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authorJared Adams <jaxad0127@gmail.com>2009-05-12 21:18:33 -0600
committerJared Adams <jaxad0127@gmail.com>2009-05-12 21:18:33 -0600
commit88bc9f0a74b8400245d4f1ac327a958388b72a7f (patch)
tree42514b344523d1b2a3a544749edb8685a6dfe5a9 /npc
parent3657623f95258bd104b21921590c9f741121fb51 (diff)
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Give all invisible trigger NPCs view id 0
The client completely ignores this view, which will prevent problems if you click on them by accident with older clients. I'll change eAthena to not even send view id (job) 0.
Diffstat (limited to 'npc')
-rw-r--r--npc/001-1_Tulimshar/rules.txt2
-rw-r--r--npc/013-3_Cave/barrier.txt2
-rw-r--r--npc/015-1_Woodland/barrier.txt2
-rw-r--r--npc/024-2_Tulimshar_Magic_School/barrier.txt2
-rw-r--r--npc/024-2_Tulimshar_Magic_School/tyer_trigger.txt2
5 files changed, 5 insertions, 5 deletions
diff --git a/npc/001-1_Tulimshar/rules.txt b/npc/001-1_Tulimshar/rules.txt
index 1a0f3b82..bc82a994 100644
--- a/npc/001-1_Tulimshar/rules.txt
+++ b/npc/001-1_Tulimshar/rules.txt
@@ -1,6 +1,6 @@
//
-001-1.gat,29,28,0 script #Rules 127,1,1,{
+001-1.gat,29,28,0 script #Rules 0,1,1,{
if (TUT_var & 1 == 1) close;
callfunc "GameRules";
mes "Ian, the trainer, can help you get to know the game.";
diff --git a/npc/013-3_Cave/barrier.txt b/npc/013-3_Cave/barrier.txt
index 16f78946..4831e66d 100644
--- a/npc/013-3_Cave/barrier.txt
+++ b/npc/013-3_Cave/barrier.txt
@@ -1,6 +1,6 @@
//
-013-3.gat,71,21,0 script #DemonMineBarrier1 127,1,1,{
+013-3.gat,71,21,0 script #DemonMineBarrier1 0,1,1,{
if (QUEST_demon_mines >= 2) close;
if (QUEST_demon_mines == 1 && countitem(1198) >= 1) goto L_Has_Jack_O_Soul;
diff --git a/npc/015-1_Woodland/barrier.txt b/npc/015-1_Woodland/barrier.txt
index 5cf82848..0ba82ec9 100644
--- a/npc/015-1_Woodland/barrier.txt
+++ b/npc/015-1_Woodland/barrier.txt
@@ -1,7 +1,7 @@
// This barrier is for checking whether the player went outside after
// progressing with the cat quest.
-015-1.gat,59,32,0 script #CatOutsideBarrier 127,1,1,{
+015-1.gat,59,32,0 script #CatOutsideBarrier 0,1,1,{
set KatzeBeenOutside, 1;
// No close here, as this doesn't open any client windows
}
diff --git a/npc/024-2_Tulimshar_Magic_School/barrier.txt b/npc/024-2_Tulimshar_Magic_School/barrier.txt
index ffe5a3f3..ede39644 100644
--- a/npc/024-2_Tulimshar_Magic_School/barrier.txt
+++ b/npc/024-2_Tulimshar_Magic_School/barrier.txt
@@ -1,6 +1,6 @@
// A barrier in the magic school to keep less experienced players out of the canyon
-024-2.gat,31,24,0 script #MagicSchoolBarrier1#M 127,1,1,{
+024-2.gat,31,24,0 script #MagicSchoolBarrier1#M 0,1,1,{
if (BaseLevel < 40) goto L_PushBack;
close;
diff --git a/npc/024-2_Tulimshar_Magic_School/tyer_trigger.txt b/npc/024-2_Tulimshar_Magic_School/tyer_trigger.txt
index 2ae884da..ee588365 100644
--- a/npc/024-2_Tulimshar_Magic_School/tyer_trigger.txt
+++ b/npc/024-2_Tulimshar_Magic_School/tyer_trigger.txt
@@ -1,6 +1,6 @@
// A man in the magic school
-024-2.gat,33,24,0 script #Tyer_Trigger 127,1,1,{
+024-2.gat,33,24,0 script #Tyer_Trigger 0,1,1,{
if (BaseLevel >= 40) end;
mes "[Tyer]";