L_choose_color;
-
-L_fine_dress:
- set @normal, 870;
- set @dyeBase, 2240;
- goto L_choose_color;
-
-L_cotton_cloth:
- set @normal, 660;
- set @dyeBase, 2250;
- goto L_choose_color;
-
-L_choose_color:
- mes "[Candide]";
- mes "\"And the color?\"";
- next;
-
- menu
- "Red.", L_MenuItems,
- "Green.", L_MenuItems,
- "Dark Blue.", L_MenuItems,
- "Yellow.", L_MenuItems,
- "Light Blue.", L_MenuItems,
- "Pink.", L_MenuItems,
- "Black.", L_MenuItems,
- "Orange.", L_MenuItems,
- "Purple.", L_MenuItems,
- "Dark Green.", L_MenuItems;
-
-L_MenuItems:
- set @del, @dyeBase + @menu - 1;
-
- if (countitem(@del) == 0) goto L_no_item;
-
- if (countitem("PileOfAsh") < 3) goto L_no_ash;
-
- if (Zeny < 5000) goto L_no_money;
-
- delitem @del, 1;
- getitem @normal, 1;
- delitem "PileOfAsh", 3;
- set Zeny, Zeny - 5000;
- goto L_again;
-
-L_again:
- mes "[Candide]";
- mes "\"Would you like to bleach something else?\"";
- next;
-
- menu
- "Yes.", L_bleach_menu,
- "No.", L_Close;
-
-L_no_item:
- mes "[Candide]";
- mes "\"You don't have one of those.\"";
- next;
-
- goto L_again;
-
-L_no_ash:
- mes "[Candide]";
- mes "\"You don't have enough ash for me to bleach anything.";
- mes "I need three piles.\"";
- goto L_Close;
-
-L_no_money:
- mes "[Candide]";
- mes "\"You don't have enough gold for me to bleach anything.";
- mes "I need 5,000 GP for supplies.\"";
- goto L_Close;
-
-L_Close:
- mes "[Candide]";
- mes "\"Come again.\"";
- set @normal, 0;
- set @dyeBase, 0;
- set @del, 0;
- close;
-}